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thank you nullvoid! races,campain,PvP,grafics...or short EVERYTHING here is great! and it is one of the few multiplayer games that are realy free to play!
great work
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Having problems upgrading cards in the lab. Often shows only 1 multiple of the card, while there are two, but the edit deck menu shows the correct number.
The list of cards in the lab excludes cards that are in your decks. This is done so you don't accidentally remove cards from your decks which can result in invalid decks and possible problems, confusion and even game crashes.
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is there a way to reset? i deleted a whole bunch of cards (turned them into tokens) just to test it out and realised there was no way to get them back? lol.
Look for a file call HDX00.sol on your computer and delete it - thats your HD Xyth savegame. This will delete all your progress however. Don't delete all your cookies as that will delete all your savegames from all flash games you might be playing.
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Lesser Techno Demon" does not appear to be working correctly, if I understand its intention... I have hit the enemy base with it repeatedly, and it never has gained "+1/+1
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Let's not post the same "no pay, yay" stuff over again rather than improve gameplay, shall we? Wait. Dammit.
I'm very confused as to what many effects do, and the index doesn't seem to have a clear section for that. Could you make it more clear? Only complaint so far.
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it's pretty irritating to have to pull a card out of my deck just to upgrade it in the lab and then place it back in to my deck again. we should be able to just select cards that are in our deck to upgrade and have them placed back in the deck. just a minor inconvenience.
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the game is amazing, but no one like to spend 30min in every battle. make units have less hp, less regeneration, less resistance
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the "Ghost Screen" thing and "Echo Image" ships in today's daily challenge are stupidly powerful... 6 damage to everything on screen, 32 / # of ships taken from attack and defense from all ships...
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can't get Kong to log in. The first was awesome, this looks good. I guess I'll ditch annoying as heck gamestop and try to play on your (dev) site.
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I´d like to be able to relocate ships to other slots (maybe for the cost of not being able to attack that move). Sometimes it´s annoying to have the perfect counter ship in the wrong slot. Other than that this game is perfect. YOU HEAR ME KONG? THIS IS THE KIND OF MULTIPLAYER GAME PEOPLE WANT!
You can spend two tokens at the slots for extra spins. Every day you get a free spin (which has more chance at better cards too). You start off with 50 tokens and you can turn cards you don't need into extra tokens in the laboratory. Tokens are also used for the daily trader.
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There is a card called warfare akata, but i can't find it on the wiki.
Can i obtain it? or is it only for A.I.?
I saw the card in: the Ca'anian campaign in chapter 3 at the last node
This is a custom card. When you mouse over the card, in the bottom right corner of the card image, there will be a hammer & wrench icon. Custom cards can appear in storyline campaigns (occasionally), random campaings and wars (often) and in player created campaigns. These are indeed AI only.
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After a lots of games, some piece of advice to the dev :
You need 9 colors for all the different races, but they are too similar. I would make the Caanian full greenn and the Caesix more pink for example.
Remove the "nebular", "gravitational" or all those words. This is a pain to remember that the nebular energy is for the blue or solar for the red ones. Either put symbols instead of words or add color to the words. It would be nice to be able to upgrade cards while editing deck. This game is really good !!! 5/5
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Arigold, you can. In the menu on the left, you can see a Structure icon with a red cross on it. That's the remove structures button
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I'm playing on a 32in screen, but i can't seem to make the game larger so i'm able to play. just thought you'll like to know
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Is it possible to remove structures once you play them? The old version of this let you, but I can't seem to figure out how to do it on this one. Thanks.
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i'd like to see it easier to get a starting hand. i always start with a hand of 3 energy-producing structures, and if i can't get those, i just hit "accept," leave, and try again until i do. Take a couple steps out, make it always be 7 cards for a new hand.
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Can it be harder to use the slot machines if you don't have the run of the day? I usually click it by mistake and use 2 tokens randomly... And I don't want to and it makes me feel sad... :P
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The current deck should be saved, so when you get back online you don't have always to remember and switch back to the deck.
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Windows 7 save file is C:\Users\[username]\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\[random characters]\chat.kongregate.com\#nulllgames\saves\HDX00.sol
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For information on how to find/copy your save file visit this link:
http://nulll-void.com/forums/viewtopic.php?f=21&t=751
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Today's daily challenge seems to be broken - 5 or so times now, I've started to get the upper hand, and the game has simply locked up on the enemy turn, playing a really annoying whooping noise in a loop until I refresh the page to break out of it. It's a shame, the reward would be a really nice card to have more of.
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Are u able to remove structures? i see the computer do it all the time. looked through the manual a couple of times and could not find out how? other than that it is awesome game. i think it needs 5/5!!!
During combat, to the left of the screen there's a small menu bar with a number of icons. There's an icon that looks like a white structure icon with a red cross over it. This will activate structure removal mode and allows you to click a structure to remove it.
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You don't have to unlock all the cards to compete in multiplayer. If you select Ranked PVP (under Restrict Cards Amount) in the deck editor, you can use max copies of all cards in your deck. You can only use the deck in ranked PVP, however.
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The wall of text in place of an interactive tutorial is a big turn off. The game seems pretty fun, but without some sort of interactive way to ease me in to the mechanics, I don't feel like putting in the effort to learn them all.
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I'm aware that the probabilities shouldn't be additive.
Actually, I think my reaction is more to feeling like I'm getting stuff at a lower rate than is quoted. "37-47%" should not generally take, like, a half-dozen games before it happens -- multiple times in a row.
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I feel like the bonus % awards don't work -- they clearly aren't additive, because I had a game with base ~45% and awards adding up to ~59%
It's not additive to avoid people playing on easy mode and then scoring 45% worth of awards. Thus, the award bonus properly scales with your selected difficulty.
Change your name in the box, then enter the Quick Fight (or multiplayer, etc) screen. It doesn't seem to save until you actually do something in the game after changing your name.
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The biggest thing it's missing is an online saving system. I'd like to be able to play my game from any computer I play on. That is worth 1 star in itself. Everything else is great though.
I looked into it as it has been suggested before, but the amount of data HDX has to save to properly provide a cloud saving system is simply too large to pull this off reliably and most of all : securely. Don't forget that NULLL Games is just one person - there's a reason why most triple-A titles don't offer cloud saving out of the box if the games don't have a persistant online component.