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Comments for Thats my dungeon!

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MikeSF

Apr. 12, 2012

Under rating threshold (show) Also there is a bit of an exploit with the spells, in that if you click a spell and have it read when a hint/tip comes up you can cast that spell an unlimited amount of times, also you can do a similar thing by having a spell ready, and clicking the buttons at the top of the screen you cast the spell but the icon doesn't go away and you can keep casting it, easy way to get those spell casting achievements.

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(0)

MikeSF

Apr. 12, 2012

Under rating threshold (show) Nice game, did manage to zip through it, later levels got increasingly more tough. Some issues I didn't like were that the automation of "hiring" monsters was way too pricey of a star cost, all so I don't need to click a button? I'm sorry that should be a given feature. Also if you're going to restrict monsters to one per area, you need to make them significantly more tougher, like take out lower tiered "heroes" in one shot type tough, considering only one attacks at a time and the rest walk through. Also money production is a bit low for the game, no way to increase that? Also a couple bugs I noticed, is that occasionally some heroes would walk right through monster dens without being attacked, even when there weren't any engagements going on, so they walk through, grab a chest and walk right out... this rarely happened but because it still did.

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(1)

casimodo

Apr. 12, 2012

Under rating threshold (show) 4/5 changed to 5/5 after the updates :) I find the gameplay more user-friendly; gratz for the game!!

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(-1)

del471955

Apr. 12, 2012

Under rating threshold (show) reminds me a lot to dungeon defender, i love it

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(2)

GhostCheetah

Apr. 12, 2012

Under rating threshold (show) and fast forward doesnt work

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(2)

GhostCheetah

Apr. 12, 2012

Under rating threshold (show) sometimes creatures dont attack. a priest managed to kill my maxed dragon by this. another thing (no bug). a single enemy cant leave a room with 5 rats/spiders, because they are reproduced fast enough. that slows the game a lot.

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(153)

CoolColJ

Apr. 12, 2012

Under rating threshold (show) Game is not responsive to commands sometimes...

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(5)

CoolColJ

Apr. 12, 2012

Under rating threshold (show) Shades of Dungeon keeper

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(0)

terorrfang

Apr. 11, 2012

Under rating threshold (show) How do I even still have treasure? I'm hiring and feeding my minions with money coming directly from my treasure chests the people are trying to steal. By the time someone actually does manage to nab one of the chests its probably going to be a nice empty paper weight.

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(2)

HumanDecoy

Apr. 11, 2012

Under rating threshold (show)

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(-11)

jdtdragon

Apr. 11, 2012

Under rating threshold (show) *Most Efficient Use of 'Fear' Spell* --> As soon as the 'boss' enters the combat (or large armies if you prefer), use the 'fear' spell immediately, they will run straight out the door, no need to actually harm them :)

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(1)

gliderh

Apr. 11, 2012

Under rating threshold (show) dam wizard having unlimited life. I left my computer for 2 hours. and he is still alive, dragon and ghost just don't kill like they used too.

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(7)

Mayhem7

Apr. 11, 2012

Under rating threshold (show) Really fun, maybe so simple grahpics but very fun.

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(-1)

zsalmos

Apr. 11, 2012

Under rating threshold (show) I fond another bug! u can put the upgrades on and feed whith hotkeys, even whithout research otherwise really cool Also if im here: i think that the game would better whithout the 1v1 system

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(2)

PHDEarthworm

Apr. 11, 2012

Under rating threshold (show) Sometimes some heroes wont die. Or monsters wont attack a particular hero but the hero will attack the monsters.

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(1)

superdave9000

Apr. 11, 2012

Under rating threshold (show) very glitchy still. Needs a better targeting system so it recognizes when I'm trying to put something in one of the dungeon spots instead of having to click in 20 different spots around the area to get it to finally register.

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(2)

BowWow200

Apr. 11, 2012

Under rating threshold (show) It's pretty good, but in order to be great it needs a lot of work. If you listen to some of the feedback you're getting, you could have a really high-rated game. I won't go through the bugs that people have already mentioned, but I will say that the interface needs a complete overhaul - sorry to say but it's ugly and confusing. In general it's all a bit of a mess. Good job so far though, hope that you continue to improve it.

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(3)

Ob3ron

Apr. 11, 2012

Under rating threshold (show) Concept is really nice, graphically is not so nice, but is just my taste. Little bit buggy interaction, clicking seems not to work properly serveral times, book lab is really a mess. 3/5

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(2)

Daos

Apr. 11, 2012

Under rating threshold (show) Priest are bugged at some lvles cant be killed even when they are at 0 hp pls fix this

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(5)

Kinchou

Apr. 11, 2012

Under rating threshold (show) Oh my... I see treasure chests hovering over my dungeon...

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(2)

picotheking

Apr. 11, 2012

Under rating threshold (show) lol this will sound stupid but in the lab i cliked on the creatures and now i cant get off that book i cant see a button

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(1)

Zombinator

Apr. 11, 2012

Under rating threshold (show) Monsters are totally useless. One monster, no matter how much damage it does, is utterly and completely ineffective against a wave of enemies. So, there's that....

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(0)

Jebbado

Apr. 11, 2012

Under rating threshold (show) There are three major bugs that need to be fixed that would make this game greater. First, monsters and upgrades are enabled with the hotkeys even if you can't see them. Sometimes, you go on the negatives in gold because some abilities trigger twice by themselves. When your gold is zero or less because of the last bug, you can't cast spells, because you don't have enough gold even if they are not supposed to cost anything. Please plus this so developper can see it. :)

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(4)

Jebbado

Apr. 10, 2012

Under rating threshold (show) This game is fun but a little something need to be debuged because the upgrades are made irrelevant. If you use the hotkeys you'll be able to upgrade spawners without paying the stars. :P

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(1)

boomknight

Apr. 10, 2012

Under rating threshold (show) "You come into my home kill all my pets then steal my gold? and i can not kill any of you?" selfish ass holes

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(1)

Raziel_Blaze

Apr. 10, 2012

Under rating threshold (show) I appreciate the game idea. It is a well thought out concept and I like the game play. Besides the obvious invincible priest bug, I have a reoccurring issue where some of the nest (spiders in particular ) will stop spawning and be replaced with a single rat that does not attack and sits there. Even if I clear it out and rebuild it it stays this rat.

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(0)

skato2000

Apr. 10, 2012

Under rating threshold (show)

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(-5)

punksush1

Apr. 10, 2012

Under rating threshold (show) @Subterfuge: well at least you can grind as many stars as you want, and fully upgrade all masteries of a specific animal group. In this way you can easily beat hardcore mode.

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(0)

punksush1

Apr. 10, 2012

Under rating threshold (show) @Tiama: I have the same problem. It seems the developer "fixed" a bunch of stuff no one cared about and ignored the bugs that really break the game.

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(0)

Zag24

Apr. 10, 2012

Under rating threshold (show) I hate the new interface. Half of my clicks are ignored. Other times, it will even place the thing but I'm still holding it. Or not. It seems capricious and, of course, it gets the most flaky when the pressure is on.

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(1)

RoseM4

Apr. 10, 2012

Under rating threshold (show) i like the game concept and enjoy the game play but I dislike that you changed the drag and drop to keyboard and click, I feel like the player should have a choice of controls! Also how are we supposed to defeat the hard modes without the upgrades we bought? Love the graphics and battle style all in all good game.

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(1)

Subterfuge

Apr. 10, 2012

Under rating threshold (show) Game is almost solid. If we could redo prior levels with our current arsenal (IE: Skeletons on the 1st level) and had the ability to upgrade our spells (fireball, healing) it would be ALOT better game. Too difficult to get 3 star levels. 3/5.

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(-1)

Tiama

Apr. 10, 2012

Under rating threshold (show) Some times (mostly at end levels) monks became "untargetable" with 0 health. They just wander around, attack my pets and dont leave. To finish missions i have to sell all my rooms so those monks would take chests and leave. No other way to kill them.

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(1)

yavuz

Apr. 10, 2012

Under rating threshold (show) i respect that monster. a real man fights to protect his home and family. i would fight for him against these filthy humans.

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(0)

Brobin

Apr. 10, 2012

Under rating threshold (show) hot keys addition has required double clicking to drag & drop. huge fail.

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(0)

slonrg

Apr. 10, 2012

Under rating threshold (show)

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(-5)

13lackscaro2

Apr. 10, 2012

Under rating threshold (show) Sir there seems to be a path completely unguarded should we go down that one? I can also see the treasure at the end sir!!! And another door to the surface wow. Shuold we go? Captain: No go in a straight line down the hall full of monsters if they tickle you run back to the door and wait for me!

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(1)

Ueker

Apr. 10, 2012

Under rating threshold (show) english/german o.o german flashgame??? YEHAAAA Danke :)

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(2)

lejon222

Apr. 10, 2012

Under rating threshold (show) My game is bugged on the "Underfoot" map one of the mobs just go right pass all my monsters and takes teh cheast i can't get a 3 star becouse i can't kill him he is untargetable.

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(1)

alterionz

Apr. 10, 2012

Under rating threshold (show) i give it 3/5, kinda original idea of defend game but have too much bug and bad designed system, monster AI need some improvement though, sometimes they stalling around even when enemy around

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(-2)

LordValerian

Apr. 10, 2012

Under rating threshold (show) I like this game alot! I am waiting for Chapter 3 to come out. Please add more Monsters like Witches or golems. Just a suggestion, maybe witches could attack enemy from adjacent rooms but will be very vulnerable if heroes come in their lair.

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(1)

Karyuudan

Apr. 10, 2012

Under rating threshold (show) Game is cool but is there way to many glitchs. 2/5

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(-1)

Gigathorn

Apr. 10, 2012

Under rating threshold (show) great game but very buggy, i don't know how many time i need to quit because some heroes became invincible (with hp=0). The only way i found to win when the bug occured was to use dragon in every slot to pull back the last paladin.

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(3)

youcantkillheros

Apr. 10, 2012

Under rating threshold (show) When I restarted the level my chest started carrying THEMSELVES out of the dungeon. Kind of puts you at a disadvantage...

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(7)

Questiondog

Apr. 10, 2012

Under rating threshold (show) it seems your upodate to targeting ghas made bugs.

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(1)

Questiondog

Apr. 10, 2012

Under rating threshold (show) bug report. I had a priest become unkillable on the level that unlocks dragons

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(3)

darkjaja

Apr. 10, 2012

Under rating threshold (show) spell level is bugged

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(2)

Cyborg2587410

Apr. 09, 2012

Under rating threshold (show) does anyone know where the MUTE button is

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(0)

patryn40

Apr. 09, 2012

Under rating threshold (show) Unfortunately, the invincible healing mage has stopped me from defeating the unnamed level as well. It’s the second level that you have dragons. Also, the dragons do not seem to catch all of the heroes who enter their lairs. I have had a few heroes saunter out with a chest, while the dragon ignored him. If these bugs could be fixed, this would be a note-worthy game.

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(5)

rahuore

Apr. 09, 2012

Under rating threshold (show) if you cast the fear spell as soon as the heros enter the dungeon, it works as a ''onehit'' spell. is this intended? seems overpowered

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(3)

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