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The level 3 shot upgrade actually decreases the amount of damage you to do the target you're aiming at, since it puts you back at one forward shot. Maybe change it to have two forward and one on each side, so it's completely beneficial? Also nice that you let players keep their coins when they fail a level, but kind of defeats the purpose if you don't give them a chance to spend those coins before trying again. I'm also not really clear on what the timer's all about. It seems to correlate to the end of the level but not clearly enough to be of much use.
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The spacebar command to unleash ultimate attack is unresponsive at times. Also, it'd be nice to have an hp bar for the boss so that the players aren't left wondering how much dmg we have to deal before it dies.
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It seems like the coin collection uses the same 1-pixel collision that enemy shots do. Coin collection should be based on the whole ship. Nice game otherwise.
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nice idea. too easy, not enough enemy shots for a bullet hell shooter. coin collection harder than avoiding bullets and shooting stuff. second hero is the only worthwhile one because you can aim the super weapon - and it has imba damage. bosses are much too easy with it.
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Plz add autofire, I have a (permanent) elbow injury that makes it impossible for me to keep the mouse button held for long. Great game other than that.
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OK, the mechanics of the game need some work, but... I barf rainbows, dance the cucaracha while throwing needles at my opponents, and get taunted by a troll. You gotta admit, some of this game is pretty awesome!
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While using Senor Peyote the cactus, you should make it so we can still collect coins and upgrades during his Ultimate Power with the mouse. I hate seeing all those coins just go to waste.
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You should add the ability to access the upgrade shop from the map and not just by going straight from level to level.
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ok....the ending was way too easy.....basically this is a game that has a curve to the difficulty. its easy at first, gets hard'ish for a small bit then after u get a good amount of upgrades its EASY, i didnt even know i was fighting the last boss before he was dead....
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Please quit putting gamesploitation if you wont allow the full on other sites. You notice Im playing on Kongregate, not 5 games? And now, Im not even playing your games.
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The game is WAY too easy to be called "bullet hell". The most Problems you get seem to be bad programming: 1. It's harder to catch coins than to avoid the bullets, because the magnet doesn't draw them when they are behind you; 2. all enemy bullets "hide" beheind everything (your shots, coins, upgrades, your ship and other ships!!!); 3. You can't tell when any of the upgrades with a timer will stop.
Fix these problems and MAKE IT HARDER!!! I don't play touhou and I barely managed to finish the last level of "Bullet Heaven", but I finished your WHOLE GAME without any health upgrade and only got hit 3 times in TOTAL!!! The content of the game is for an audience of at least age 12, but the game is easy enough to be managed by 9 yr old kids.
Rating: 3 Stars because the performance is really good (the dev's know their work), but the gameplay is rather bad/boring.
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For those saying 'spacebar for ultimate attack is unresponsive' if you have autofire enabled, you need to click and hold fire and then press spacebar too. Apart from that, good fun game. :) Would have been nice to see different firing patterns for the other characters though.
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sometimes there are enemies above the visible screen shooting, making it super hard to kill them as they are not visible =/
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the octocat is the most powerful hero in the game! why? because it's rainbow barf can kill big waves of enemies and have full rage in the end and kill bosses is seconds!
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4/5 stars, and then I saw that the dev. added autofire at the request of someone with an elbow condition. That kind of deft response gets you an extra star, my friend. 5/5 for that.
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It's too easy. Too easy to avoid being hit, too many shields to have to even worry about it, too much health in case you do. Too easy to recharge rage meter on later levels, so that you can constantly rage if there are enough enemies on screen. Too easy to kill a boss using rage. Only thing that isn't too easy is collecting all those coins, since the magnet doesn't seem to work behind you.
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I was hit twice during the course of this game, and I don't consider myself a very skilled arcade gamer. Could be way more bullets and stronger opponents, and you'd have a more enjoyable game. Otherwise, nice work.
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I understand the meaning of the word "cute" and when I'm in Troll World none of those things can be classified as "cute". ARE YOU TROLLING ME????
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New bug with the autofire (sorry ;P ) If AF is on then nothing happens when pressing space If I haven't pressed the left mouse button sometime before, on that level.
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For anyone having troubles with the spacebar command; left click before using it. It seems like you have to do this at the start of each stage.
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WOW THIS GAME IS SIMPLY ... average. I really like playing arcade shooters but you are not that creative on this one.
1. the levels arent getting harder, sometimes i find myself going but to a level because if gives more omney, is easier and shorter
2. the magnet funktion is just bad. when you pick up a powerup you cant collect the coins, which frustrates the player
Nevertheless i like the kind of "story mode" and the unlocking characters, but i guess this cant and never will be one of the top games 3/5
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Turning the sound off and then on in the middle of a level will get your [space key] special attack working again if it has bugged out for you.
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It's a good thing my hitbox is so tiny 'cause once the brown stuff hits the fan I can't see anything.
But seriously, I started avoiding nukes because I always took damage after using one. And I hated filling my hate bar because a giant red demon head would obscure my screen.