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for dealing with dropship rushes. there are 2 main counters. 1: keep a couple dropships in reserve behind a planet, then when 50 dropships take it, wait for them all to be destroyed then re-take it easily. or 2: scout as much fog as possible away, and when you see an attack coming intercept it before it gets close. this should give you several times time you have when you simply sit on your planet
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1 should be able to speed up 2 should see only what your unit (or your allid unit ) is currently near that point in this game which is already seen can be seen forever except a new mission or you restart a mission
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when i see this game i think starcraft two. thats nothing BUT good news for a reveiw score. 4/5 for no fullscreen. 5/5 if my incompetence subsides and i find that option
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I love this game but it is quite difficult to play. The selection process of troops is really difficult. Another thing is that it gets quite annoying because you can't zoom out, even a little, to see the battlefield and then select your troops to fight from a zoomed out position. I beg of you to fixed the problems that have been brought to you by the people who play the game, because it is one hell of a game.
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The ui of the game is pretty crappy, The selection process is quite annoying, and so is the path-finding, which causes the your units to often flat out ignore the enemy. Fix this, and you have one hell of a game on your hands.
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mission 5: annoying as hell. 1. your not allowed to re-take planets at all so you MUST defend them all. 2. enemy troops go directly after transports so you need a massive perimeiter to stop them. 3. your home planet get attack by huge forces VERY OFTEN and so you need half your forces there. 4. you can't use your corvette for any real fights because if you lose it game over. 5. great game bro and i needed a challenge :P
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you need to be able to place in order what you build to be able to be built better, and you also need to be able to stop constructing something buildings on your planet. otherwise this game is pretty darn good. a good expansion to this would be to have ground battles seen and be able to set up defences on the ground for better protection against transports
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-_- this is kinda sad. in mission 4 ross was getting clobbered by the imperial forces so he sends about 5 dropships towards the fortress, and despite the 10 dropships (enemy) at the fort and the hundred undamaged guns the game is still won because we captured the fortress for half a second.... perhaps it should be capture and hold?
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tip for dropship charges: don't sit and leave troops at bas (except howitzers) charge enemy forces if you want to disable their dropships (and escorts) before they arrive, a fleet hovering over a planet usually only get 1-2 dropships before they start landing, but a fleet that attacks the squad directly usuaslly gets them all
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No ability to save kills the game. If i log off I have to start at mission 1 all over again. Worse: frequent shockwave crashes.
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It seems fun have noticed some serious problems with game play. ai is way to powerful at the second level it seems to out produce you no matter what you do, in addition to previously stated bugs i think if these issues can be fixed it will be a great flash rts
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I know it's because commander Raymond sends drop ship's to your base defend that base while you capture planets but they will do anything for those planet's.
That is why it is so hard
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Would be a pretty good game if the selection controls didn't double the time it takes to do pretty much everything. If I could I'd give it 2.5/5 but since I can't, I guess I'll give it a 3 =/
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This game shows a lot of promise. The selection/movement controls need a lot of work. Either enable the right click for movement or enable group assigning to the number keys.
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Solved level 5. The key is to strip your troops out of the two asteroids near your planet and place them in front of your fleet in massed formation, then build a few repair ships to help heal them. The rest of it you can figure out as you go. If people want more details, I can provide them via PM or on here...
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Am I the only one losing my mind trying to beat level 5? So many ways to fail, and I can't even pause the game to take stock and plan my moves properly. Choose 1: fast pace or many objectives. You can't have both. Also, how the @#$! do I beat level 5?
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To defend planets. Fan (135 degrees or so) your ships 2-3 planet diameters in front of the planet your protecting towards the enemy. This allows the first section to agro the enemy fighters. The second section to hit the freighters a bit before ignoring them and going into the fight, and the last section to destroy the freighters and almost focus solely on them. I like to keep heavy fighters in the back and weak fighters in the front to make sure freighters are always destroyed. It is better to attack in groups then in small (5 or so) squads (Think shock and awe). Remember that the weak fighters may be weak... but they are quickly built and do some damage in numbers. When I see a group coming to a planet of mine I like to go ahead and send them out to them. If they die... so what... the heavy fighters are what are going to win you the battles. Don't let them die needlessly. If you are having issues with a aspect/level of the game please post :)
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To beat level 6: Step 1: Build 3 troop carriers and send them to the 3 planets with a 1/3 of your original attack force. While they are sending, build a power plant and then a lab. Research Geology and Energy upgrades. Build intercepters/heavy fighters and fighters. Don't bother with defensive ones as they are too slow. Now when your transports take the 3 planets build a power station on them and then build a plant. Build a few fighters while upgrading power station again. By the time you build one mine or so you should be able to get purifying facilities. Switch to that and fusion centers as they get upgraded. Now keep sending the ships your original planet built out to defend the planets in 1/3's. When your resources start getting low on that planet start making fusions and purifying facilities. Be sure to upgrade society too to build towers for population for when transports get by and in mean time build a few bio domes.
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If you are reaching max... chances are you are still in the beginning of the game and are not attacking enough. You do not need the max troops this game provides to win any of these levels.