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I like how you can actually dodge the coal bullets and quickly move your armor to protect where the enemy is about to hit, since in most games the bullets are like homing, and its impossible to dodge because of the slow speed. So I find this game really fun and cool the way it is made.
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bad instructions. I had to watch all the video for finding to move! the 'funny' speeches remain too much. you can just write them. z-x for movement. arrows for camera. not so much info. no explanation about: "if you don't feed the coals your guns won't work"
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Wow, after reading the top comment, this game would be an amazing RPG. Unfortunately, it's been three years and still no sequel D:
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You know what Nitrome would make a new better version of this with more levels and a tank editor that so many people would love,but no that would take too much work so they probably won't I hope they do make a sequel but until then I started losing interest in this game and Nitrome as a whole.
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everything is great except the customizing your tanks, i keep taking one part off, and for whatever reason, they fly through the air or something, or go underneath me so i have to move around, great game though, reminds of a book i read
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Very good game,but whats the point of building a tank if we gotta start over every mission?I didnt like that maybe you should let us scavenge things and keep them to build tanks we want for the next mission.Still 4/5
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I find it annoying that you get to the point of the game where you can't afford the upgrades, thus can't progress any further
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An interesting game ruined by odd design decisions. A more cohesive use of the same tank rather than random tanks that reduce the sense of accomplishment as the game progresses and leaves it looking like a limited puzzle game reliant on an uncomfortable combination of keyboard and mouse controls that are unfriendly to non-QWERTY users.