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The Wilhelm scream is not for such gratuitous (and ultimately very annoying) use. The joke is overplayed and tired when lacking in subtlety.
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+ for keithWalters for futerama reference. plus dont you just love how when you shoot one guy the other guy keeps talking?
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Icefire452 they won't upload all of their games onto Kongregate because they wouldn't get as many people on their website.
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your right icefire452: Nitrome needs to upload more games on Kongregate. Can you imagine the ratings Skywire and Skywire 2 would get. And don't even get me started about Mutiny.
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All I can think of when I see Dirk is "drive me closer, I want to hit them with my chain." Fun platformer regardless.
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Good lord you have no idea how hard it is not to knock the score down to minimum on nitrome games for that god damned self-righteous adblock message. I mean, if it was actually true I wouldn't care, it would just be a fact of life, but no, the message is full of crap, the game don't load just as quickly either way. It often doesn't take me 30 seconds to load a game, so I'd be waiting for the obnoxious commercial, and honestly I view commercials as being unhealthy for one's overall psyche over time anyways. Regardless of how crazy anyone else may think that is, it's yet another reason I don't want to have to see one every time I load a game. On top of it it blocks banners so I don't have to deal with flashing bullshit all around my screen. This is an old game so it's pointless saying this, but regardless, I don't appreciate others trying to passively-aggressively twist my arm into doing what they think I should.
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A platformer ruined by the fact that I can't tell where the bottomless pits are and where I can/must jump down to a lower part of the level. Enemies can see me from offscreen giving little time to anticipate them coming. The mouse sensitive screen has the camera moving all over, messing up my aim. This all could be avoided if the screen were zoomed out further.
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great until the inner are of the fortress to easy to get stuck requires too much precision timing. 3/5. 4/5 if it hadn't been such a sudden switch in the gameplay and mechanics of the game.
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small problem with that 1st level where you see bombs, you cant fire a chain onto the 1st high platform and its too high to jump up effectly ending the game