Comments for HD Spectrum

avatar for Horsat
Horsat

Mar. 11, 2012

Under rating threshold (show) More hints and tips: Don't sell cards unless you have more than 4 of that card and then, only sell down to four. This way, even if you don't like your race, you can still make a usable human rush or technowall deck for farming. ][ The AI is pitifully weak against technowalls and even on Legendary will prioritize chaos demons and healers over the TW even if you have 1 HP. ][ Entropic link is fun. ][ A decent human farming deck can be built with minor (~150 credits) investment from any race. Same with a TW deck. ][ Don't lose. ][ If you must lose, lose fast so you can get to a win quicker. ][ After 1000+ games in a week, you gain the ability to play in your sleep and can control the cards with your mind. ][ Or you develop psychosis. ][ Energy generation proceeds from left to right so play ancient converters in the rightmost slots for safety. ][ Faced with an equal 'threat' the AI will pick the leftmost target. ][ Rate the game up; I want badges for the hours I've wasted here.

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(85)

avatar for JonathanF22
JonathanF22

Oct. 1, 2011

Under rating threshold (show) One of the best strategy, and best TCG, games that I've found online. It's nice that the creator avoided the (unfortunetly standard) idea of paying cash to get the full experience of the game. The gameplay is very balanced, with my only true complaint being that the CPU almost always has a very good starting hand.

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(125)

avatar for Sypher667
Sypher667

Dec. 19, 2011

Under rating threshold (show) The option to reset your account would be nice, for those of us that arent satisfied with our first pick at a race.

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(88)

avatar for lord_5
lord_5

Sep. 24, 2011

Under rating threshold (show) I think that after i finished a game in single player mode it would be nice if i was still in this section and not being moved to main menu.

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(100)

avatar for z7master
z7master

Sep. 24, 2011

Under rating threshold (show) Been waiting for a new one for a while! I loved the first one

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(90)

avatar for Gheata
Gheata

Sep. 25, 2011

Under rating threshold (show) Come on! Lets play in multi player. It's fun! Also, the options could be improved. I don't want to click 20 times to put the music at 100%. It would be better that the volume would increase while the "+" button is pressed.

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(54)

avatar for Twins2
Twins2

Jun. 16, 2012

Under rating threshold (show) I heard you were making a third game; I have to know the date its coming out on kong

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(6)

Developer response from nulllvoid

I don't have a date yet - it'll be out when it's ready and that could take another 6 months.

avatar for Vornek
Vornek

Jun. 11, 2012

Under rating threshold (show) @Mdohn To kind of challenges you have to win are the challenges where the REWARD card is human (or a human hybrid, like the darkwing is both human and Caanian). And of course make sure you did them on the right difficulty (1 for 4 easy wins and such)

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(6)

avatar for Doc_Spirit
Doc_Spirit

Mar. 17, 2012

Under rating threshold (show) its the missing badges i think. ccg class is nice, but unlike kongai that game is not advertised over and over. so you'd need ppl ad'ing it. would be worth badges and community

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(6)

avatar for KG900
KG900

Feb. 5, 2013

Under rating threshold (show) why i keep getting structures when i need a ship, a very strong ship

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(5)

avatar for Tuvius
Tuvius

Jul. 5, 2012

Under rating threshold (show) Idea: Skill/ability using would use an "are you sure?"-type of secutiry. I used my RV Support Carrier to boost my Hammerhead, and it did, but the game immediatley tiggered it's self-destruct ability. I bet it was my mouse, it did a double click (It does sometimes) but it was still a pain in the A...

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(5)

avatar for poetic_one
poetic_one

Oct. 6, 2012

Under rating threshold (show) It sucks that when you use a ship ability that says "deal damage" against a "breaker class" ship your ship still takes damage from the "breaker class's" ability which says "...when attacked". It should read "...when damaged"

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(4)

avatar for Bohandas
Bohandas

Dec. 8, 2011

Under rating threshold (show) This is a very good game. VERY good. It would be even better if we could set things like void mode and asteroid mode to be in play during games against random AI decks.

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(12)

avatar for Leseyk
Leseyk

Jan. 13, 2013

Under rating threshold (show) It's all about chance of what you get in your first hand

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(4)

avatar for InfiniteVoid
InfiniteVoid

Nov. 22, 2011

Under rating threshold (show) The Obfuscation Tower card is massively OP... as long as you can generate 4 Grav Energy each turn, you'll never allow your opponent to draw a card.

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(4)

avatar for OneLeggedRhino
OneLeggedRhino

Sep. 26, 2011

Under rating threshold (show) Cards need some balancing. For example, Enslaved Soldier, a 6/20, costs 2 purple 1 pink, can attack the turn it's played and heals for 2 each turn. Wild Berserker, 6/22, costs 2 pink 1 purple, can also attack the turn it's played, but hurts its owner for 1 per turn (and doesn't heal at all). And it's not that one is common and one is rare - both are called "elite." With some balancing, this game could be much better.

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(24)

Developer response from nulllvoid

Aye, i'm aware of this particular example. The Wild Berserker is planned to be adjusted.

avatar for alconos
alconos

Sep. 5, 2012

Under rating threshold (show) o_O i've got a bug to report, i was fighting something on legendary difficulty, and after a prolonged fight and it boosting its health over 200, i was suddenly defeated with 40 hitpoints left, which is odd since i had as many ships out as possible

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(3)

avatar for DROctagonapus9
DROctagonapus9

Nov. 6, 2013

Under rating threshold (show) Updates please new cards etc :D

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(3)

avatar for DROctagonapus9
DROctagonapus9

Aug. 12, 2013

Under rating threshold (show) Hey Can you update this game with new things this game is incredible! PLEASE UPDATE C:

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(3)

avatar for Mdohn
Mdohn

Jun. 10, 2012

Under rating threshold (show) can someone explain to me how to get the human challenges achievements? I think I've met the requirements it lists but i have no progress on it.

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(3)

avatar for kohle36
kohle36

May. 16, 2012

Under rating threshold (show) I'm having a problem with the deck vault...I've created and saved a number of different decks to try out, but when I close and reopen the game, they're all deleted. I even lost the 3rd active deck, though it saved the first two (but somehow wiped win stats for them). Anyone else running into this?

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(3)

Developer response from nulllvoid

The vault decks are stored on your PC, everything else on the database. If your vault decks dissapear it's possible that your browser is set to delete cookies when you leave a site (that includes flash savegames).

avatar for djarumlover
djarumlover

Apr. 20, 2012

Under rating threshold (show) @Malvarus - If you want to get rid of an unwanted structure, look on the left side of the screen. See the "traffic cone" icon? Click it and remove a structure. Beware, this will cost between 0 and 3 HP (seems random). Some structures remove an energy instead of HP. As for removing unwanted ships... yeah, I agree. Nullvoid needs to add that feature in.

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(3)

avatar for snagwell
snagwell

Feb. 3, 2012

Under rating threshold (show) big fan of first one. glad there's some of a story now. would like to see more. would also like to see more new cards. keeps interest in game. nice to have fresh ideas for different decks. like to see another human faction. but strategy wise, one of the best of its kind.

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(3)

avatar for coddude88
coddude88

Dec. 10, 2011

Under rating threshold (show) There seems to be a bug with ships attacking the base. When Energy Leech, or Greater Techo Demons attack the base, yet they don't actually damage it (too high of a base resist), their abilities still work. Just thought I'd bring it up.

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(3)

avatar for ffreak3
ffreak3

Oct. 30, 2011

Under rating threshold (show) @coddude: Different cards have different costs for different colours. You can maximize the effects of your deck by making it multi-colour. For example, try mixing hydramorphs & overseers. Always a fun deck until the sparks get out, but then, if you're lucky enough, you can use your infects to kill them.

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(3)

avatar for Xserenz
Xserenz

Oct. 23, 2011

Under rating threshold (show) If you want to win more elite cards, buy all the cheap common cards you can in the shop, it will lower the odd of getting them as a random drop if you already have 4 of them.

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(3)

avatar for z7master
z7master

Oct. 17, 2011

Under rating threshold (show) There are ways to deal with that, like a spark, or a scanner ghost

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(3)

avatar for whitewolftotem
whitewolftotem

Oct. 11, 2011

Under rating threshold (show) if a CPU opponent (Event deck 6) plays a data crystal when at 0 cards they will then start drawing negative cards. I saw one go to -3 before I killed them. This also prevented the death of said CPU by decking out. They just keep drawing negative cards although it takes a long time for their turn to end when they do so,.

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(3)

Developer response from nulllvoid

I'm aware of this bug. I have changed that deck so it doesn't use data crystals anymore. The bugfix itself will take more work.

avatar for Xserenz
Xserenz

Oct. 11, 2011

Under rating threshold (show) @Jonathan : your deck has 50% energy card (structures & actions) this is too much. Try to have the minimum so you can survive at first, because once you have 5 structures played (and/or energy actions) you usually don't need more, and every one that you draw after this point will be a dead card. Try with 40% energy, it is usually better. Second thing, try to use a deck with 30 cards, no more. Keep only the best. Depending on the deck type you play, you may need more (for a slow deck, or vs AI in the titan challenge), but usually no more than 35. Try to remain as close as 30 as possible. If you need more advice, write here your deck(s) in detail.

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(3)

avatar for stelargk
stelargk

Oct. 1, 2011

Under rating threshold (show) why is there a lesser chaos demon, but no normal chaos demon or greater chaos demon?

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(3)

Developer response from nulllvoid

more demon cards will be added in the future.

avatar for Ziarn
Ziarn

Sep. 30, 2011

Under rating threshold (show) @ Mecheng It all depends on the type of deck you want to build. I find that having some buildings or ships that use energy can help with surplus. Put lots of energy generation for decks you want to hit quickly, and less if you want to use the slots for something else. It's all about the type of deck you want to build.

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(3)

avatar for tahkratos
tahkratos

Sep. 28, 2011

Under rating threshold (show) Quite a nice game, very strategical. Atlhough the Terror mage battle kept me thinking for a good while... I love it excepting for the elite class ships, I think it kind of breaks the game when there are two shhips of equal cost and capabilities but one is way stronger than the other. However, I can't say I didn't enjoy the game, just beat the story and I'm going for the challenges now. Good job :) PD: what with the low rating? This game deserves at least a good four! I wish you luck!

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(3)

avatar for z7master
z7master

Sep. 25, 2011

Under rating threshold (show) It looks like the story missions are meant to be played using specific decks, using races that match the story, so why not offer at least the option to use those decks?

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(16)

Developer response from nulllvoid

They're not supposed to be played with specific decks, use whatever deck you want.

avatar for Vornek
Vornek

Feb. 2, 2012

Under rating threshold (show) I've been playing for a while now (about...2-3 months) I'd really like the see some of the prices on the cards lowered... I had a fun idea to build a "nought" deck (dreadnought, hydranought, terrornaught and ultranought). So I bought the energy cards I needed, went through an large amount of challenges to get the "noughts" I needed..and now my money is dry. I'd barely ever used it, I had almost 1k. The dual energy cards alone sucked it all dry. I mean c'mon, 100 gold for ONE dual energy building? And this goes for both types (the ones that "convert" energy and the ones that make one of each, each round). Also, if you don't know it. The race of the challenge is determined by the card card reward (Human/Technomancer card = the challenge counts toward both human and technomancer achievement) As much i hate to say this, thumb it so people can see it.

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(7)

avatar for nulllvoid
nulllvoid

Oct. 17, 2011

Under rating threshold (show) The event is over! Prizes have been handed out. Congrats to the winners. The final event scores are here : http://nulll-void.com/games/game.php?game=5&page=4

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(7)

avatar for http404error
http404error

Sep. 24, 2011

Under rating threshold (show) This is a massive improvement on the original, which was astounding anyways. Keep up the good work, nulll.

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(17)

avatar for doom47
doom47

Sep. 24, 2011

Under rating threshold (show) Honestly, great stuff here! Just wish that you could use a random deck, much like the original. Personally I really don't like customizing decks... but hey, its great that its an option!

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(14)

avatar for punu25
punu25

Mar. 16, 2012

Under rating threshold (show) there should be more ppl playing u know...............

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(6)

avatar for Bohandas
Bohandas

Dec. 15, 2011

Under rating threshold (show) The deck building interface was much better in the original version of the game. Nearly everything else is better in the new version, but the old version had a far FAR superior deck builder.

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(6)

avatar for WvHawkvW
WvHawkvW

Sep. 26, 2011

Under rating threshold (show) why the hell does this not have its own chat channel???????

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(6)

Developer response from nulllvoid

I don't have control over that, but i was relying on it - hence there's no chat in the lobby. For a chat to work out, it would have to be accessible from anywhere in the game as well. I might still add something like that, but it won't be a simple matter.

avatar for lightning579
lightning579

Sep. 30, 2012

Under rating threshold (show) @Leeenk, are you sure the cards weren't just some of the technomancer cards that go back into the deck after they're destroyed? Both Echo Image and Ethereal Fighter do this. As long as one keeps getting destroyed so they can draw it again, it would be impossible for them to run out of cards.

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(2)

avatar for Reddeyfish
Reddeyfish

Sep. 8, 2012

Under rating threshold (show) >alconos, you lose a game if your deck runs out of cards to draw from

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(2)

avatar for Gimilion
Gimilion

Aug. 20, 2012

Under rating threshold (show) The PVP spectrum master achievement is not recording my wins. I've tried reloading the page, but it doesn't change anything.

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(2)

avatar for 1up_
1up_

Jun. 11, 2012

Under rating threshold (show) I think a better deck editing setup is needed. It's hard to see what cards you already have and which are available. Also, it is unclear from the story narrative what is going on.

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(5)

avatar for Treedragon
Treedragon

Jan. 28, 2014

Under rating threshold (show) I've seen this game on another site but on the other site it did not have the option of replacing your structures, making this the best version of this addicting game.

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(2)

avatar for vpalagi
vpalagi

Oct. 8, 2013

Under rating threshold (show) Another note the card draw seems off as well, 7 cards drawn ever one is a structure, this seems ot happen alot. THe odds of so many structures stacked in a deck is not as ommon as the game seems to make it

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(2)

avatar for Deadbringer7
Deadbringer7

Oct. 20, 2011

Under rating threshold (show) the drop chance for commons should be at least 20%-25% (commons) while playing in legendary mode, that 10% chance seems to be more like a 5% :/ and it just gives some random common worth 5-10 creds, please increase the drop chance for commons at least. click (+) if u agree :D

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(5)

avatar for geometroid
geometroid

Oct. 1, 2011

Under rating threshold (show) About half the time after I've just finished a game, I get a "database not connected" error. Then when I reload the page, my game is counted as a loss even if I won.

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(5)

Developer response from nulllvoid

DB appears to doing ok, so could be connection problem on your end? I've heard some people with wireless also having connection problems at times.

avatar for TonToE
TonToE

Dec. 15, 2012

Under rating threshold (show) Tip: lowering the opponent's ship attack to 0 buys you some time to do other things.

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(2)

avatar for RevanFan01
RevanFan01

May. 29, 2012

Under rating threshold (show) its about time to make a third one, don't you guys think. Plus one if you want a third game! +1

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(7)

Developer response from nulllvoid

I've been working on the next HD for a couple months now, but it's still probably half a year until it'll be out. You can follow the progress on the devblog : http://bit.ly/xTfgXc

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