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also it appears that whenever you fail a level it unlock another, failing twice on a level unlocks the next two... this seems odd.
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geat idea - just needs more time spent refining the game and interface. Worth doing though, as it could be a great game. Mabe customers should leave after theyve eaten too much sushi? something to make it different from other tower defence
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looks very nice (typos aside), but gets boring quickly. every map plays out like the others and you end with an insane amount of money
Under rating threshold (hideshow)
too easy. the 3 star value for all levels are way to low. example my first attempt at stage one i got 720118 points, when all you need is 200k. simple strategy of 2x young man, then upgrade them. then add gluttons and spam next wave.