Under rating threshold (hideshow)
level 20 i easy, when the 2 flying saucers come target them first, when you destroy them target the big tanks on the ground and you win
Under rating threshold (hideshow)
Day 20 is too difficult...needs a save function so that I can easily try day 20 again. It would be awesome if you could upgrade the recharge rate and/or the Tesla Coil's damage. You can increase the mini-coil damage so why not your own damage?
Under rating threshold (hideshow)
ya, lvl 20 is pretty hard, its all about strategy: 1- dont touch little soldier 2- hit baby tank if no medium or big bi-pod tank are on the screen 3-big planes have the priority over bi-pod tanks 4-UFOs are #1 priority (hit the big one, then the small one) 5-destroy the bigger things on the screen in this order: UFO- big Plane-big Tanks 6- you have a brain, use it wisely 7- ( Step1) Kill stuff (Step 2) ??? (Step 3) PROFITS 8- Reffer to rules #5 and 7
Under rating threshold (hideshow)
History Lesson: Nikola Tesla actually was the inventor (or planner) of the light bulb, however, Edison took all the fame of Tesla's work. Tesla (thank you) also created Wireless Connection, therefor, Tesla was more a scientist then Edison was.
Under rating threshold (hideshow)
Please put in some more upgrades!? I keep loosing on lvl20! It would be easier if you put in upgrades for reloading natural energy! plz + to keep comment alive!
Under rating threshold (hideshow)
Way too easy but good concept. Just upgraded energy capacity first, then mini tesla and fork and only level I ran out of energy was the last. Could add more upgrades for more expensive, so you can't get all of them, like extra damage or defense, or more mini teslas.
Under rating threshold (hideshow)
Wouldn't it be more cost effective to just build a house and give a borderline sane man a free pistol, then make him pay for every upgrade?
Under rating threshold (hideshow)
I like the basic idea, but it is too simple. Add some variety and levels and such. Also, fix the charge bug when starting a new level.
Under rating threshold (hideshow)
Energy capacity shoulda been recharge. I died on day 20 cause when the enemies started coming, I only had like 30%-ish energy. And even with accurate clicking and letting my mini tower do work, I got overrun. Why give more capacity if it isn't really used? With some tweaking and more varied upgrades, this game could go somewhere.
Under rating threshold (hideshow)
I maxed out upgrades after Day 16. So I ended up with multiple thousand dollars I could do nothing with. Fun little 5-minute game. 4/5
Under rating threshold (hideshow)
They are smart enough to build ufos with laser rays, but they don't get the idea to send soldiers dressed in rubber suits?!
Under rating threshold (hideshow)
Should be able to upgrade charge rate. More levels, ability to purchase additional mini-coils, more upgrades would make this a better game. Still, not too bad.
Under rating threshold (hideshow)
Yay.. after finishing wave 20, 'Final Wave' then... the screen kinda stays there. Can't click on anything :( Great game thought... kept me hooked :D
Under rating threshold (hideshow)
It's a pretty fun game, a good short game. Thank god I pressed 'p' instead of menu, seeing from the comments. but yeah, it's a nice game, I would of liked more upgrades maybe, but eh. 4/5 .
Under rating threshold (hideshow)
can't be play with touchpad need to add a keyboard button to zap a mouse coordonate !
Inspire from the iphone game i think but the iphone have TOUCHSCREEN so it's easy to use it but here it's kind of difficult
Under rating threshold (hideshow)
What is this complaining about no recharge rate upgrade? When you increase the energy cap, it seems to recharge at the same rate, yes. But it also depletes slower since the bar is the same size as before.
Under rating threshold (hideshow)
BIG F-ING WARNING: pressing menu ends your game!!!
Just ends, period! I was looking for the pause option, and pressed "menu" also, not very good upgrades. Recharge rate is abysmal and gameplay is repetetive...
Under rating threshold (hideshow)
At the end of the game you must be able to buy Sperconducting wire ! That will make the coil 10 times more efficient !
Under rating threshold (hideshow)
@lionrecorder - Rubber doesn't stop electricity! That's a misconception based on "cars being safe in lightning storms"...the reason cars are safer is because you are surrounded by a metal cage with a link to ground...lightning that hits your car travels down the frame and into the ground, and the people inside are generally OK.
Under rating threshold (hideshow)
Good game. Needs a little something something. Not 100% sure yet. 1 thing, rename the Energy Upgrade to Recharge. So people know to buy that and stop complaining about that. Err, mini coil could be smarter (stop attacking things it will never kill, like bombers), and or, have some sort of different effect. Make the mini coil damage like a machine gun (lots of small shocks, and make it only attack what it can kill quickest, TD behavior = kill lowest HP) Maybe there could be a bit more strategy in the game, maybe the stun effect could be longer. There should be more upgrade levels so people feel like there's more to do. Break up the multihit into +1 enemy, but at smaller costs. Give a SHOP button at the top right that Unbuys the last upgrades and restarts the stage so we can retry a bit. I LIKE that the coil doesn't recharge every day. Adds some thought.