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"Enemy strength: 4 Elves, 10 Humans" - Start level - WHERE THE HELL DID ALL THESE CENTAURS COME FROM?! AND WHERE ARE THE ENEMY HUMANS?!?!
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Plus this if you used Rapid Attack on elves like a Rain of Death and Maxed out your support Numbers.Don't do anything if you didn't.
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3 stars only 'cause is too easy. what i mean is: isn't challenging at all,maybe there are a scanty numbers of troops and power ups that made easy purchasing all the power ups easily :) indeed is a good game just try to fix these things
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Un hombre, en terrible estado de ebriedad, entra a un bar y dice con voz balbuceante y entrecortada:
- ¡Feliz año nuevo para todos!
El barman pregunta:
- ¿Feliz año nuevo? ¿En pleno agosto?
El borracho contesta:
- ¿Ya estamos en agosto? ¡Uy!, ¡Mi mujer me va a matar! Nunca habÃa llegado tan tarde...
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i like it but it would be cool if you could choose your own class like swordmen mage ranger assain cavlery archer ect.
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Loved it, Keep it up man. But it was way to easy, Make another one that you can summon Trolls, and assassins, and like you can choose your race maybe tanks (primitive ones though, I mean)
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maybe make it a contest like each level you fuk some sh!t up and then go on to the next and some updates need made still its a great game + plz
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This game is super boring. Each level is just like the last, but with more of the same type of troops. More upgrades, troops and bosses would be nice. A pause button would be super cool also.
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The only thing that annoys me about the game is there are no "centaurs" meaning centaurs count as humans on the game. Therefore you cant tell how many centaurs are on a level.
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i think the best change would be to add a time sensitive goal that being delayed one day actually affects. as it is there is no real punishment for losing.
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Hi all,
here is a List of max Level values :
HEALTH 130 (hp)
MEELE 45 (dmg)
FLAG GUARDS 12 (how many)
ARROWS 55 (dmg)
FIRE ARROWS 30 (extra dmg)
RAPID ARROWS 6 (waves)
SUMMON HUMANS 25 (how many)
SUMMON CENTAUR 25 (how many)
ELVES (MAIN TROOP) 25 (how many)
Thanks for keeping this comment alive.
gruselkopf
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the movement should not lock. you should wxlusively control the move with arrows and it should stop when you release the arrow. 4/5