Comments for Black Navy War 2

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DANIELMULLINS

Jan. 2, 2012

Under rating threshold (show) this game is awesome. I love this and the first one. I am forced to agree with the subject of many other comments though. It really needs an auto-build option and a tactical withdrawal button.

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(290)

nilz12345

Mar. 17, 2013

Under rating threshold (show) You should add another boat that we can customise and let it be our boss!!

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(220)

EricFleet

Jul. 24, 2010

Under rating threshold (show) This game has promise. However, right now it is very monotonous. Basically, you save and upgrade. Then you attack in force. Then you almost kill the base. Then you have to let your fleet die as the flagship hides behind a magically invincible base. Then you counter attack and win. Every freaking level.

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(1004)

DaRabster

Jul. 27, 2010

Under rating threshold (show) too long and it needs a retreat button incase you make it so the boss cant go past the fortress with your epic ships.

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(723)

Quimper

Jul. 23, 2010

Under rating threshold (show) The problem with the bosses are that when the base becomes invincible, the bosses stay within the base and your forces keep pounding away in wain at the invincible base. So you basically have to forfeit your entire army sofar just to be able to lure the boss out of the invincibilityzone. :/

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(924)

reddertje

Mar. 24, 2013

Under rating threshold (show) the destroyer+submarine works everytime

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(11)

furrymessiah

Jul. 21, 2010

Under rating threshold (show) Here's my thing. The game rewards you for quickly beating the level, yet it takes an inordinate amount of time to win. Getting your base upgraded enough to mount an offensive eats up a good chunk, and right when you're about to blow the enemy base out of the water, The computer thinks, "Oh no! Let's throw unit production into hyperdrive, and chuck out a gigantic, ridiculously powerful ubership that has no weaknesses while we're at it!" There's no workaround. You can't simply overpower the enemy base before the CPU goes berserk. Also, I agree with most of these other comments: this game SERIOUSLY needs an auto-build option.

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(667)

Gaston47

Apr. 13, 2013

Under rating threshold (show) Upgrade your base, construct the artillery battery, invade the enemy base with all your forces, then you have to let your fleet die when the enemy launch all their forces (when your enemy is angry), use the artillery battery against their forces (and use your forces), after that invade again the enemy base with all your forces, then you have to let your fleet die again, lauch for the last time all your forces (only do that when the artillery battery can attack the flagship) and you win. Doing that in every mission is becoming repetitive. But is still a good game. And you learn about the history of many famous ships.

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(13)

Tom7605

Dec. 31, 2011

Under rating threshold (show) i wish we had a flagship aswell if we are about to die

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(49)

Rylynn

Jul. 21, 2010

Under rating threshold (show) Can you add an "Auto-build every unit for the rest of the level" button? Because that's what it seems to come down to.

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(483)

daviddinh123

Apr. 5, 2014

Under rating threshold (show) there should be a friendly flagship that costs like, 5000 or so, as well as a multiplayer setting. besides that, a good game indeed. 5 stars

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(7)

daviddinh123

Apr. 5, 2014

Under rating threshold (show) its a good game, needs a retreat /garrison button

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(7)

mushupolar

Mar. 15, 2013

Under rating threshold (show) I always lovedthis game...,but noone plays it anymore :(

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(7)

spectar025

Nov. 20, 2012

Under rating threshold (show) what navy are we fighting here worlds navy. lol

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(7)

ShadowTen7

Jul. 16, 2013

Under rating threshold (show) It worked better when the ships looked simpler, now the patrol boat and the frigate look almost exactly the same

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(7)

AdrianC253

Jan. 17, 2015

Under rating threshold (show) make more. please

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(7)

cloner20

Jun. 11, 2013

Under rating threshold (show) Should be able to customize each ship, add different weapons, the shape of the hull etc

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(21)

jsk1000

Sep. 11, 2011

Under rating threshold (show) why is it that in black navy war one, when the boss comes out the ships fire through the base, but in this one, the enemy gets a "magical" sheild! this one is better and worse than number one at the same time.

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(9)

BIGEMW2

Dec. 1, 2010

Under rating threshold (show) Ememy--->HOLY****!!!!WERE ABOUT TO DIE!!!We better call in our big *** ship and turn on our force field so they cant killus. Lets turn it off when our big *** ship dies SO WE CAN DIE!!!!:\

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(9)

reddertje

Mar. 25, 2013

Under rating threshold (show) i'd like a black navy war 3,+ if agreed

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(22)

nick2000175

Sep. 15, 2010

Under rating threshold (show) needs a option to make ur troops gater at a point and make em fall back vote + if u agree

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(22)

RedRaginRedneck

Aug. 15, 2013

Under rating threshold (show) There should be a Black Navy War multiplayer game where it's an RTS game and you can build your fleet and airforce. :) thumbs up if you agree.

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(8)

AbyssllChain

Feb. 17, 2012

Under rating threshold (show) a Button that reduces the Que amount would be nice.

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(8)

Rhinogamer

Jul. 8, 2011

Under rating threshold (show) The game is a decent start. The biggest problem, as previous posters have already stated, is the overwhelming monotony of the game. You spend the first 5-10 minutes just upgrading the base before you can really do anything of any interest; and you do it over, and over, and over again. After 3-4 levels the procedure is just too boring to warrant spending any additional time playing the game. Once everything is upgraded its just a matter of keeping the build queues full, and waiting....again, boring. The boss battles are stupid...you lose your entire armada, draw the boss out of the base, and then max your build queues again. Rinse & Repeat. There's no strategy at all, just repetitive pushing of buttons. The premise is decent, the game just needs more work to add features which make the player actually feel like their actions actually mean something in the game; as it stands right now there is no strategy at all.

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(8)

shehzadaphool

Mar. 29, 2016

Under rating threshold (show) Yes there should be black navy war 3

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(7)

Ronnoc1

Jul. 18, 2011

Under rating threshold (show) The Easiest way to beat this game is to spam submarines and make the occasional anti air boat

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(20)

SSJ5Gogeta123

Nov. 19, 2013

Under rating threshold (show) If only there was a mode that you can face your friends as if you were facing another you that would be awesome.

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(6)

Yamato1728

Apr. 21, 2014

Under rating threshold (show) Yep. It's pretty monotonous. Which is why I play a level or two in a row then get bored. This game also needs a "retreat" button so the fleets will actually retreat towards my base, away from the enemy base. Great game otherwise.

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(6)

CaliforniaX

Jul. 31, 2010

Under rating threshold (show) Right... so if your still disappointed in the crap you have to wait to get everything destroyed to destroy the flagship, just build submarines and aircraft. If you build ships, the flag ship will hide but the flag ship must go forth to depth charge the submarines. KEEP THIS MESSAGE ALIVE because it seems many people have to wait forever to get all of their ships pawned and then win the battle.

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(64)

alfieq

Jul. 25, 2012

Under rating threshold (show) Enemy Captain: Sir, they are deplete most of our HP base.. what do we do?.. Enemy Admiral: OK, here's what we going to do. Make our base invulnerable and send UNKNOWN straight to their base with weird techs in our arsenal.. Enemy captain: But sir, can't we just keep invulnerable when our flagship dies.. Enemy Admiral: NO, when our flagship dies.. Our base will be free of any ships attacks and dies defeated. Enemy captain: Bu--.. Enemy Admiral: DO as what I say !!..

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(6)

STEVENROBERTS7

Apr. 3, 2016

Under rating threshold (show) An ace game with some good Navy ships. Let hope a number 3 is out soon and the makers listen to your comments :)

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(6)

masau

Jul. 25, 2014

Under rating threshold (show) can you make a black navy war 3 whit co-op and multiplayer please?

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(16)

SONYWE23

Aug. 3, 2013

Under rating threshold (show) wooo this is awesome

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(4)

walt1talk

Dec. 21, 2012

Under rating threshold (show) MAN i get a life lesson in this game:never retreat, im fighting yamato and the other boats are razing me my health is 70 and i win thumbs up this comment and never,never retreat

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(5)

XX_23134_XX

Apr. 1, 2014

Under rating threshold (show) you need to be able to tell your boats/planes where to go not just them moving forward (I would just hold all my units at my base till I got a HUGE army and just take him out) lol

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(6)

monokof

Mar. 8, 2012

Under rating threshold (show) great improvements: 1.make the Yamato weaker 2.make the bosses come AFTER the base is destroyed 3.auto-build button 4.more resource upgrades 5.more torpedo battery slots 6.allow aircraft carriers to build bombers but also nerf their production of air units

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(6)

TOM760

Jan. 28, 2012

Under rating threshold (show) THIS MY OTHER ACCOUNT the tip is not sumbarine atomic submarine [you get it in about stage 8]

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(6)

kowax

Sep. 7, 2011

Under rating threshold (show) the atomic sub is an enlarged exact replica of the small sub

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(6)

OKELEUK

Aug. 13, 2011

Under rating threshold (show) real fleet and final fleet in my last comment

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(6)

otomicpopo14

Jul. 7, 2011

Under rating threshold (show) great game i hope there a number 3

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(6)

JasoN95j

Jun. 27, 2011

Under rating threshold (show) it turns into hell when they get 100 life lft

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(6)

zachzeb

Apr. 29, 2011

Under rating threshold (show) good potental takes to fin long because of those flag ships staying behind the bases though weres the retreat button on this thing lol

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(6)

whiteKnight272

Feb. 10, 2011

Under rating threshold (show) this game is epic/awesome

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(6)

fishsticks1

Jan. 19, 2011

Under rating threshold (show) my biggest prob is that the atomic sub is that it fires the missiles into the air instead of firing on whats in front of it, that and that battleships only have artilliry

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(6)

devinpokemon

Jan. 8, 2011

Under rating threshold (show) The funny thing is... i dread alot when dreadnought is coming!

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(6)

Alagamer

Oct. 13, 2010

Under rating threshold (show) If the game gave so much as even one point for kills after the "point multiplier" ran out, this would be a far better game because at least then all players could eventually get all three stars on every level. As it sits however, this version of the game failed to live up to its potential and gets monotonous and frustrating quickly. This game has potential, but definitely needs a revision.

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(6)

xH34RTL3ss_S0ULx

Sep. 19, 2010

Under rating threshold (show) Ah, there's some improvements and such from the first game. Although it might not be to hard to do, either make the Fallback/Advance Option for your ships, because everyone hates having there fleet blown to bits by the Bosses hiding in the invincible base... Also, everyone loves new units, why not make some? Eh? :D

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(4)

kungdung

Sep. 17, 2010

Under rating threshold (show) LOVE IT 4/5 only complaint is that you you should be able to keep some of your ships at your base.

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(6)

basicbasic

Sep. 17, 2010

Under rating threshold (show) nice game, reminds me of shade 2 except im water

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(6)

powerfrede

Sep. 15, 2010

Under rating threshold (show) i love it!!!! u can kill soo much time :D

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(6)

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