Play: Heist - A Thief's Nightmare

Adventure & RPG

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Heist - A Thief's Nightmare

Created by:

Hp-stamp-design_chat ozmafioso

Rating:

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2.9 (989 ratings)

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Published:

2008-04-28

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Description

Game summary:

Heist is a point n’ click adventure where you play as a thief determined to find & escape with money that is said to be hidden in an abandoned house. In this adventure you face many obstacles, while basically looking around for items to complete your mission. There are many ways to get yourself killed, and you will most likely figure this out the hard way. The games toughes…

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Instructions

It’s a Point n’ Click. Search for items to complete the task at hand.

For walkthrough, from in-game menu, click “help”, then click “download walkthrough”.

Best (see all)
avatar for Mystery155
Mystery155

Sep. 20, 2011

Under rating threshold (show) Who the hell locks thier kitchen cabinets?

+ - !

(7)

avatar for MardacarRomane
MardacarRomane

Dec. 04, 2010

Under rating threshold (show) "It's cover with spiderwebs. I'm not touhing that."You just broken into a house, you could be charged with vandalism if people find out. I would want to quickly get the treasure and get out. Even if it meant touching some spiderwebs.

+ - !

(17)

avatar for sneaky80215
sneaky80215

Nov. 25, 2008

Under rating threshold (show) 16. Each solution provides an alternate ending, so here are the possible endings: Ending 1 ($500,000) - Mouse 1, Snake 3, Bird 5 Ending 2 ($3,500,000) - Mouse 2, Snake 4, Bird 5 Ending 3 ($1,000,000) - Mouse 3, Snake 4, Bird 1

+ - !

(4)

avatar for sneaky80215
sneaky80215

Nov. 25, 2008

Under rating threshold (show) 13. While under the house, grab the coin, and click the opening on the far side. 14. Now, use your extension cord with the rusty pipe, then click "use" then click the tied cord, then click the hole in the floor. 15. After falling and completing the rock jumping sequence, now to solve the final puzzle, there are 3 possible solutions

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(4)

avatar for yarynochka
yarynochka

Oct. 27, 2010

Under rating threshold (show) You should have some kind of indicator for when "use" or an item is selected.

+ - !

(12)

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