Comments for Thats my dungeon!

avatar for 4gotmypassword
4gotmypassword

Apr. 7, 2012

Under rating threshold (show) Wow, didn't realise just how much I'd written until I had to split it up into three parts due to the 1000 character limit. As you can see, I have plenty to say about it because it IS very fun, but it could so easily be improved.

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(1)

avatar for 4gotmypassword
4gotmypassword

Apr. 7, 2012

Under rating threshold (show) There should be upgrades for increased money earned from kills or increased money over time, and I'd like to see more than just the four same upgrades for each unit class. That said, I do very much enjoy having each unit with their own special ability, albeit used unwisely due to zero intelligence (if there's a paladin coming up (the guys immune to fear), why on earth can't dragons and beholders use their specials on the paladins instead of the first thing to come close to them?), so units should probably have some sort of priority for using specials on the strongest units, or any unit carrying treasure. Monsters should definitely be capable of attacking two or three units at a time too. Overall, it's a good, enjoyable time waster, but I can't shake the feeling that it just doesn't meet its potential. As I said, 3/5, but taking into account what I have said and hopefully updating it would boost that up to a 5/5 (especially removing that invincible priest glitch).

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(8)

avatar for 4gotmypassword
4gotmypassword

Apr. 7, 2012

Under rating threshold (show) My spells seem to be doing nothing on monsters or enemies, even when fully upgraded, minus fear, and seriously, fix that damn invincible priest glitch. On another note, why can't we keep unlocked spells and units for hard modes? The hardest level in the entire game is the one where you've just unlocked skeletons, on hard mode, it really is. I wouldn't know about the game's music due to playing it on silent, but even with all these faults, it's not a bad game. Could also do with increased types of each unit; two seems disappointingly low, whereas only one more of each would be a hell of a lot better.

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(1)

avatar for 4gotmypassword
4gotmypassword

Apr. 7, 2012

Under rating threshold (show) Minor spoiler alert. It's a fun game, but it only gets a 3/5 for me. Firstly, the interface is very poor; took me a long time to figure out that you click the corner of a page to access other parts of the upgrade system (seriously, why do that?), dragging food is really annoying, especially for beasts and, when you've got every base unit and some upgrades, the screen is ludicrously crowded. On top of this, too many times has a unit become obsolete- rats are totally overshadowed by spiders, skeletons are totally overshadowed by ghosts, ghosts are totally overshadowed by beholders, which are totally overshadowed by dragons. In the end you only use spiders and dragons. It's ridiculous. Undead are way too few in number (6 for beasts, 4 for undead and 1 for monsters (although perhaps 2 for beholders) would be much better, including the population increase upgrade), and spiders should be more offensive but less defensive than rats, which would help balance the two out.

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(0)

avatar for Your_Enemy
Your_Enemy

Apr. 7, 2012

Under rating threshold (show) My monsters are merciful so they don't consume defeated enemies. That's pity, my lair could be much more prettier with few fresh skelotons ...

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(2)

avatar for DarkCloud
DarkCloud

Apr. 7, 2012

Under rating threshold (show) A good tip: Active the fear near the entrance, so the enemies run back and through the door. Especially useful in hard mode, since you can skip the whole wave and regenerate meanwhile.

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(0)

avatar for jinxal
jinxal

Apr. 7, 2012

Under rating threshold (show) on the level "Confusion" the last priest is immortal (start level 2 times, the same bug both times)

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(0)

avatar for TheRenegadeRebel
TheRenegadeRebel

Apr. 7, 2012

Under rating threshold (show) Could use a speed adjustment option to speed up the game.

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(0)

avatar for Niamph
Niamph

Apr. 7, 2012

Under rating threshold (show) Very Nice game. But only 2/5 because there is no mute Button and the interface should have clearly visible buttons.

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(0)

avatar for goldcitrom
goldcitrom

Apr. 7, 2012

Under rating threshold (show) Arrrgs, needs autospawn function.

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(1)

avatar for Abadia67
Abadia67

Apr. 7, 2012

Under rating threshold (show) When you win an achievement sometimes the message gets in the way of the field. Please fix it by making the message smaller maybe in the bottom or something like that

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(2)

avatar for Starchaser22
Starchaser22

Apr. 7, 2012

Under rating threshold (show) Ok, I played the level "Confusion" twice and each time a priest became invincible. Fix that bug please!

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(1)

avatar for TigerJey
TigerJey

Apr. 7, 2012

Under rating threshold (show) There is an annoying bug.. i sometimes healers get invincible, my monsters dont hit them anymore, so i cannot beat the level.

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(1)

avatar for crazychinchilla
crazychinchilla

Apr. 7, 2012

Under rating threshold (show) Wow very nice game, with light refinement could shape up very well, also there is a typo, it says "your rats have infacted..."

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(1)

avatar for wads
wads

Apr. 7, 2012

Under rating threshold (show) the walk through dungeon bug is fixed, however new bug: some priests turn invincible and never die, round never ends.

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(1)

avatar for molokot
molokot

Apr. 7, 2012

Under rating threshold (show) cant find mute button !!!!!!!!

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(-1)

avatar for cruzo
cruzo

Apr. 7, 2012

Under rating threshold (show)

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(-6)

avatar for everleza
everleza

Apr. 7, 2012

Under rating threshold (show) need an upgrade for money !

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(1)

avatar for Boytionc
Boytionc

Apr. 7, 2012

Under rating threshold (show) German game developers are very original in their drawing lol

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(0)

avatar for 4gotmypassword
4gotmypassword

Apr. 7, 2012

Under rating threshold (show) How do I get off the "Kreatures" upgrade page and onto a different upgrade page, like spells? If I go to level select then upgrades it goes straight back to "Kreatures", and I see no back button.

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(0)

avatar for xingji
xingji

Apr. 7, 2012

Under rating threshold (show) it's as if the hero has turned invincible, spells don't damage it either

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(2)

avatar for xingji
xingji

Apr. 7, 2012

Under rating threshold (show) There's a bug whereby the monsters just don't fight back...not just the dragons

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(2)

avatar for DaRk_f0x
DaRk_f0x

Apr. 7, 2012

Under rating threshold (show) Nevermind i figured it out how it works, just keep going backwards on the pages...

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(0)

avatar for DaRk_f0x
DaRk_f0x

Apr. 7, 2012

Under rating threshold (show)

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(-3)

avatar for Swiftblood8
Swiftblood8

Apr. 7, 2012

Under rating threshold (show) i keep getting invincible priests

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(0)

avatar for Sierra112
Sierra112

Apr. 7, 2012

Under rating threshold (show) This Mochi score thingy is annoying as hell...

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(1)

avatar for Pferdehintern
Pferdehintern

Apr. 7, 2012

Under rating threshold (show) German has a lot of spelling mistakes, please correct them!

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(1)

avatar for Mngwa
Mngwa

Apr. 7, 2012

Under rating threshold (show) It is funny how everyone writes nonsense about game having no tutorial and no autospawn. There is tutorial in the very beginning of the game, and you can buy autospawn as upgrade. Five year old child could figure that out!

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(21)

avatar for Waylum
Waylum

Apr. 7, 2012

Under rating threshold (show) I think some hotkeys would be great. Dragging food and upgrade take the fun out of the game. There is a typo for the ghost hint. "You can now summon Ghosts...can disturb yopur enemies..." Other then that, great game, 5/5 for me! 5/5!

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(229)

avatar for bonvivantone
bonvivantone

Apr. 7, 2012

Under rating threshold (show) Great game. Nice to see a different solution to the "pay to play" games that have been floating around here as of late. I hope others take a cue from you. Well done 5/5

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(177)

avatar for bookworm291
bookworm291

Apr. 7, 2012

Under rating threshold (show) as most people in the comments are pointing out it has a "dungeon keeper" feel this is a game which sadly isnt in develpoment and was abandend many years ago i for one want to see it coming back as do a lot of older gamers who spent many hours laughing macnically as the watched heros get slaughterd

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(2)

avatar for taijutsu
taijutsu

Apr. 7, 2012

Under rating threshold (show) I like the art, and most of the gameplay, but the monster AI is terrible. If 3-4 enemies are attacking my monsters and I only have 2 of the five monsters attacking something is wrong with the game..

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(0)

avatar for Darvious
Darvious

Apr. 6, 2012

Under rating threshold (show) PLEASE make the 'fast forward' button speed the game up more!!

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(0)

avatar for lulo_spawn
lulo_spawn

Apr. 6, 2012

Under rating threshold (show) I wish Mochi Media goes to Internet Hell soon enough. I 4/5 it instead of 5/5 it because of Mochi-ass Media

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(-1)

avatar for Dralox
Dralox

Apr. 6, 2012

Under rating threshold (show) Nice Game, needs a little work but well worth playing. Hope you make more games and improve them where its needed.

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(-1)

avatar for jesterofchoas
jesterofchoas

Apr. 6, 2012

Under rating threshold (show) Good game with TONS of potential!! It would be nice to have more clearly defined "buttons", total star count on the menu screen (so we don`t have to go to the lab), and a way to more easily feed the creatures (shift click or something).

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(308)

avatar for Akatash
Akatash

Apr. 6, 2012

Under rating threshold (show) classic "Dungeon Keeper" remake, I like it :-)

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(3)

avatar for RedeemedWahrior
RedeemedWahrior

Apr. 6, 2012

Under rating threshold (show) WOW there is a horrible bug with the dragons. I just had a priest solo my dungeon full of dragons simply by running underneath each dragon and slowly killing it while the dragon doesn't shoot back.

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(3)

avatar for sadjkl
sadjkl

Apr. 6, 2012

Under rating threshold (show) "your rats infacted..." typo?

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(-1)

avatar for BoneyBoy
BoneyBoy

Apr. 6, 2012

Under rating threshold (show) Please stop asking me to submit a score to mochi every level.

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(90)

avatar for jammas219
jammas219

Apr. 6, 2012

Under rating threshold (show) liked the game alot but there are no instructions and controls are a little floppy and overall i say a 3.8/5 as is but with a little improvement could see it being 5/5

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(-1)

avatar for newjerseyplayer
newjerseyplayer

Apr. 6, 2012

Under rating threshold (show) That's my dungeon!! GET OUT GET OUT GET OUT!!!!!!!!!

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(76)

avatar for ashnjack
ashnjack

Apr. 6, 2012

Under rating threshold (show) I had 2 small warriors walk past all my monsters and steal 2 of my chest. nothing hurt them and my monsters didn't even try to stop them. this seems something like a gamebreaking glitch.

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(2)

avatar for leonardord
leonardord

Apr. 6, 2012

Under rating threshold (show) persant vs rat = rat winz? LOL

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(0)

avatar for Eonzeon
Eonzeon

Apr. 6, 2012

Under rating threshold (show) definately has potential, yes there could be some improvements but i still think its great :) 5/5

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(55)

avatar for Weegee_pug
Weegee_pug

Apr. 6, 2012

Under rating threshold (show) This game is really well done

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(3)

avatar for zedorec
zedorec

Apr. 6, 2012

Under rating threshold (show) im a wee bit drunk but still wth, cant figure out how to start the game

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(0)

avatar for thamior1986
thamior1986

Apr. 6, 2012

Under rating threshold (show)

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(-6)

avatar for ultimatejosher
ultimatejosher

Apr. 6, 2012

Under rating threshold (show) it needs a heck of a lot more instructions, i can figure stuff out fine but there will be a crud ton of people rateing you down cause they wont even beable to figure out how to start

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(4)

avatar for wattro
wattro

Apr. 6, 2012

Under rating threshold (show) not bad, but overall everything has a bit of a sluggish/bulky feeling.

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(2)

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