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@shadowLOD- once you click on the recipe in Research, it gets moved to Cargo Bay- if you still can't see it, make sure you have "Show All" on. Research only shows new recipes you haven't used.
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I thought it this was one of the best games so far...but then today it lost my saved game and I'd have to start form the beginning. NO WAY! How I hate bugs like this!
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Found a cute bug(/exploit)-- as soon as you're about to explode, go into item menu and use a lot of Iron to repair yourself. When you get out of the menu, your bot is still there but an explosion is overlaid on it. (Hence it being cute)
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One thing I would suggest is that the mini-map be able to be filtered. I don't mind hunting down the capsules for new research recipes, but after getting rather deep down, all i see are dots, dots, and more dots. It becomes very difficult to distinguish what I'm after compared to everything else.
Adding the ability to filter the mini-map would be another fantastic feature to this great game. Thanks for making it, and continually improving it.
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How many people will admit to have it played all the way to max upgrades 3 times, and started a 4th game? (I know more people will do it than admit it... LOL)
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So you need Compression Springs (recipe found 50-200) to make Coil Springs (recipe found 0-100)? Does that not seem backwards?
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Only one complaint: I started playing this on campus while logged in to Kong and could continue from another campus PC if I logged in, but as soon as I got home and logged into Kongregate my save disappeared. To do with IP maybe?
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finish game. 1) you mean there's no upgrade to drill hard rock? seriously? 2) too much goddamn clicking, if i have enough material for the higher object in the chain, let me build it. bonus if i don't have enough materials and tell me what i need.
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this game is completely amazing. also, if a horror game were made with this kind of atmosphere that made you feel completely alne in the world, plus actual scares, not just someone jumping out at you saying abloogy woogy woo, then i would give them money
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when you're on the planet, i wish it tells you what the statistic of the resources are... because sometimes i just forget the percentage! bonus if it declines as you drill stuff
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Last comment ill be making (hopefully) You need to add an "auto construct" option so people don't have to go back and create the smaller parts for the huge parts. not that the recipe isn't a nice idea. but I would think that being in a high tech mining ship that you would be able to tell it to "Auto construct" the smaller components for the larger items.
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Radar pules needs to be permanent or at least last 5 visits to the ship. I don't like using another one each time I have to return to the ship.
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I loved this game until I got to the 'end'. I found it anti-climactic. I expected after I did all the upgrades I would see some sort of cinematic warping me to the mother ship or the palce mentioned in the vids. But nothing. That was a big let down for me.
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Excellent Game. Can it be purchased anywhere by chance? Will be playing for some time to come, however would love to play off line and full screen.
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A really great game. The quality button does not seem to work, but aside from that could find nothing wrong with it. Am eagerly awaiting the sequel.
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How can you tell the exploding gas pockets apart from the non-exploding pockets.. i dont see any way to tell them apart other than "Accidentaly" running into it
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if u cant reduce the crafting steps for the most complicated parts, how about hotkeys? say Z for crafting and X for splitting? + so dev can see
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This game is awesome. However, I must admit I liked the original motherload better. You can tell this is a spin-off of motherload with better graphics and such. Glean is leaning a little towards minecraft in the way that you get less valuable stuff and craft it with something else to get better stuff.
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What is the fastest way to get recipe o.o? because i have mined up like 10 casks and still no new recipe only gives titanium unbendable bar
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When a capsule is found, the capsules items should fill exactly from left to right (albeit which capsule item falls into which of the 6 spots would vary from game to game, the messages animation will always go from 1 to 6 in order, so that the story makes chronological sense). Also, when a capsule is found, showing in some way which new recipes got newly unlocked would help reduce confusion.
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New recipes should appear as soon as you have all ingredients. For example, as soon as you have 2 Tiny Iron Nuggets + 1 Small Lava Globule in ship inventory, you'd get recipe of Weak Iron Bar. This should depend strictly on ship inventory, checked at each opening of research tab, not based on total stuff mined or random chance. I had 1 game where despite having 10+ Medium Azurite, still didnt get recipe of Large Azurite, and 1 game where 30 Iron Nuggets in inventory did not unlock Screws for 1 hour of play! Progress impossible until game suddenly "decides" to FINALLY unlock a recipe for no apparent reason is frustrating, plz remove randomness from getting recipes!
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homg is it just me, or is iron overused? I have over 400 silver, 200 titanium, roughly 100 gold and an arse-load of lava? BUT NO IRON? Jeez, does most of the upgrades require SO MUCH IRON? would titanium screws subside? no. of course not. wtf is a titanium screw.