All Ways Down
by noddingTortoise
All Ways Down
Tags for All Ways Down
Description
All Ways Down is a simple but challenging puzzle game where you guide the ball by rotating the level, whilst allowing gravity to move it. In order to complete a level the ball must grow to a certain size, this is done by collecting growth pellets which increase both the size and weight of the ball. When the ball has grown enough then the player can complete the level by hitting the goal button.
*About*
All Ways Down was spawned out of the 72 hour game jam Ludum Dare 34 back in 2015. Since then I have updated the graphics, added new levels, mechanics and various other improvements.
*Features*
* 30 Challenging levels.
* 6 Different obstacle types.
* Controller and touch screen support.
How to Play
Controls:
* A/D, Left and Right Mouse Buttons, Left and Right Arrow, Left thumbstick(x360), left or right side of touch screen: *Rotate Level*.
* Pause|Break, Start(x360): *Pause game*.
* Enter, A button(x360): *Select*.
* Escape, B button(x360): *Back/Cancel*.
Comments
Jagan420
Jan. 02, 2017
Conceptually, very cool. In practice, not so much. Game demands precision that controls don't provide.
Suggestions: More generous Hit boxes (spikes smaller, powerups larger), allow hitting the exit from any side (I almost quit on the first level), make course corrections easier/faster (More acceleration from gravity, but lower/same top speed), also the menus need some serious polish.
In all, has potential, but needs some major tweaking.