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Nice game ! Tesla coils are really very interesting by the fact that they have a enormous transfoming ratio ! That means that they can reach millions of volts!
A game using the Tesla Coil is a very intelligent game, but this one needs more !
Also if eletricity goes by the air it means that a few centimenters of rubber ARE NOT A PROTECTION ! The enemy will need a Farday suit ! :D
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if i had a billion dollars id make one of these in my back yard, then sell it to the military for enough money to build 5 more
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Excellent game. I'm sure you've already heard it, but you should expand this game. It's got a great concept. Throw in some more upgrades, some more enemies, and it could be really great.
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all max by day 17 died 1 time cool game 4/5 cuz i thoght the menu wuz pause and when i clicked holy shiiiiiiii................ every thin was gon T_T
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Fun, but brief. Great little game, but more a mini game then a full fledged game. There are just too many games on this site that have spoiled me :)
4 stars, could be bigger. I'm just making bank at this point...
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what constitutes a hit in this game seems rather bizarre. why will a blast stop a tank and not even remotely damage it? or why will a shot hit DIRECTLY where an enemy is, yet apparently miss completely?
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An addition the the History Lesson! Pt. 2.
More from the NYT: "When put into operation, Dr. Tesla said, this latest invention of his would make war impossible. This death-beam, he asserted, would surround each country like an invisible Chinese wall, only a million times more impenetrable. It would make every nation impregnable against attack by airplanes or by large invading armies." From 'davidzondy.com': "Yep. Chinese wall, Maginot Line; big static defences. What do they have in common? They don't work worth squat if anyone actually tried to breach them. Maybe Tesla's death ray was unstoppable, but the towers look very stoppable indeed, so I doubt there would would have had a sudden khaki surplus even if Tesla's device had worked." In other words, this game is unrealistic, and seemly impossible.
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An addition the the History Lesson! For all of you that don't know, Tesla became quite loony in his age. The 'Death Ray' is one of his ideas from his most loony times. He began working on the idea in 1916, and tried to sell it to the government in 1945. From the New York Times: "...will send concentrated beams of particles through the free air, of such tremendous energy that they will bring down a fleet of 10,000 enemy airplanes at a distance of 250 miles from the defending nation's border and will cause armies of millions to drop dead in their tracks..."
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MINI coil O_O i had low energy and a super tank. and mah mini did soooper damage against that spider tank
propably saved mah life
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it was fun but when you got all the upgrades it fellt like you have completed the game...if you make more upgrades it would be much more fun...
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1. Like everyone else, the area you must click on an enemy is so small and sometimes illogical that it takes half your time to simply find it. 2. There needs to be some way to upgrade the damage of the main weapon. 3. At one point my mini-coil became self aware and, realizing it's own impotence, refused to fire on anything.
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im not yery far yet but i can tell ya that single clicks do same damage as the "laser"but cost almost nothing i reccommend laser to use when they collect in front of tower then
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A pretty good defense game, but there are some aspects that could use improvement:
-The hitboxes for the enemies are small and are sometimes "off". I would click on an enemy and I'd simply not hit him.
-The power bar doesn't get recharged everytime there's a day cycle, which is weird because I'd think a day is enough to recharge the bar? :P
Apart from that, quite ok.
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It would be nice if you start off with full charge rate at the beginning of each level too.... just so you dont start the level off with having to recharge it to do anything
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got all upgrades done in 14 days and the rest was too easy. need more lvls and higher max upgrades and more different kind of upgrades O.O
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thats not really true Eilios there are Tesla Coils... there are many of them. the problem is just that its range is insufficient and there is no way controlling the electricity.
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This game is about precision, not about electrifying everything in range constantly. Just click when you need and you won't ever need higher recharging rate.
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recharge Rate upgrades pronto!
also... planes/bombers shouldn't be that tough... have you ever seen what happens when high voltage runs through metal canned explosives? or fuselage?
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Good idea, but gets old fast. There aren't many upgrades, the recharge speed is frustrating, and the chain lightning isn't extremely useful since enemies have to be so close together to get a chain.
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@ Eilios CLEARLY youve never played Assassins Creed, the templars knew about this plan and decided to remove all evidence so that they could take over the world