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Shinosuke

Apr. 07, 2012

Under rating threshold (show) I keep getting invincible bad guy bugs. It's happening with a knight, paladin, and priest right now. They can kill my stuff but I can't kill them. I know it's not me because they've each killed multiple dragons / beholders by themselves and they've been sitting in spider dens for a few minutes now without ever getting hurt / poisoned.

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(5)

Dagbeyege

Oct. 15, 2013

Under rating threshold (show) very nice game you should add upgrades and auto feed and more levels it be very good

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(2)

Daos

Apr. 11, 2012

Under rating threshold (show) Priest are bugged at some lvles cant be killed even when they are at 0 hp pls fix this

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(5)

Urban_D3vilry

Jun. 01, 2016

Under rating threshold (show) I guess that's why you see higher leveled monsters the deeper you are in dungeons

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(2)

Dagbeyege

Oct. 15, 2013

Under rating threshold (show) i like how they run like girls

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(2)

werewolfdude

May. 06, 2012

Under rating threshold (show) Peasant as he walks back to his village: "Well I found a some treasure in a cave, but some monsters chased me out." Different Peasant: "What kind of monsters?" The first one "Rats..." Second one: "I know it stinks, but what chased you out?" First One: "I was literally chased out by rats..."

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(2)

Xorthos

Apr. 23, 2012

Under rating threshold (show) I've noticed a strange bug when using spiders. If I have a lot of food in a spider room, eventually when they've died a lot, a rat will appear in the middle of the room and no more spiders will spawn...even when I clear the room and try to rebuild it, the rat stays. It doesn't attack anything, just kinda sits there.

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(2)

Xorthos

Apr. 23, 2012

Under rating threshold (show) Just a side note: You can spam add food to rooms by just hitting 2 and hovering your icon over the room. Then just hit 2 over and over and it will add food to whatever room your mouse is over.

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(2)

Warbear

Apr. 22, 2012

Under rating threshold (show) Why can't I feed the adventurers to my monsters? Evil underground bosses have overhead costs to think of too!

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(2)

Makeitstop

Apr. 19, 2012

Under rating threshold (show) Stupid priests keep becoming immortal. Not even magic can kill them. The only options are to restart or let them take a chest.

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(2)

patryn40

Apr. 17, 2012

Under rating threshold (show) The fix did not correct the non-attacking creature bug. I still can not pass the unnamed level without the hero life bars disappearing. The heros are invunerable at this point and my creatures only attack them when I cast a spell, but only once. Please fix this bug.

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(2)

Ctugha

Apr. 16, 2012

Under rating threshold (show) My five level 7 spiders SHOULD be able to kill a priest! Been waiting for fifteen minutes for the game to end and no end on sight!

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(2)

Shinosuke

Apr. 14, 2012

Under rating threshold (show) Fun game, but I've let the last level run on fast for a few hours now. I've got around 4k gold and all spider / dragon nests fully upgraded (except food). I still have my three chests and there are 4 poisoned paladins and a poisoned priest happily chopping away without dying in separate nests. The invlunerablity bug has definitely not been fixed.

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(2)

BushidoDK

Apr. 14, 2012

Under rating threshold (show) It would be nice with a consistent indicator of what wave you are at.

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(2)

BushidoDK

Apr. 14, 2012

Under rating threshold (show) Aiming is decreased; when i "click-drop" a room it sometimes add the room to another location. HUD inteferance; when i try to make a room and there is something in the way like, an achivement banner or HUD keys (not yet in use) i am not allowed to proceed with my action Graphics needs a touchup BUT the music is epic IMO ****

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(2)

strategyfan

Apr. 13, 2012

Under rating threshold (show) To developer : When you select a nest (whatever the type), click on a room and on an other room just after without releasing the keyboard shortcut, you get two nests for the price of one. Sometimes also priests become invulnerable. You should fix these things. Other than that nice game, great potential 4/5.

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(2)

oibert

Apr. 13, 2012

Under rating threshold (show) Paladins is spelled without e

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(2)

DocAscii

Apr. 12, 2012

Under rating threshold (show) Hard Mode is saying "I love you", not the "sign of the horns". Thumb in please <3

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(2)

del471955

Apr. 12, 2012

Under rating threshold (show) reminds me a lot to dungeon defender, i love it

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(2)

GhostCheetah

Apr. 12, 2012

Under rating threshold (show) and fast forward doesnt work

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(2)

terorrfang

Apr. 11, 2012

Under rating threshold (show) How do I even still have treasure? I'm hiring and feeding my minions with money coming directly from my treasure chests the people are trying to steal. By the time someone actually does manage to nab one of the chests its probably going to be a nice empty paper weight.

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(2)

zsalmos

Apr. 11, 2012

Under rating threshold (show) I fond another bug! u can put the upgrades on and feed whith hotkeys, even whithout research otherwise really cool Also if im here: i think that the game would better whithout the 1v1 system

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(2)

superdave9000

Apr. 11, 2012

Under rating threshold (show) very glitchy still. Needs a better targeting system so it recognizes when I'm trying to put something in one of the dungeon spots instead of having to click in 20 different spots around the area to get it to finally register.

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(2)

Ob3ron

Apr. 11, 2012

Under rating threshold (show) Concept is really nice, graphically is not so nice, but is just my taste. Little bit buggy interaction, clicking seems not to work properly serveral times, book lab is really a mess. 3/5

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(2)

Kinchou

Apr. 11, 2012

Under rating threshold (show) Oh my... I see treasure chests hovering over my dungeon...

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(2)

RatherHomely

Apr. 09, 2012

Under rating threshold (show) Ran across a bug. On the last wave in the crypt level, the boss just kind of... left. He hadn't run out of morale, he didn't have a treasure chest, he just kinda walked out.

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(2)

throckmeisterz

Apr. 08, 2012

Under rating threshold (show) i think this is a game i want to like a lot more than i actually do...perhaps i'd be impressed if this was a beta test, but there are too many glitches and too many balance issues to be a great game; spells are basically useless, monsters cost too much to use exclusively, and in order to buy all the monster and undead upgrades, you have to play the game far longer than its novelty lasts. 3/5

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(2)

FatCatAttack

Apr. 08, 2012

Under rating threshold (show) I expected a game with this graphic style to be super-gib level bloody, but I was surprised when there was barely any. No complaint from me, a lot of blood with no purpose tends to take away from the fact it is a game. On a side note, that fact that you can pretty much pour all your upgrades into one unit to win each mission takes away from the game and makes it less a strategy and more of a grindfest.

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(2)

hoodiecrow

Apr. 08, 2012

Under rating threshold (show) Yeah, "Thrownroom" ... xD Sheesh. Guys, get a real translator, not someone who had a B in high school English.

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(2)

wrobell

Apr. 08, 2012

Under rating threshold (show) Not sure if it's intended or a bug, but you can scare heroes off the map with ghost's special if positioned next to entrance. They don't come back. Works on bosses.

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(2)

PJ6211

Apr. 08, 2012

Under rating threshold (show) "Thrownroom"

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(2)

albinocaveslug

Apr. 08, 2012

Under rating threshold (show) Invincible enemies suck. If you somehow manage to scroll off the dungeon, good luck finding it again. Good concept, buggy execution.

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(2)

BoneyBoy

Apr. 08, 2012

Under rating threshold (show) @Danruk Later levels I agree, but the first 6 or so levels I did on hard with 3 stars on my first attempt. They are certainly possible, just remember, quantity not quality when you spend your money at the beginning.

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(2)

Wormeh

Apr. 08, 2012

Under rating threshold (show) Upgrades DO work, but you have to upgrade the nests in the game in order to have an effect (they upgrades cost stuff).

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(2)

ttotheatothstey

Apr. 07, 2012

Under rating threshold (show) click on the fist to start

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(2)

terrop

Apr. 07, 2012

Under rating threshold (show) how do you start the game 100 percent loaded what do you press???

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(2)

GladesGale

Apr. 07, 2012

Under rating threshold (show) Good game, kinda like villainous (achievements and a bit of game play) combined with Dungeon Empire (the rooms and such - I think it's called dungeon empire, it was the one that needed unity). The only suggestion I would like to give (that I can think of right now) is to add a way to see what you need rank you an achievement you have; for example, Spider friendly - you get it by having 5(?) spiders maxed, then 10 and I haven't gotten to the 3rd one yet, but I think it's either 25/50. Anyways I'm suggestion this because, during game play, you're not going pay too much attention to the achievements notifications that pop up, I put 2 and 2 together, and may miss out on how to get them.

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(2)

Your_Enemy

Apr. 07, 2012

Under rating threshold (show) My monsters are merciful so they don't consume defeated enemies. That's pity, my lair could be much more prettier with few fresh skelotons ...

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(2)

Barragor

Nov. 20, 2012

Under rating threshold (show) The game is good, though the early units are useless in the end and the good ones are too expensive.

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(2)

Dustwing

Nov. 18, 2012

Under rating threshold (show) I really want to like this game, but I feel like the beginning levels at least are a little too difficult, buggy, and the UI is often getting in my way.

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(2)

Gabe2

Apr. 08, 2012

Under rating threshold (show) If you use your fear spell on the enterance as the foes are entering, they will leave the dungeon and not come back.

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(4)

drakilian

Apr. 07, 2012

Under rating threshold (show) love the game, my only request is that you make the fast forward faster

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(4)

Trilobyte

Dec. 14, 2012

Under rating threshold (show) I love the game when it works, but I've spent about 3 hours today having to replay levels I won because some wizard is unable to be killed. Please for the love of God fix this.

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(5)

hoihoi661

Apr. 15, 2012

Under rating threshold (show) Putting 2 loading bars in probably makes them load faster *trollface*

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(3)

Pedrolafalc

Apr. 13, 2012

Under rating threshold (show) Please.... The "fast forward" button should REALLY make things go faster. I can't see any difference. Great game though, 4/5

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(3)

Questiondog

Apr. 10, 2012

Under rating threshold (show) bug report. I had a priest become unkillable on the level that unlocks dragons

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(3)

Akatash

Apr. 06, 2012

Under rating threshold (show) classic "Dungeon Keeper" remake, I like it :-)

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(3)

Bond99

Jun. 19, 2012

Under rating threshold (show) I keep getting a bugged enemy just walking through all my defences, grabbing a chest and walking off, spells, dont affect him and he ignores all the mobs, this bug is really annoying as you have to replay the level to get the upgrade stars. This and other minor issues have made this a 4/5 game instead of 5/5. They keybindings are awkward, why use F1+ when you have QWERTY unused? The F keys are bound to things in certain browsers by default, and getting a pop up everytime i want to upgrade a nest hinders playing.

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(3)

Wyrd42

Nov. 13, 2012

Under rating threshold (show) Glitch: If you have a healing spell readied whenever a message pops up, such as "wave 3/5", the game will often let you cast it twice in a row. The cursor will turn red, but remain as the healing icon.

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(1)

Beast1mode2

Nov. 04, 2012

Under rating threshold (show) great game

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(1)

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