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Great atmosphere and great graphics. This is one of only few games that keeps pulling me back in. Well, back to smashing more cute rabbits and raccoons and furniture.
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confusing. have to finish tutorial and 2 quests to change appearance. no explaintion of skills or ways to possibly figure out builds. no sense of direction. huge chat window with no on to talk to. seems like you released an early beta, not even a real one and called it 'released'. you have a lot of work to do if you want this to be 'good'. alot. (and i dont think it can even be 'good', its quite boring and unimaginative)
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started out cool, but once you hit lvl 3, your stuck..massive grinding at lvl 3. So you try to group, grouping in the crypts were even worse! can't find your partners, can't follow them (they go right, your gate is locked WHAT?!)...
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Seriously,the game is absolutely great,but i HATE that chat window which is covering half of my view.Can you just put there option ,,hide the chat'' or something like that? And I didn't founf full creen mode,that would be nice.That's all,thank you.
Since most of the game's graphics is raster, it would look poorly in fullscreen. So we dont have that option availiable. You can actually see all the locaton's graphics, there isn't any behind the chat frame. Also, chat frame is there to let players click other players' names for performing actions, as well as see other players in the location.
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Looks interesting, some nice notes, but its too hard to figure out where to go or where promising quests will be. Referencing "The south road" when there's no roads leading south or by that name is just confusing.
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Regen idea: Have players get a regen buff like the current new players buff for killing 5 creatures in a row. Each 5 it goes up by 1 to a max of 3 at 15 kills in a row. That way if you die you have to farm up a bit but you can still build it up.
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Instead of having a single player buff in item shop for the dungeons, there should just be a single player and group option for them. Playing in a group would mean encountering harder monsters, but you get more gold, experience, and/or items. Single player could be useful for when you can't find a group, and you can still get some rewards.
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I'm stuck at lev 3 with 4500 xp to go. My only available quests are arena, crypt and fight club. No one is grouping or fighting so I have to grind 45 battles to level up and get more quests or wait until tomorrow for dailies. This should never happen.
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Can somebody explain me the social panel on the right bottom of the screen?
i didn't see any tutorial about it and don't understand everything
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game is rediculously hard.i suggest giving 1 point into everystat upon level up. As well as the additional3 bonus stats
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and i thought heavens was imbalanced when i came to this, THIS IS WORST THAN IMBALANCE FOR GOD SAKE IS THIS EVEN A RPG ?
It is necessary to let players attack enemy players in pvp locations, and few seconds cooldowns in the city are to introduce this mechanics to players. It's also to make some impression of actual movement, not jumping instantly. You could spend that time exploring the location, chatting with other players, planning your actions etc. There are also lots of "hidden" objects at some locations!
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What about changing body look depending on how much in each attribute a player has.strenght gives more muscle to character,agillity makes character thinner,constitution makes it more fat.
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Put dudngeon drop random, it is impossible to have anything when party leader "fairly" share it.Or make it guild exclusive.They can trade if they friends.
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Can you please adjust the xp given from enemies, this game is way to heavily quest based. It's next to impossible to level from grinding enemies.
UPD: We doubled the XP rewards from normal monsters and players.
We will look into this and work something out to make killing monsters feel more rewarding in terms of XP. Please note that quets' XP rewards are quite high to encourage players to progress through content instead of farming thrash mobs. Also, killing monsters of lower level than yours rewards less XP while killing higher level mobs awards more.
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It'd be nice if we could customize our characters freely, rather than having to click repeatedly and hope for the best.
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I don't want to switch off private browsing. And somehow I feel i shouldn't have to. Lot's of other game require a lot of ressources, but they allow you to play even if you don't change your browser preferences...
The game is optimised to use local flash storage to keep graphics, user settings etc. We could allow playing with private browsing on, but we feel that could result im some poor experience for players.