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seriously !!!! each update add another bugs... i'm bored with this game. idea was cool but it's really too buggy. @ Paarak Can't you test a litlle your game by yourself before ??? have you even try to play your game as it is now... even building a basic lair has become a pain in the ass² . probably hard but still : 1/5
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Finally hint for using the Scare spell, do NOT use it as a defensive measure if heroes get too close to your gold, at that point it's already too late, you scare them back but most likely what didn't stop them earlier still isn't going to stop them. Cast the spell right next to the entrance as soon as a new wave of heroes comes through, you'll scare them right out of the dungeon. You can fire off a scare spell about once for every 2 groups of heroes that comes in, obviously doesn't work against paladiens (sic). Also there are a couple maps where the first room is very close to the stairs and a straight shot, put ghosts there with their scare ability maxed you'll get a similar effect, scares them right out of the dungeon without having to knock their HP down.
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Nice game, did manage to zip through it, later levels got increasingly more tough. Some issues I didn't like were that the automation of "hiring" monsters was way too pricey of a star cost, all so I don't need to click a button? I'm sorry that should be a given feature. Also if you're going to restrict monsters to one per area, you need to make them significantly more tougher, like take out lower tiered "heroes" in one shot type tough, considering only one attacks at a time and the rest walk through. Also money production is a bit low for the game, no way to increase that? Also a couple bugs I noticed, is that occasionally some heroes would walk right through monster dens without being attacked, even when there weren't any engagements going on, so they walk through, grab a chest and walk right out... this rarely happened but because it still did.
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*Most Efficient Use of 'Fear' Spell* --> As soon as the 'boss' enters the combat (or large armies if you prefer), use the 'fear' spell immediately, they will run straight out the door, no need to actually harm them :)
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lol this will sound stupid but in the lab i cliked on the creatures and now i cant get off that book i cant see a button
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This game is fun but a little something need to be debuged because the upgrades are made irrelevant. If you use the hotkeys you'll be able to upgrade spawners without paying the stars. :P
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I hate the new interface. Half of my clicks are ignored. Other times, it will even place the thing but I'm still holding it. Or not. It seems capricious and, of course, it gets the most flaky when the pressure is on.
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i like the game concept and enjoy the game play but I dislike that you changed the drag and drop to keyboard and click, I feel like the player should have a choice of controls! Also how are we supposed to defeat the hard modes without the upgrades we bought? Love the graphics and battle style all in all good game.
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Some times (mostly at end levels) monks became "untargetable" with 0 health. They just wander around, attack my pets and dont leave. To finish missions i have to sell all my rooms so those monks would take chests and leave. No other way to kill them.
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Sir there seems to be a path completely unguarded should we go down that one? I can also see the treasure at the end sir!!! And another door to the surface wow. Shuold we go? Captain: No go in a straight line down the hall full of monsters if they tickle you run back to the door and wait for me!
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My game is bugged on the "Underfoot" map one of the mobs just go right pass all my monsters and takes teh cheast i can't get a 3 star becouse i can't kill him he is untargetable.
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I like this game alot! I am waiting for Chapter 3 to come out. Please add more Monsters like Witches or golems. Just a suggestion, maybe witches could attack enemy from adjacent rooms but will be very vulnerable if heroes come in their lair.
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I really like this. Its fun but: The achievement announcements during gameplay is super annoying. Blocking ones view and does not have a way to get rid of them as far as i can tell (perhaps the more clearly defined buttons are in play here too?)
Also it would be cool to be able to zoom out more and still actually see whats going on on the screen.
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If the problem with the enemies who walk through and dont get attacked was fixed i woud rate 5/5. Unfortunately until then 3/5.
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There are bugs, horrible ones too, just not the ones you're mentioning WLBjork. The main bugs are the invincible enemies or sleeping monsters. Priests that can literally solo your entire dungeon simply because the only thing that hits them is your fire spell, which they can outheal with no problem whatsoever even when maxed.
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the "Corridors" level is glitched, a priest walks through and attacks all my minions but none of my minions attack back making it impossible to beat.
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seriously that's got to be one of the worst bugs in the history of tower defense bugs... a unit that just heals itself endlessly refusing to die and unable to advance, so you can spend forever staring at that one invincible priest doing nothing or you can demolish all your defenses to let him through and end the frigging game.
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Invincible priest bug is still at large :(. That one priest just solos all my dungeons at the end, stopping me from getting 3 stars !@#$
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ok thats stopet they want the treacher hide what inside hem and pot the chest back they well see thers nothing and go back home
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When you win an achievement sometimes the message gets in the way of the field. Please fix it by making the message smaller maybe in the bottom or something like that
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There is an annoying bug.. i sometimes healers get invincible, my monsters dont hit them anymore, so i cannot beat the level.
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Wow very nice game, with light refinement could shape up very well, also there is a typo, it says "your rats have infacted..."
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the walk through dungeon bug is fixed, however new bug: some priests turn invincible and never die, round never ends.
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as most people in the comments are pointing out it has a "dungeon keeper" feel this is a game which sadly isnt in develpoment and was abandend many years ago i for one want to see it coming back as do a lot of older gamers who spent many hours laughing macnically as the watched heros get slaughterd
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it needs a heck of a lot more instructions, i can figure stuff out fine but there will be a crud ton of people rateing you down cause they wont even beable to figure out how to start
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I had 2 small warriors walk past all my monsters and steal 2 of my chest. nothing hurt them and my monsters didn't even try to stop them. this seems something like a gamebreaking glitch.