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It seems I should be playing more Nitrome games.. this game uses incredibly simple mechanics to make an incredibly difficult challenge. You're not breaking the mold here, but you're presenting a very well polished game with an incredible amount of detail paid to level design. It's incredible! 5/5
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Nitrome games never work for me; it's always a white screen of error loading. I assume it has something to do with adblock and noscript, but I refuse to enable those to play these games.
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though the later part of the game i couldn't help but think "and if I don't want to do the test?". still great game 5/5
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Kong doesn't love Nitrome because Nitrome doesn't love Kong. The games are always great (or at the very least original), but use the Kong API ffs and let us get them badged.
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The game concept somehow reminds me of Earthworm Jim: pathetic miserable creature acquires a high-tech suit and becomes a protagonist.
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Running past the turrets didn't work for me on level 9, as various walkthroughs show it's supposed to. Guess this game is unplayable after blowing 10 minutes on that level trying to make it. :(
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This game still has the same bug as the previous game. You can’t rapid fire on the ground, so the only way to destroy the dodge orange slimes is to jump, fire JUST before landing, and then fire again after you land, but not immediately otherwise it will dodge both. They also forgot to mention in this game you duck. So still only 3/5 Stars for this game also.
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I must be completely stupid, but what the hell am I missing on the 1st level. I see no way to get that stupid key card. Not of the teleports seem to take me there lol.
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was fun up until level 25, where an endlessly respawning very hard to kill pursuing enemy blocks your way at every turn
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I did not get how the sliding portals in level 20 worked for the longest time. The game has an excess of flavor text and animations (like the extremely slow level-start injection), but very rarely explains any mechanics. I understand that discovering how things work is part of the fun, but I found it frustrating to experiment given the level layout and chances of falling back to the bottom. Overall, the game has the Nitrome visual polish, but the whole is less than the sum of its parts -- I didn't find it that fun to play.
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Probably because Nitrome botnets comments to have -20 or more for the slightest criticisms, and puts in scripts that massively inconvenience people just for using adblock which is their right. I'm glad that they stopped doing that, but I 1/5 every game until they stop botting negative comments and being general all round fascists about every little thing.
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Im going to have to test blue and green to see whats best blue you get tested on agility and speed and timing, green you sit they and try to eff with em