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for five levels the idea was entertaining, but then i figured out a very simple strategy to find the pearl. from then on it was just boring.
it should have some other mechanisms too make it interesting.
2/5
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another boring game from Ninjakiwi, it need something new after some levels, the only change is the look of the shells:/
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Once you get past the tutorial level (where the game does all the work for you) there doesn't appear to be any increase in difficulty. Only the graphics provide any variety at higher levels. I got up to level 53 in the hope that there might be some extra twist to the game, but finally quit out of boredom. It's an interesting idea for a game (making people count and think instead of just zap things), but it's too easy and repetitive so there's no motivation for the player to continue.
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it's too easy. i could've gone forever. you just have to pick any three shells and then triangulate the middle between them. 3/5
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Nice game - would be helpful if you said how exactly it measures "squares" though. I was confused on the first few tries, since lots of times the golden pearl seemed more squares away than it said, but I finally realized it also counts moving diagonally :P
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2nd! anyway, i was starting to get into the game, but the beginning elvelzs rnt too good so i got a bad impression... after lvl 4, it rocks