You have to get your hot air balloon as high as possible while avoiding all baddies during your flight. Also collect power-ups on your way as they will help you to get higher.
You control the route of your balloon by wind created by the propeller. The wind blows towards the balloon, so move the propeller under the balloon and it will go up, move propeller above the balloon and it will go down .. you can also move your balloon to sides. If you are unsure about controls, check in-game instructions. Controls: MOUSE - move the propeller LEFT MOUSE BUTTON - hold down to make the propeller work.
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M3nTo5
Dec. 14, 2007
- I meant the idea of movement, you can find it in a game on miniclip.com
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kris1027
Dec. 13, 2007
- LMAO @ the comment below mine. You can't steal an idea. By your logic DTD is stolen from the original tower defense game.
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M3nTo5
Dec. 13, 2007
- Idea is stolen
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illich
Dec. 13, 2007
- nope don't like it
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Ayre
Dec. 13, 2007
- I agree with Retrospek. The tiny little powerups are too hard to hit consistently with that tiny little basket (not to mention inherently inaccurate controls), /especially/ when you put a an enemy over every other powerup, forcing us to deal with a gynormous balloon as well. The collision detection noticably wonky... a bird can actually be half way into my balloon before I pop, but a UFO pops it on a single pixel. Also, not a problem per se, but bomb=fuel? I don't get the connection. For the longest time I thought they were obstacles until about the tenth time through when I ran through one because I knew I was about to die anyway. Three stars for the concept, an additional star for art - I actually like the cartoony style, and minus a half star for some flawed execution. Fix the problems well enough and I may well consider five stars.
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Juze
Dec. 13, 2007
- Nice. *3/5.*
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thistledown
Dec. 12, 2007
- Balloon Flight isn't graphically polished as I think it could be. Maybe simpler shapes (take an example from Tea Games) and more accurate hitboxes. It seems almost like, oh, I dunno... a reverse clone of Ball Revamped?
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DCPnoob
Dec. 12, 2007
- Boring 1/5
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Retrospek
Dec. 12, 2007
- Cool concept, needs some refinementon the collision detection. I hit the "baddies" with any part of my balloon and it pops, whereas I have to directly move over the powerups with the basket in order to grab them. Cool game, just needs some work.
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The_Corruptor
Dec. 12, 2007
- clean and fun, but the collision on the balloon isn't very good. I hit a lot of things without breaking, and then exploded when I barely touched something else. If there's health, make it more visible. If there isn't; make the collision cleaner
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