Under rating threshold (hideshow)
Wow, didn't realise just how much I'd written until I had to split it up into three parts due to the 1000 character limit. As you can see, I have plenty to say about it because it IS very fun, but it could so easily be improved.
Under rating threshold (hideshow)
There should be upgrades for increased money earned from kills or increased money over time, and I'd like to see more than just the four same upgrades for each unit class. That said, I do very much enjoy having each unit with their own special ability, albeit used unwisely due to zero intelligence (if there's a paladin coming up (the guys immune to fear), why on earth can't dragons and beholders use their specials on the paladins instead of the first thing to come close to them?), so units should probably have some sort of priority for using specials on the strongest units, or any unit carrying treasure. Monsters should definitely be capable of attacking two or three units at a time too. Overall, it's a good, enjoyable time waster, but I can't shake the feeling that it just doesn't meet its potential. As I said, 3/5, but taking into account what I have said and hopefully updating it would boost that up to a 5/5 (especially removing that invincible priest glitch).
Under rating threshold (hideshow)
My spells seem to be doing nothing on monsters or enemies, even when fully upgraded, minus fear, and seriously, fix that damn invincible priest glitch. On another note, why can't we keep unlocked spells and units for hard modes? The hardest level in the entire game is the one where you've just unlocked skeletons, on hard mode, it really is. I wouldn't know about the game's music due to playing it on silent, but even with all these faults, it's not a bad game. Could also do with increased types of each unit; two seems disappointingly low, whereas only one more of each would be a hell of a lot better.
Under rating threshold (hideshow)
Minor spoiler alert.
It's a fun game, but it only gets a 3/5 for me. Firstly, the interface is very poor; took me a long time to figure out that you click the corner of a page to access other parts of the upgrade system (seriously, why do that?), dragging food is really annoying, especially for beasts and, when you've got every base unit and some upgrades, the screen is ludicrously crowded. On top of this, too many times has a unit become obsolete- rats are totally overshadowed by spiders, skeletons are totally overshadowed by ghosts, ghosts are totally overshadowed by beholders, which are totally overshadowed by dragons. In the end you only use spiders and dragons. It's ridiculous. Undead are way too few in number (6 for beasts, 4 for undead and 1 for monsters (although perhaps 2 for beholders) would be much better, including the population increase upgrade), and spiders should be more offensive but less defensive than rats, which would help balance the two out.
Under rating threshold (hideshow)
My monsters are merciful so they don't consume defeated enemies. That's pity, my lair could be much more prettier with few fresh skelotons ...
Under rating threshold (hideshow)
A good tip: Active the fear near the entrance, so the enemies run back and through the door. Especially useful in hard mode, since you can skip the whole wave and regenerate meanwhile.
Under rating threshold (hideshow)
When you win an achievement sometimes the message gets in the way of the field. Please fix it by making the message smaller maybe in the bottom or something like that
Under rating threshold (hideshow)
There is an annoying bug.. i sometimes healers get invincible, my monsters dont hit them anymore, so i cannot beat the level.
Under rating threshold (hideshow)
Wow very nice game, with light refinement could shape up very well, also there is a typo, it says "your rats have infacted..."
Under rating threshold (hideshow)
the walk through dungeon bug is fixed, however new bug: some priests turn invincible and never die, round never ends.
Under rating threshold (hideshow)
How do I get off the "Kreatures" upgrade page and onto a different upgrade page, like spells? If I go to level select then upgrades it goes straight back to "Kreatures", and I see no back button.
Under rating threshold (hideshow)
The game looks promising, but after i entered the mastering lab, when I get out it goes to the menu, and when i go to the lab again it goes straight to the mastering lab, I can't choose the other labs!
Under rating threshold (hideshow)
It is funny how everyone writes nonsense about game having no tutorial and no autospawn. There is tutorial in the very beginning of the game, and you can buy autospawn as upgrade. Five year old child could figure that out!
Under rating threshold (hideshow)
I think some hotkeys would be great. Dragging food and upgrade take the fun out of the game.
There is a typo for the ghost hint. "You can now summon Ghosts...can disturb yopur enemies..."
Other then that, great game, 5/5 for me! 5/5!
Under rating threshold (hideshow)
Great game. Nice to see a different solution to the "pay to play" games that have been floating around here as of late. I hope others take a cue from you. Well done 5/5
Under rating threshold (hideshow)
as most people in the comments are pointing out it has a "dungeon keeper" feel this is a game which sadly isnt in develpoment and was abandend many years ago i for one want to see it coming back as do a lot of older gamers who spent many hours laughing macnically as the watched heros get slaughterd
Under rating threshold (hideshow)
I like the art, and most of the gameplay, but the monster AI is terrible. If 3-4 enemies are attacking my monsters and I only have 2 of the five monsters attacking something is wrong with the game..
Under rating threshold (hideshow)
Good game with TONS of potential!! It would be nice to have more clearly defined "buttons", total star count on the menu screen (so we don`t have to go to the lab), and a way to more easily feed the creatures (shift click or something).
Under rating threshold (hideshow)
WOW there is a horrible bug with the dragons. I just had a priest solo my dungeon full of dragons simply by running underneath each dragon and slowly killing it while the dragon doesn't shoot back.
Under rating threshold (hideshow)
liked the game alot but there are no instructions and controls are a little floppy and overall i say a 3.8/5 as is but with a little improvement could see it being 5/5
Under rating threshold (hideshow)
I had 2 small warriors walk past all my monsters and steal 2 of my chest. nothing hurt them and my monsters didn't even try to stop them. this seems something like a gamebreaking glitch.
Under rating threshold (hideshow)
it needs a heck of a lot more instructions, i can figure stuff out fine but there will be a crud ton of people rateing you down cause they wont even beable to figure out how to start