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I really wish the next chapters come out soon. I have really enjoyed this game, and this is one of the very few, if not the only, which I actually finished at 100% after several days spent on.
Thank you, really.
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I'm guessing the destroyed moon is Earth.. atmosphere,water and Earth's iron core. Probably humans nuked themselves in the storyline.
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Great game. It is a little slow at first but once you get going it cruses along. Also all I think you need for the building is a back button so when you build a sub piece for a bigger item you click back to go back to the higher teer you were at before. Cant wait to play the next one after I max my upgrades. Keep up the great work.
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Surprisingly engaging. I think adding in the story to the admittedly simple gameplay was what did it for me. At first I wasn't all that engaged in the story, but at the point where the gameplay got repetitive, the story got interesting. I really wanted to find out what was at the end... and now that I did, I feel a little hollow. That's not bad... just unexpected. Well done.
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Great game!
I don't now if it's a bug, but when i update drills to have more ressources for 1 drill, it works a moment but then a drill give me less ressources. It's the same about my inventory. It's like if my upgrades are not count.
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Is there a way to change/toggle the minimap markers? It gets messy at level 5 optics, I think level 2/3 optics had the best info highlighted.
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You know... a FTL capable, artificially intelligent, self-healing interstellar mining robot probably isn't going to get much research mileage from a bicycle or light bulb.
On the serious side, I did really enjoy this game. As others have pointed out, it would be nice if there was a streamlined way to build up the more complicated things required for upgrades.
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Of all the things, an iPod. Seriously? Humans who have achieved Higher-than-light speeds should have been intelligent enough to not use one
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@Dracos: I didn't really run into much that required me to go deeper than my systems could handle. If you're talking about needing the larger sizes of iron, etc., then you might not have noticed that your Research Tab lets you learn how to combine (for example) 3 tiny iron nuggets into an ordinary iron lump. The combining recipes show up once you have at least a certain number of the smaller item, which is sometimes more than the requirement to combine them (like needing 5 of the item to unlock it, when you only need 3 to actually combine.) Once you learn the combination in the Research panel, you can make more of them by going to the Cargo Bay panel, and clicking on the item you want to make; it'll have the option under the description.
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i know this is super old and already replaced by Glean 2--which is excellent btw--but it would be nice to get a little perk of some kind for upgrading all components to level 5.
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Why do the upgrades that you need to dig deeper require stuff you can't get *until* you can dig deeper? It stops you from actually getting the upgrades!
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I was lagging due to the video advertisement running under the bottom of the screen. Reloaded and got a non-video ad and everything ran fine.
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for those lagging computer, best choice is change you cpu to better one, and economic choice is lower the performance. BTW, where is the saving data in CHROME? i need to play this game in other computer
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@fhhuber you can craft additional teleport pads as well as med kits fuel cans etc. just go to the modules page and instead of the build button you click craft
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geno2733 - This is why you craft iron chunks from iron lumps.
If you cannot yet craft iron chunks then create 4-5 iron lumps and go to the research tab :)
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This game is HORRIBLE! IT IS SO CONFUSING AND THE GRAPHICS MAKE IT IMPOSSIBLE TO PLAY! Also, I best I will get about 50 down votes from butt hurt idiots.
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would love to play the whole game, but the game runs way to slow on my comp. a lower graphics setting (or something )is needed for those of us without super computers.
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How do you pick the teleport pad back up to relocate it? Really annoying that you can only make one and once its placed you're stuck with it.
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frustratingly too hard to figure out what needs building: colors might have helpded what is raw material and what needs to be assembled
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Honestly, all this game has accomplished with me at this point (other than the entertainment value [5/5 for that]) is a solid hatred of tubes.
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Well, that was... something. At first enticed by the visuals, basic concept and gradually-unfolding story, I reached a point of staleness pretty quickly in which I felt the upgrades were too few and far between, did too little for the most part (certain ones like the Fuel upgrade did a ridiculously huge deal of good and even by just level 3 you'll never run out of fuel, whereas even fully maxed-out the Weight capacity upgrade didn't feel like what it needed to be), some upgrades felt useless (like the vibration-lowering one) and some could have been combined (like drill power and speed which from what I could tell did essentially the same thing). Later on the crafting is utterly painful and should be a one-click deal if you have all the minerals for all the tiered parts of the craft Overall though I still enjoyed it enough, after all I just spent most my day completing it..
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I ran out of fuel and health underneath the rock barrier in the first level, but I don't seem to be dying or able to get back. I guess I'll just refresh the page now.
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In the first level you can escape to rock barrier, but there is nothing out there and you end up digging until you're out of fuel. Kind of a issue if you dig down, since you'll likely be trapped.