Comments for Black Navy War 2

avatar for DANIELMULLINS
DANIELMULLINS

Jan. 2, 2012

Under rating threshold (show) this game is awesome. I love this and the first one. I am forced to agree with the subject of many other comments though. It really needs an auto-build option and a tactical withdrawal button.

+ - !

(226)

avatar for nilz12345
nilz12345

Mar. 17, 2013

Under rating threshold (show) You should add another boat that we can customise and let it be our boss!!

+ - !

(145)

avatar for EricFleet
EricFleet

Jul. 24, 2010

Under rating threshold (show) This game has promise. However, right now it is very monotonous. Basically, you save and upgrade. Then you attack in force. Then you almost kill the base. Then you have to let your fleet die as the flagship hides behind a magically invincible base. Then you counter attack and win. Every freaking level.

+ - !

(928)

avatar for DaRabster
DaRabster

Jul. 27, 2010

Under rating threshold (show) too long and it needs a retreat button incase you make it so the boss cant go past the fortress with your epic ships.

+ - !

(667)

avatar for Quimper
Quimper

Jul. 23, 2010

Under rating threshold (show) The problem with the bosses are that when the base becomes invincible, the bosses stay within the base and your forces keep pounding away in wain at the invincible base. So you basically have to forfeit your entire army sofar just to be able to lure the boss out of the invincibilityzone. :/

+ - !

(861)

avatar for reddertje
reddertje

Mar. 24, 2013

Under rating threshold (show) the destroyer+submarine works everytime

+ - !

(11)

avatar for furrymessiah
furrymessiah

Jul. 21, 2010

Under rating threshold (show) Here's my thing. The game rewards you for quickly beating the level, yet it takes an inordinate amount of time to win. Getting your base upgraded enough to mount an offensive eats up a good chunk, and right when you're about to blow the enemy base out of the water, The computer thinks, "Oh no! Let's throw unit production into hyperdrive, and chuck out a gigantic, ridiculously powerful ubership that has no weaknesses while we're at it!" There's no workaround. You can't simply overpower the enemy base before the CPU goes berserk. Also, I agree with most of these other comments: this game SERIOUSLY needs an auto-build option.

+ - !

(667)

avatar for Gaston47
Gaston47

Apr. 13, 2013

Under rating threshold (show) Upgrade your base, construct the artillery battery, invade the enemy base with all your forces, then you have to let your fleet die when the enemy launch all their forces (when your enemy is angry), use the artillery battery against their forces (and use your forces), after that invade again the enemy base with all your forces, then you have to let your fleet die again, lauch for the last time all your forces (only do that when the artillery battery can attack the flagship) and you win. Doing that in every mission is becoming repetitive. But is still a good game. And you learn about the history of many famous ships.

+ - !

(12)

avatar for Tom7605
Tom7605

Dec. 31, 2011

Under rating threshold (show) i wish we had a flagship aswell if we are about to die

+ - !

(49)

avatar for Rylynn
Rylynn

Jul. 21, 2010

Under rating threshold (show) Can you add an "Auto-build every unit for the rest of the level" button? Because that's what it seems to come down to.

+ - !

(483)

avatar for daviddinh123
daviddinh123

Apr. 5, 2014

Under rating threshold (show) there should be a friendly flagship that costs like, 5000 or so, as well as a multiplayer setting. besides that, a good game indeed. 5 stars

+ - !

(7)

avatar for daviddinh123
daviddinh123

Apr. 5, 2014

Under rating threshold (show) its a good game, needs a retreat /garrison button

+ - !

(7)

avatar for mushupolar
mushupolar

Mar. 15, 2013

Under rating threshold (show) I always lovedthis game...,but noone plays it anymore :(

+ - !

(7)

avatar for spectar025
spectar025

Nov. 20, 2012

Under rating threshold (show) what navy are we fighting here worlds navy. lol

+ - !

(7)

avatar for ShadowTen7
ShadowTen7

Jul. 16, 2013

Under rating threshold (show) It worked better when the ships looked simpler, now the patrol boat and the frigate look almost exactly the same

+ - !

(7)

avatar for cloner20
cloner20

Jun. 11, 2013

Under rating threshold (show) Should be able to customize each ship, add different weapons, the shape of the hull etc

+ - !

(21)

avatar for nick2000175
nick2000175

Sep. 15, 2010

Under rating threshold (show) needs a option to make ur troops gater at a point and make em fall back vote + if u agree

+ - !

(22)

avatar for RedRaginRedneck
RedRaginRedneck

Aug. 15, 2013

Under rating threshold (show) There should be a Black Navy War multiplayer game where it's an RTS game and you can build your fleet and airforce. :) thumbs up if you agree.

+ - !

(8)

avatar for reddertje
reddertje

Mar. 25, 2013

Under rating threshold (show) i'd like a black navy war 3,+ if agreed

+ - !

(20)

avatar for AbyssllChain
AbyssllChain

Feb. 17, 2012

Under rating threshold (show) a Button that reduces the Que amount would be nice.

+ - !

(8)

avatar for jsk1000
jsk1000

Sep. 11, 2011

Under rating threshold (show) why is it that in black navy war one, when the boss comes out the ships fire through the base, but in this one, the enemy gets a "magical" sheild! this one is better and worse than number one at the same time.

+ - !

(8)

avatar for Rhinogamer
Rhinogamer

Jul. 8, 2011

Under rating threshold (show) The game is a decent start. The biggest problem, as previous posters have already stated, is the overwhelming monotony of the game. You spend the first 5-10 minutes just upgrading the base before you can really do anything of any interest; and you do it over, and over, and over again. After 3-4 levels the procedure is just too boring to warrant spending any additional time playing the game. Once everything is upgraded its just a matter of keeping the build queues full, and waiting....again, boring. The boss battles are stupid...you lose your entire armada, draw the boss out of the base, and then max your build queues again. Rinse & Repeat. There's no strategy at all, just repetitive pushing of buttons. The premise is decent, the game just needs more work to add features which make the player actually feel like their actions actually mean something in the game; as it stands right now there is no strategy at all.

+ - !

(8)

avatar for BIGEMW2
BIGEMW2

Dec. 1, 2010

Under rating threshold (show) Ememy--->HOLY****!!!!WERE ABOUT TO DIE!!!We better call in our big *** ship and turn on our force field so they cant killus. Lets turn it off when our big *** ship dies SO WE CAN DIE!!!!:\

+ - !

(8)

avatar for XX_23134_XX
XX_23134_XX

Apr. 1, 2014

Under rating threshold (show) you need to be able to tell your boats/planes where to go not just them moving forward (I would just hold all my units at my base till I got a HUGE army and just take him out) lol

+ - !

(5)

avatar for Ronnoc1
Ronnoc1

Jul. 18, 2011

Under rating threshold (show) The Easiest way to beat this game is to spam submarines and make the occasional anti air boat

+ - !

(20)

avatar for SSJ5Gogeta123
SSJ5Gogeta123

Nov. 19, 2013

Under rating threshold (show) If only there was a mode that you can face your friends as if you were facing another you that would be awesome.

+ - !

(6)

avatar for Yamato1728
Yamato1728

Apr. 21, 2014

Under rating threshold (show) Yep. It's pretty monotonous. Which is why I play a level or two in a row then get bored. This game also needs a "retreat" button so the fleets will actually retreat towards my base, away from the enemy base. Great game otherwise.

+ - !

(6)

avatar for CaliforniaX
CaliforniaX

Jul. 31, 2010

Under rating threshold (show) Right... so if your still disappointed in the crap you have to wait to get everything destroyed to destroy the flagship, just build submarines and aircraft. If you build ships, the flag ship will hide but the flag ship must go forth to depth charge the submarines. KEEP THIS MESSAGE ALIVE because it seems many people have to wait forever to get all of their ships pawned and then win the battle.

+ - !

(63)

avatar for alfieq
alfieq

Jul. 25, 2012

Under rating threshold (show) Enemy Captain: Sir, they are deplete most of our HP base.. what do we do?.. Enemy Admiral: OK, here's what we going to do. Make our base invulnerable and send UNKNOWN straight to their base with weird techs in our arsenal.. Enemy captain: But sir, can't we just keep invulnerable when our flagship dies.. Enemy Admiral: NO, when our flagship dies.. Our base will be free of any ships attacks and dies defeated. Enemy captain: Bu--.. Enemy Admiral: DO as what I say !!..

+ - !

(6)

avatar for SONYWE23
SONYWE23

Aug. 3, 2013

Under rating threshold (show) wooo this is awesome

+ - !

(4)

avatar for walt1talk
walt1talk

Dec. 21, 2012

Under rating threshold (show) MAN i get a life lesson in this game:never retreat, im fighting yamato and the other boats are razing me my health is 70 and i win thumbs up this comment and never,never retreat

+ - !

(5)

avatar for monokof
monokof

Mar. 8, 2012

Under rating threshold (show) great improvements: 1.make the Yamato weaker 2.make the bosses come AFTER the base is destroyed 3.auto-build button 4.more resource upgrades 5.more torpedo battery slots 6.allow aircraft carriers to build bombers but also nerf their production of air units

+ - !

(6)

avatar for TOM760
TOM760

Jan. 28, 2012

Under rating threshold (show) THIS MY OTHER ACCOUNT the tip is not sumbarine atomic submarine [you get it in about stage 8]

+ - !

(6)

avatar for kowax
kowax

Sep. 7, 2011

Under rating threshold (show) the atomic sub is an enlarged exact replica of the small sub

+ - !

(6)

avatar for OKELEUK
OKELEUK

Aug. 13, 2011

Under rating threshold (show) real fleet and final fleet in my last comment

+ - !

(6)

avatar for otomicpopo14
otomicpopo14

Jul. 7, 2011

Under rating threshold (show) great game i hope there a number 3

+ - !

(6)

avatar for JasoN95j
JasoN95j

Jun. 27, 2011

Under rating threshold (show) it turns into hell when they get 100 life lft

+ - !

(6)

avatar for zachzeb
zachzeb

Apr. 29, 2011

Under rating threshold (show) good potental takes to fin long because of those flag ships staying behind the bases though weres the retreat button on this thing lol

+ - !

(6)

avatar for whiteKnight272
whiteKnight272

Feb. 10, 2011

Under rating threshold (show) this game is epic/awesome

+ - !

(6)

avatar for fishsticks1
fishsticks1

Jan. 19, 2011

Under rating threshold (show) my biggest prob is that the atomic sub is that it fires the missiles into the air instead of firing on whats in front of it, that and that battleships only have artilliry

+ - !

(6)

avatar for devinpokemon
devinpokemon

Jan. 8, 2011

Under rating threshold (show) The funny thing is... i dread alot when dreadnought is coming!

+ - !

(6)

avatar for Alagamer
Alagamer

Oct. 13, 2010

Under rating threshold (show) If the game gave so much as even one point for kills after the "point multiplier" ran out, this would be a far better game because at least then all players could eventually get all three stars on every level. As it sits however, this version of the game failed to live up to its potential and gets monotonous and frustrating quickly. This game has potential, but definitely needs a revision.

+ - !

(6)

avatar for xH34RTL3ss_S0ULx
xH34RTL3ss_S0ULx

Sep. 19, 2010

Under rating threshold (show) Ah, there's some improvements and such from the first game. Although it might not be to hard to do, either make the Fallback/Advance Option for your ships, because everyone hates having there fleet blown to bits by the Bosses hiding in the invincible base... Also, everyone loves new units, why not make some? Eh? :D

+ - !

(4)

avatar for kungdung
kungdung

Sep. 17, 2010

Under rating threshold (show) LOVE IT 4/5 only complaint is that you you should be able to keep some of your ships at your base.

+ - !

(6)

avatar for basicbasic
basicbasic

Sep. 17, 2010

Under rating threshold (show) nice game, reminds me of shade 2 except im water

+ - !

(6)

avatar for powerfrede
powerfrede

Sep. 15, 2010

Under rating threshold (show) i love it!!!! u can kill soo much time :D

+ - !

(6)

avatar for AnsemSOD
AnsemSOD

Sep. 14, 2010

Under rating threshold (show) Oh! Actually, another good thing for a remake is being able to command certain boats to move forward or defend!

+ - !

(6)

avatar for venturesome
venturesome

Aug. 1, 2010

Under rating threshold (show) started off fun enough, but gets way to repetitive and boring after a while.

+ - !

(6)

avatar for burningwings136
burningwings136

Jul. 31, 2010

Under rating threshold (show) One thought: add an "auto-que" command. Basically, a command that says "whenever available, do this," like "build torpedo planes whenever I have the money," or "use the EMP as often as possible," or "upgrade supply lines as soon as I have the money." Anything to let the player focus on the action and not on clicking icons (or using hotkeys). A big part of what makes this game fun is watching the actual combat unfold. It's hard to do that when you're trying to upgrade 6 things at once, keep a constant stream of units moving towards the enemy base (I'm an aggressive defender) and struggling to aim the turrets. To make the game more fun, take some of the pressure off the player by giving the option of telling the base "do this always" or "wait until i have the money, then do X, Y, and C in that order."

+ - !

(6)

avatar for Selva
Selva

Jul. 30, 2010

Under rating threshold (show) Agreed. The having to let your fleet die to kill the flagship is a flaw in the game play. The either the flagship needs to not hide ionside the indestructable base or we need to be able to give the fleet orders. (Kind of like Epic war... I like Black fleet better still.)

+ - !

(6)

  • add a comment