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Note to self: When creating secret hidden paths to my chests full of money, don't put a pole conveniently next to the entrance.
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Rare for me to write a comment, but this game more than deserves some acclaim. Novel, well executed, and really nice graphics. 5 stars and deserves more.
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I love it, every level is a challenge! No boring "tutorial" levels halfway through the game. ...One thing, though - you'd seriously up the addictiveness of the game, if instead of bonus score for time and cord efficiency, there were those silver/gold achievements for each level. Now a beat level is a beat level, and I don't think many care much about the score - but everybody wants to get a gold star, they do. Would make for good Kong badges, too.
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Did not really enjoy it, idea was good, but the controls are extremely 'sticky'. Not to mention the fact that turning the screen just makes my head dizzy. Then again, perhaps its just because it kept reminding me of ninja rope in worms, which is so much more responsive and fun to use in so many ways.
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The sound effects remind me of the Humongous point and click adventure games like Pajama Sam and Putt Putt. Nostalgia!
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Great execution of a clever concept. My only complaint is the inability to zoom out or pan the camera around to get a better feel for the layout of the level. That and my inability to play for more than a few levels before getting seasick, but that's my problem more than anything else. 5/5
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I saw this game was by Nitrome from the newest games section and just came in to give it 1/5 stars for its anti-freedom script. +1 this if you did too.