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It seems fun have noticed some serious problems with game play. ai is way to powerful at the second level it seems to out produce you no matter what you do, in addition to previously stated bugs i think if these issues can be fixed it will be a great flash rts
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I know it's because commander Raymond sends drop ship's to your base defend that base while you capture planets but they will do anything for those planet's.
That is why it is so hard
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Would be a pretty good game if the selection controls didn't double the time it takes to do pretty much everything. If I could I'd give it 2.5/5 but since I can't, I guess I'll give it a 3 =/
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This game shows a lot of promise. The selection/movement controls need a lot of work. Either enable the right click for movement or enable group assigning to the number keys.
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Solved level 5. The key is to strip your troops out of the two asteroids near your planet and place them in front of your fleet in massed formation, then build a few repair ships to help heal them. The rest of it you can figure out as you go. If people want more details, I can provide them via PM or on here...
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Am I the only one losing my mind trying to beat level 5? So many ways to fail, and I can't even pause the game to take stock and plan my moves properly. Choose 1: fast pace or many objectives. You can't have both. Also, how the @#$! do I beat level 5?
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To defend planets. Fan (135 degrees or so) your ships 2-3 planet diameters in front of the planet your protecting towards the enemy. This allows the first section to agro the enemy fighters. The second section to hit the freighters a bit before ignoring them and going into the fight, and the last section to destroy the freighters and almost focus solely on them. I like to keep heavy fighters in the back and weak fighters in the front to make sure freighters are always destroyed. It is better to attack in groups then in small (5 or so) squads (Think shock and awe). Remember that the weak fighters may be weak... but they are quickly built and do some damage in numbers. When I see a group coming to a planet of mine I like to go ahead and send them out to them. If they die... so what... the heavy fighters are what are going to win you the battles. Don't let them die needlessly. If you are having issues with a aspect/level of the game please post :)
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To beat level 6: Step 1: Build 3 troop carriers and send them to the 3 planets with a 1/3 of your original attack force. While they are sending, build a power plant and then a lab. Research Geology and Energy upgrades. Build intercepters/heavy fighters and fighters. Don't bother with defensive ones as they are too slow. Now when your transports take the 3 planets build a power station on them and then build a plant. Build a few fighters while upgrading power station again. By the time you build one mine or so you should be able to get purifying facilities. Switch to that and fusion centers as they get upgraded. Now keep sending the ships your original planet built out to defend the planets in 1/3's. When your resources start getting low on that planet start making fusions and purifying facilities. Be sure to upgrade society too to build towers for population for when transports get by and in mean time build a few bio domes.
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If you are reaching max... chances are you are still in the beginning of the game and are not attacking enough. You do not need the max troops this game provides to win any of these levels.
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To those having trouble... remember these things....
1) Scout, the better your visibility the more reaction time you have, thus you have more efficient allocation of your limited resources.
2) Weigh the marginal benefit of taking planets vs the risk of losing a planet that is now has good income/ship building capability to the enemy.
3) Weigh you options when you are building you planet vs making ships. Having lots of ships around is nice. Keep a good balance and don't just not build unless you have a super planet that can produce every unit 24/7 and tech every research ability all at once... lol
4) Patience... be thankful you have a game that doesn't get boring in one hour... Approach this game with tactics and adapt them when you loose. Learn your enemy, if you keep losing a map then just spend your next game scouting around and looking at the enemy. Look at the timer... and prepare for his attacks next time.
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Nice thing about this game is it is very hard. I love it... it forces you to think strategically. It took me 2 days to get to level 6 and I accidentally deleted my cookies. It took me 1 hour to get back to level 6. Lol... It helps when you understand the concepts of this game. It is very well balanced. Only issues I found was the occasional glitch that freezes up game and causes restart. There is not a better space game on here. Please keep making great games like this :). The only thing I would like added perhaps is the ability to select priority on my defenses into only attacking transports. It is quite difficult to understand for me how my 80 ships positioned on a planet can be overwhelmed by 20 ships while I'm building stuff. A pause feature would be nice for those who do not want to develop carpel tunnel when trying to build/move armys/look over map/scout in those few minutes when the game starts.
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Level 3: Part 1, use mini map to avoid detection. Get repair ship and get transport back. Part 2, Get your group in formation and proceed to top right of map transport. Get your group in a tight formation again and proceed down to extraction. Go through mini clip... Then proceed down with extreme caution. As soon as you see the massive wave approaching from east (a trigger when you get to certain area) reverse direction immediately. Wait for the corvettes to pass and proceed down right side of map taking a few stragglers out. Use your allied forces as cannon fodder and slip behind them. Go to bottom of map, and avoiding the corvette again... send all your ships to the extraction with one click. Now deselect troops so you are only controlling attackers and keep clicking around the transport to keep them protecting the transport/cannon fodder until extraction. Works every time.
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I can't beat level 3. I get right to the end, and then all my ships are blown up. Is there either a tutorial or a cheat to get past this?
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@DRAGONFIREXXXZd it's all about conquering planets. the only thing i can do is offer a tip: to stop the convoy save a fleet at the starting planet. when you the convoy is on its way send your fleet at the bottom of the map, making ambush. Then just wait for them. :)
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This game would be a lot more fun if there was more freedom to build and explore and way less restrictive and game ending missions.
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sorry.. Had to downgrade my rating to a 2.. the game is click=select-glitchy. I've encountered 3 instances where it totally freezes up for no apparent reason. The AI of the computer seems to target strategically while hero ship AI fires like a combination between stormtrooper and helen keller, especially to take down spamming enemy colonizing ships giving you no opportunity to build up any resources to defend and fight back. I'm also un-favoriting it. sorry. My brain hurts. I should just go play starcraft and feel happier for it.
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I'd like to see more in the mouse interface, like explane clearly "mouse out of the game screen"? Thank you for a good game 4*
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for some reason the screen stay's grey for me and the game won't load, so i tried other sites and it worked there, so fix the problem because kong is my favorite site and i don't want to stop playing here for any game!!
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One of the best RTS's I've ever played, it is quite difficult, but requires thought and time, rushing at the enemy base will get you killed, and sitting back and relaxing will simply allow the enemy to overpower you eventually. An excellent RTS, I hope to see more. However the select and de-select mechanics are tedious, you do get used to them, but it can be annoying at times, still. It is one of the best flash games I have ever played. 8.5/10
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Level 3: Take only the spy ship, maneuver northward to find the repair ship and take it to the 1st transport (middle of the map, far left). Once repaired, escort the ships back to the drop zone. For the 2nd leg, only use the spy ship. Navigate north and a bit right, to the top of the map to find the 2nd fleet. Take only transport and spy ship. Navigate midway down the map until the battle begins. Wait and observe the attack pattern. Watch a few attack waves. Note when enemy reinforcements appear from sides and make your run after the enemy is in the center of the map (and yellow is winning). Take your ships straight south (avoiding detection rings) to the bottom of the map. Hug the bottom until directly below the drop zone. Send transport up to the drop point. Win.
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Love the game. 5/5 & Favorited, however level 3 is really annoying. It would help if fleet could be instructed to hold position in formation (not zoom ahead) and adding save points where each fleet is found would help a lot.
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Great game except it's way too difficult to manage with the current lack of controls and tiny screen. Anti-dropship guns should prioritize dropships as their primary targets, otherwise it's just ridiculous trying to stop a wave of 10 dropships from stealing your planet.
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I was completely not expecting a game to be anything like this. This game has surprised me greatly. A game like this definitely deserves a 5 star rating but it needs to be updated. Better controls and camera angles is a good start.
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Also, please provide better tooltips, I want to see stats, how much power does a power plant provide, how fast does a mine generate resources, what does a population dome give in numbers? Same with ships, what is the ship dps, what is its HP?
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This game is cool, but it dies due to difficulty of control, probably because its a flash game, would be nice to have 2 move modes, one would prefer attacking and another prefer moving, also if you implemented a "right-click" feature it would be reaally good (or ctrl click).
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Sometime when i click the big ship to take control of a planet (when it just got taken from ennemy) and then click the planet, my ship just disapear and nothing happen... have to build another and get there its a bug i think
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It's stupid that bullets ony hit targeted ships... 10 defences shoot at 1 troop ship... the other 7 that survive just take the planet...
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To those who are having problems on the Stealth Mission: at the end move around the edge. The large mass of ships spawning there will move to the center, go behind them.