Play: Black Navy War 2

Strategy & Defense

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Black Navy War 2

Created by:

User_chat njellyfish

Rating:

  • Currently 0.0/5 Stars.
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3.7 (5771 ratings)

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Published:

2010-07-21

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Description

Black Navy War 2 is a naval battle simulation game. Defend your base, create units and destroy the base of enemy.

Instructions

Left/Right Arrow:Scroll
+Shift:High speed scroll, create unit x2
Up/Down Arrow:Adjust battery target
Space Bar:Start/Stop Battery’s Firing

Best (see all)
avatar for DANIELMULLINS
DANIELMULLINS

Jan. 02, 2012

Under rating threshold (show) this game is awesome. I love this and the first one. I am forced to agree with the subject of many other comments though. It really needs an auto-build option and a tactical withdrawal button.

+ - !

(20)

avatar for EricFleet
EricFleet

Jul. 24, 2010

Under rating threshold (show) This game has promise. However, right now it is very monotonous. Basically, you save and upgrade. Then you attack in force. Then you almost kill the base. Then you have to let your fleet die as the flagship hides behind a magically invincible base. Then you counter attack and win. Every freaking level.

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(704)

avatar for DaRabster
DaRabster

Jul. 27, 2010

Under rating threshold (show) too long and it needs a retreat button incase you make it so the boss cant go past the fortress with your epic ships.

+ - !

(513)

avatar for Quimper
Quimper

Jul. 23, 2010

Under rating threshold (show) The problem with the bosses are that when the base becomes invincible, the bosses stay within the base and your forces keep pounding away in wain at the invincible base. So you basically have to forfeit your entire army sofar just to be able to lure the boss out of the invincibilityzone. :/

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(696)

avatar for furrymessiah
furrymessiah

Jul. 21, 2010

Under rating threshold (show) Here's my thing. The game rewards you for quickly beating the level, yet it takes an inordinate amount of time to win. Getting your base upgraded enough to mount an offensive eats up a good chunk, and right when you're about to blow the enemy base out of the water, The computer thinks, "Oh no! Let's throw unit production into hyperdrive, and chuck out a gigantic, ridiculously powerful ubership that has no weaknesses while we're at it!" There's no workaround. You can't simply overpower the enemy base before the CPU goes berserk. Also, I agree with most of these other comments: this game SERIOUSLY needs an auto-build option.

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(612)

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