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On the topic of "your own flagship": I Agree with this opinion with as much heart as a gamer could put into a game. The way that this could be done is by making the enemy start out much stronger that you, and making your flagship be a special that isn't as powerful as the bosses, but is powerful enough to take a beating and keep coming. Switching between hulls (Large bomber, Battleship, Submarine or Aircraft carrier, the same as this game) and having multiple guns that can be mounted at certain points would be awesome. Make sure that there is no "best gun" that way people would would be able to say what kind of combination that they have come up with without everyone saying that they did the exact same thing! All in all the game is a 5/5 with the potential of a 6. Keep up the awesome work!
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This game is a pure grindfest and not a good one every lvl is the same,no sense of accomplishment and just SO wearisome!
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Upgrade your base, construct the artillery battery, invade the enemy base with all your forces, then you have to let your fleet die when the enemy launch all their forces (when your enemy is angry), use the artillery battery against their forces (and use your forces), after that invade again the enemy base with all your forces, then you have to let your fleet die again, lauch for the last time all your forces (only do that when the artillery battery can attack the flagship) and you win. Doing that in every mission is becoming repetitive. But is still a good game. And you learn about the history of many famous ships.
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well they have boss ship, we have abilities,but could you at least at the
point when the uber-ship appears make the enemy base full health,
instead making it invincible
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With me submarines have proven to be the ulitmate weapon of base rape, even as they start falling victim to torpedo planes and torpedo launchers.
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Simply amazing game, the only thing it needs is a way for you to control your ships, like an advance, halt, fall back buttons and such, btw... we want black navy war 3!
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The mighty air armadas of the carriers, the great thunder of the battleships, an epic clash of arms. But among the titans of battle sails the humble patrol boat, true hero of black navy war, always ready to throw himself at the enemy to buy time for the artillery.
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would be a lot better without the invincible base during the flagship attacks, maybe a slight return to the rock paper scissors of the old game (spamming everything works too well), and increase the range of the missile battery, the back few on an upgraded base are pretty redundant
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MAN i get a life lesson in this game:never retreat,
im fighting yamato and the other boats are razing me
my health is 70 and i win
thumbs up this comment and never,never retreat
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The game is good but i hate the boss it takes long to destroy it and the upgrades is bad its don't have many upgrades
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why doesn't this game have achievements that would be great for this game and as well as some other things that could be updated such (don't mean to be a grammar nazi) there are spelling errors and some of the things within the game are ether overpriced such as the ships and turrents and what i don't understand is why the enemy team does not follow the same terms as the player such as wave after wave of ships during the flagship battle and plus none of the ship live longer enough but otherwise great game
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the comment below is sarcastic by the way. racial humor. and sorta sad,sad truth Ahh, i made an ass of myself,didnt i?
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its helter skelter, of course, it would be wors if it was black v white instead of black v red, because then it would show whites getting all the good stuff. which was true for a good 300 years in the US, but still. even if its not so anymore, still a thought about the message the game would send if twas b vs w