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DONT LET THIS THREAD DIE! IMPORTANT: If you think this game needs badges please put your gamertag here with a space and a comma. Flipqy, Metin1337, Jacob_Lycanly,
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DONT LET THIS THREAD DIE! IMPORTANT: If you think this game needs badges please put your gamertag here with a space and a comma. Flipqy, Metin1337, mean ,
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Why put a space then your name following with a comma?
Just say if you want badges, and everyone that comments and wants those too just inputs the names :P.
(C+P).
Flipqy, Metin1337, Juukin.
(So the next one Copy-Paste's the names on his comments and put his name behind it :P.)
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DONT LET THIS THREAD DIE!
IMPORTANT:
If you think this game needs badges please put your gamertag here with a space and a comma. Flipqy, Metin1337,
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This game is the type in which you have to of die about a dozen time, until you get the timing for a particular section correctly. Ultimately, I find it repetitious and boring. 2/5
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I lost interest in the game on the boss level. I can barely see those rocks coming, and there's horrible lag at times. The lag might be a local problem, but the limited visibility of threats is a serious drawback. 3 stars from me.
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Wow, really original, fun and in the end challenging game. =D I love the pixelated graphics and the concept of only using the left mouse key and figure out what it does in each stage. Finished it in 499 clicks. Maybe add API and it'll get a badge? =) 5/5
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Excellent game, although a few sections were more difficult than necessary. For the sections with moving platforms, a standard length for the jump would be much more fair. For the collapsing ceilings, a lightly slower drop would be better, and for the flying platform dodging bats, having bats appear at the last second, since you drift to the right of the screen anyways, is a little unfair. Your ability to see incoming threats should not diminish just because you are closer to the goal. The invisible bombs should have the same pattern each time, not random. And in the Boss stage, the rocks should drop either less frequently, or more slowly to allow proper reaction time. 4/5 overall.