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very great game, i got a question, what are the levels for?
what do u get better when ur at level 10 compared to level 1?
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1. Mute button ya ya we all know
2. it would be better if all of the art wasnt stolen. (warcraft, magic the gathering, ect.)
3. other than that its a good game
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Ä° cant even pass the first enemy i ahev ligthning and heal.So f****
bad gamme. the enemy always egt 5 combo.This is a hacks he dealt 48 dmg in 1 TURN!!!!!
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hm... kinda boring (seriously, just a few skills does not make one match much more exciting than the other) and repeatative (or maybe thats the reason y its boring), it's far to much dependend on luck (i get the fealing that the enemies are getting combos far more often then i do, but i guess i just have bad luck -.-) and has a replay value of 0... but i will give it a 2 because it was interesting enough to play it ^^
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some useless spells and game mechanics that have no purpose. the developer isn't making any updates despite the gamers' complaints, this game is dead
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why the enemy it's ALWAYS lucky then me???? why, when I complet any 3 stones, the pc have ALWAYS the possibility to attack me by dropping sword-stones????
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Very nicely created. Yes, artwork is from other games, who cares about a mute button....
Only complaint with it is that essentially, every game can be won by collecting enough green gems to constantly poison your opponent, and waiting for them to bleed out from it. Defeated the level 15 enemy at level 10 this way.
4/5
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What's the point of leveling? there's no stat page or anything and it doesn't open new spells..is there a point at all?
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I also "had" the luck problem in the beginning. But while playing i realized thats up to the player to get the 4 and 5 way combos before the enemy does. What`s not so good is the AI. In the later levels u can take out everyone by poising, then wait until he beserks and shields-->cure and in the mean time u get the orbs to do that. Between that some fireballs and lightings do the rest. All in all really enjoyable 4/5
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er, also I'm only level 12 just now fighting the level 11 boss i have 484 gold and i maxed earth wind and fire and bought all but the chain lightning spell so I think you better come up with something better I just started with poison and maxed earth then got fireball and maxed fire i had enough money pretty fast to do the rest if you see my point.
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also you need to balance it more like puzzle quest. I mean i gave it a 5 because I love these type of games and also try adding some story nothing big but at least some random encounters would be nice.
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And a third post for added coolness. If I can suggest positive critique, the game would be improved vastly if there was some less luck added and more strategy: Add one or two 'next row' blocks, so you can see what actually drops! It's an absolute pain setting up the opponent for EVERY COMBO EVER because you don't know what will drop next: I've been hit by way too many 'oh hey thx for the 4 way combo' or 'lololol thx for the attack gem', because it was next in line and I wasn't clued in.
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This plays very, very oddly like another game I know with four elements, physical attacks, golds, leveling and masteries and...wait. I know. Puzzle Master. Regardless if it was intentional to make a game based off of it, this game has the same problems as the aforementioned game: It's all a luck based mission, with getting the right combos to drop in your favor, and the CPU seems to always pick out the 4-5 way 90% of the time, but has a terrible spell-use AI. I'm afraid this is a 2 star effort, at best, looking past the Puzzle Master influence.
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Ummm Manwithabook how can you not expect an ai to use the spells it has I mean you could dispel it if you wanted dont whine.
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Another comment: the AI needs work, in that it just cast Dispel on me when I had no beneficial spells on me. Seems like it would be fairly straightforward to prevent that behaviour.