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would be great if you could see how many resources each planet/asteroid/moon has so that you know where to look for missing elements instead of having to revisit and rediscover components you have already found.
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Fun game. I'd like to make one request - how about not ever having the updraft in the same column as the fuel refill. Makes it quite a pain to refill. Or at least be able to move the refill or something.
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I'd also like to see a method to easily store a list of resources necessary for an upgrade/craftable item and then to highlight the resources needed on the map or main display, for easier recongition.
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I really enjoy the stability(especially the codebase)of the game, but I'd like to see an option to autoconsumre resources for fuel and repairs, which may be useful for deep, damaging ventures.
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I loved Mother Load, and I really LOVED this game! The combination of a complex crafting with recipes to find and cool alien videos made this so entertaining. I'm on holidays and just sat down and played this every minute until I completed all of the objectives. I liked how in the end I was going back out to mine for the basics like iron - because everything needs those nuts and bolts! So entertaining, thank you heaps to the development team.
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Just finished the game. The fact that i spent the whole game struggling to expand my cargo bay, but didn't know the items i needed, and that repairing my vehicle with raw ore was a more practical solution than upgrading my hull, aswell as a kinda slow way to upgrade stuff, and waaaay too easy to get teleporters, makes this game lose their 5 stars. also i didn't know why or how i won. i just did. But 4 stars for entertainment :)
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@Grizix if that happens you can just hold down down and you'll fall through the updraft, letting you reach the refueling bit
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Why do I need to travel to my ship when my guy can teleport to other planets why can't he use teleport to the ship at the plant his on.I know because I got him were he was not able to escape.Why does he even need the ship or it not a ship at 1st it just a lab build on every plant mine craft shaped.
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I discovered a capsule just under the full synthetizer and the repair station, so I can't refill my tank or repair my hull anymore ... bug ?
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Amazing game! I loved motherload, and this was similar, but much more complex and better. A couple bad spots were only being able to jump 2 squares, and upgrades taking FOREVER! I didn't even want to finish the upgrades at the end because they would take so long.
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I love the geological accuracy, it makes me feel like it actually knows what it's talking about. i have one problem, however: it would be nice if you could mine without having the soil in blocks, it gets pretty jerky and kind of annoying. Great graphics otherwise, though. I honestly give it a 5/5
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This game is highly addictive. The graphics, the crafting, it's all done very well. The only thing that I can think of that I didn't like was the consumables max out at 10, and if you continue to craft more beyond that, it will still take your resources. It sure would be nice if if wouldn't give you the option to craft more consumables if you were at the max amount. Other than that though, fantastic!
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The beginning of the game is great, but crafting becomes painful by the time you get to more complicated recipes and upgrades.
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Great game 5/5. It'd be nice to see which planets you've already visited and/or (especially) gotten the alien artifact from. A main map (rather than just local maps) would help too; unless the worlds are randomly generated, which I don't know if they are obviously.
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after a few days of playing and with the new features added. there is only one thing I think I might add. When breaking a resource down for 'fuel' or 'repair' that there is a way to track the fuel/repair levels without having to 'guesswork' at it. or have to click 'in and out' to watch where the resources filled your bar to.. only to have to go back in and click once or twice more to 'fill up'.