Thanks for your feedback! Do you mean restart from level 1 with all DNAs? Well, then you can easily kill the bosses with powerful creatures.. Don't you think it not challenge enough?
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When played with the arrow keys I dont succed to reach E or SPACE with my other hand on the mouse, no possible to configure ?
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this game is very nice, finny graphics, good plot, well thought system with upgrading and stuff, but i would like to see the pats that enemies take bcouse even now on lvl 16 i still dont kno well :/
Thanks for your appreciation! But I don't quite understand what you mean by "but i would like to see the pats that enemies take bcouse even now on lvl 16 i still dont kno well :/" ? Sorry that I'm not native speaker :)
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why does everytime i kill a boss, my attackspeed lowers like hell.. i already put 48pts in atkspeed from 1.6+ it went to 1.4.......
Did you build accelerators? They will greatly enhances your attack speed for a short period of time. Maybe the acceleration effect just disappears when you killed a boss?
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I like the game, but each time I'm killed I go back to the same position I was at the start of the level. If I'm doing badly then I just can't win. It should be that I can keep some money from when I lost so that I can make some sort of progress. Otherwise if you make a couple of poor decisions at the start then you are just stuck forever.
Great feedback! We also found this when we do testing. So that we design boss levels to make the game more interesting and after you finishes them, they will give you lots of money and reward you attribute points or items! And don't forget, finish all of them will unlock a new race of creature!
The achievements will be finished only after you kill pinocchio once it appears in Challenge Boss menu (it was described in the achievements menu, maybe it is not clear enough). But finish all bosses will reward you a new race of creature!
EDIT: The boss achievements are adjusted in the new version!
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Great, but, there should be the option to heal the base according to how much damage is dealt to it, so, no need to pay 300 every time.
Thanks for your feedback! But we want players to spend less on healing the base but to spend more money on towers, otherwise they will found difficult to finish levels behind. So we make a 'punishment' here: don't always think about healing the base to full health.