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Good looking but a horrible game. Stages are too easy and the player hitbox is too small which makes it even easier. Coin collecting is harder than killing enemies. It's a shame. 1/5
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Space bar doesn't work half the time. I want my superweapon to work right away.
Why is this called a "bullet hell" game? Most of the time the only bullets on the screen are mine. Play "frantic" or "Death Vs. Monstars" to see how it's done.
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The face that appears on screen after filling the meter for your super weapon can be a bit distracting during gameplay since it covers up enemies and shots fired
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Lobster: the problem with the three shot is not that it is a spread shot but that it doesn't expand your coverage of the top of the screen. Even sitting in the bottom corner it still fails to reach the top.
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if you have a laptop your in luck, stop holding down that mouse button and instead, click the shit out of the mouse button on the keyboard and the one on your mouse for PLIZOWY
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worth the hour or so I spent playing. not enough returning fire though! so many bullets heading their way so it almost makes up for it, especially when you are chaining specials and explosives are going off everywhere.
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Doesn't really feel all that difficult. Kind of like a "Bullet Hell" game, without the Hell. Also, the Web of Trust app rates the 5 Games website poorly for Trustworthiness, vendor reliability and privacy. Just a heads up.
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For those saying 'spacebar for ultimate attack is unresponsive' if you have autofire enabled, you need to click and hold fire and then press spacebar too. Apart from that, good fun game. :) Would have been nice to see different firing patterns for the other characters though.
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Turning the sound off and then on in the middle of a level will get your [space key] special attack working again if it has bugged out for you.
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sometimes there are enemies above the visible screen shooting, making it super hard to kill them as they are not visible =/
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Because of the unresponsive spacebar (clickin the screen seems to help), the irritating money and bonus collecting and the weak/bad aimed front weapon this game feels awful. Good idea but bad execution: 2/5.
And as already said there are not enough bullets for bullet hell...
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it was "hard" at first but when i won first world i started to use the octocat and well his angry power obliverates everything and all the stages are almost the same and even more easier , i only lose on the 2nd stage and almost on the first boss, this game needs to be more easier on the fisrt stage and super hard in the lasts ones ... oh and make the auto fire more visible i didnt see it and won the game XD
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The game was decent overall, but had some significant issues:
-The Peyote character could not effectively collect coins during its special attack (i.e. stationary special) making it unable to do chains
-The three characters other than the pirate having a somewhat weaker special attack compared to the starting character
-The Bowser like boss taking far too long to kill with 3-shot (I cleared the entire background around him, thus making the monotonous process to shoot at him like watching paint dry)
-Occasional unresponsive special attack
-The 3-shot upgrade reducing your frontal attack ability from 2-shot
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the special move or whatever stopped working after the first level completely.
not sure if im missing anything but i got to the end anyway.
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enemy difficult needs to scale more. and nerf 2nd character i 1 shhot ko 4th level boss with rainbow vomit. also with bosses if you take out the sides they can't hit you so it makes it way too easy.
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This game is way to easy. Its harder to colect coins than avoid enemy bullets and ships. 1px collision work well for bullethell but here it makes this game pointless
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First of all, a good game but yet a great one. Don't get me wrong this game is good enough to make you happy. The product is very well design and less bug as far as I know. For the game play it's typical I must say but for a shooter game what more do you expect. However, so many thing can be added to game such as a different character with different type of bullet (In the game there are different character but they don't really that different) and a difficulty setting, someone need more bullet. Beside the game still can't give a feeling of bullet hell but more of a strategic shooting (e.g. R-Type) if you know the right weapon the game will be much easier. But that's good thing about the game there is a room to improve! And I can see that the dev team can do it. Keep up good work man!
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This started out fun,but became pointless very quickly.I just put my ship in the middle,went out to do anything else and come back only to change level.2/5
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Fun enough game. Suffered from a pretty significant lag when the screen got too crowded. And the magnet for coins andbouses could have been implemented better. But overall it was a decently fun game.