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EMmm what is the point of this game? I had beaten all the wizards & there is no final sequence or something. The game just continues without any purpose or goal.
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Fun game and nice music. For those who want to turn off the game music, here's what you can do: click in that sound icon in task bar> then click to mute the flash player. I hope this helps.
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A story would be a nice addition. Just need a cutscene after each victory to explain why you're fighting the next dude. Would be cool also if you can pick your avatar from the start.
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Yeah, that's what I thought. You cannot win against a program that consistently allows itself the needed advantages to cause you to fail, sooner or later. I don't care if I've been 'kept on the hook' for two min or two hrs and reach some lvl only to have all that time and effort simply wiped out with no recourse. What a bummer and a big fat waste of time. Keep your 'continue', I don't need it, what I needed was a reset or restart. Thnx for nuthin.
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Really not impressed with this game. The complete lack of anything resembling an instruction set or a guide is really annoying. Especially since the game really does have some random little tidbits to it.
Hitting the help button on the main menu takes you to another website where you can play the game there instead.... helpful...
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The poison needs serious nerfing. The current strategy is: get Poison and Heal; buff your Earth mastery; get all the green tiles. You can poison and heal, he can't heal.
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Stuck on Eldwina, game keeps giving her almost unlimited turns. at this point looks like it is just a mater of luck and no skill.
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Poison is your primary weapon, but controlling the blues wins games. If you have all the blues, the enemy can't cure the poison and can't dispel your buffs, while you can keep poison off yourself and the buffs off your enemy.
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I really expect some achievments.
BTW, what spell is affected by the water mastery? I really cant find any of those boosted for water mastery
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What about having opportunities for more bonuses, like getting 3 or more chain reactions gets you a bonus jewel to trade in for (fill in the blank.) Or personalized avatars.
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when you lose against a tough opponent, you should get at least half the money you earned during a game. otherwise the game seems very frustrating to me. 4/5 because it's so addictive!
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I've had this happen a few times now, so I thought I'd mention it- I know that you're only supposed to get an extra turn if you make a combo of four, but the AI has been getting extra turns from making two combos of three. Why can't I get a combo for that? >.<
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Great game. Decent balance. Could use a little more story/pomp.
After getting poison, it gets a little easy to set up strategies that the AI can't handle. Multiplayer would be a good feature.
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I think the AI was very odd. It would always make the combos even on low levels and cast random spells. Also instructions on how to play the game would be nice and more options of who to fight. It took me 3 battles to even figure out how to get an extra turn. I would also like a mute button.
The game has a lot of potential, but it needs some work.
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I really appreciate the concept of this since I love match-three games. I don't know if there would ever be enough of a fan base to support it, but this would be an excellent multiplayer game in my eyes.
Suggestions:
- Mute button!!
- Walkthrough in first battle
- Quicker chain reactions
- Set the spell shop off to the side more (first time I played I accidentally went into the first battle and didn't understand what I did wrong until I looked again)
- Water mastery? Why?
- When a piece is selected allow a click on another piece to switch to the second (instead of needing to unclick the first)
- Auto-save at the end of every level and/or "Save" button (My computer crashed after I'd finished a level. Coming back I had to start the game over.)
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Why level up? Did I get anything by reaching a new level?
Some spells, when conjured, announce, "Spell name here" instead of "Chain Lightning."