Play: Magic an tactic

Adventure & RPG

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Magic an tactic

Created by:

Yummy nowereginald

Rating:

  • Currently 0.0/5 Stars.
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3.2 (1433 ratings)

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Published:

2008-09-17

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Description

Hello, this game is a mix between a lot of cards game.
magic the gathering, monster master and more.
I hope you will enjoy this work :)

Instructions

read the ingame instructions.But for the “i never read the instructions lazzy boys”…to use yellow cards double click on them.

Best (see all)
avatar for Llethraim
Llethraim

Aug. 12, 2011

Under rating threshold (show) I don't normally comment on games, but seriously... I draw 2 goblins and a remove poison card, whilst the enemy draws a gold dragon, a reborn card, and a card that steals my goblin? On top of that, I finally get a gold dragon out and its beaten by a goblin, where the goblin defended 5 times in a row... thats 1 damage each time and I rolled 0s... I understand the chance behind it, but its a horrible mechanic for a card game.

+ - !

(5)

avatar for DanielDrache
DanielDrache

Mar. 09, 2010

Under rating threshold (show) Make the attack defense numbers less random & it'll be alot more fun. I have 7 vs it's 2, I lose, most of the time......

+ - !

(16)

avatar for Altruism
Altruism

Nov. 30, 2009

Under rating threshold (show) the random atk is horrible.... especially when u atk one creature about 6 times, and they all fail

+ - !

(17)

avatar for MahBoi100
MahBoi100

May. 20, 2010

Under rating threshold (show) why is it a limit on the gold?!?!? And you must have 50 cards! Max gold: 5343 R-A-N-D-O-M

+ - !

(13)

avatar for BrokenFixer
BrokenFixer

Feb. 10, 2011

Under rating threshold (show) Without attack/defense randomness this game is 1/5. The randomness is the only thing making this game playable! Enchantments & sorceries are absolutely rudimentary and there is very little combo play ... with fixed-value attack/defense this game would be a moronic grind. Understanding the probabilities behind the d(0-n) die rolls and being able to ride with it even after losing six battles in a row is the point of the game. Either that, or you're just fishing for your uber-card (eg Mind Control). Non-random ccg games are already very well represented by Elements et al.

+ - !

(7)

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