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I know the balance would be a bit off, but seriously when you unlock something it should stay unlocked so I don't go from being the master of dragons to still learning about undead just to get some extra stars. Crypt is amazingly difficult on hard, and no mix of abilities is helping at all.
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Great game xD
Really want to see part 2 or something like that with more monsters , spells , masterys etc.
Also , Imo masterys should be passives :S
And what about classes/branches like anthromonancer , necromancer , overlord etc.
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Also there is a bit of an exploit with the spells, in that if you click a spell and have it read when a hint/tip comes up you can cast that spell an unlimited amount of times, also you can do a similar thing by having a spell ready, and clicking the buttons at the top of the screen you cast the spell but the icon doesn't go away and you can keep casting it, easy way to get those spell casting achievements.
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Monsters are totally useless. One monster, no matter how much damage it does, is utterly and completely ineffective against a wave of enemies. So, there's that....
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I appreciate the game idea. It is a well thought out concept and I like the game play. Besides the obvious invincible priest bug, I have a reoccurring issue where some of the nest (spiders in particular ) will stop spawning and be replaced with a single rat that does not attack and sits there. Even if I clear it out and rebuild it it stays this rat.
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@Subterfuge: well at least you can grind as many stars as you want, and fully upgrade all masteries of a specific animal group. In this way you can easily beat hardcore mode.
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@Tiama: I have the same problem. It seems the developer "fixed" a bunch of stuff no one cared about and ignored the bugs that really break the game.
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i respect that monster. a real man fights to protect his home and family. i would fight for him against these filthy humans.
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I ok just realised that the "terrifying scream" of the ghosts is Howard Dean's career-ruining bizarro scream. awesome
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5/5 for concept. but there are bugs. lots. when you play last tutorial on hard mode to get more stars, all my creatures and gold income dissapears the moment the boss enters my dungeon. whats up with that?
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The game is alright, but so many things get in the way of trying to accomplish things in the game. Especially when an achievement pops up at the top of the screen and you can't use a healing spell there.
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@WLBjork - did you actually use the upgrade on the lairs in game? The upgrades for a creature type appear around the food for that creature type. Mine are working fine.
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A good tip: Active the fear near the entrance, so the enemies run back and through the door. Especially useful in hard mode, since you can skip the whole wave and regenerate meanwhile.
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It's like a tower defense, but you'd constantly repair your towers and 'feed them' and cast helper spells ruining strategy in the name of speed clicking, then add over 12 game-ending bugs such as the lone rat that just sits there ruining my spider room... this fails on so many count to have either the cool of dungeon keeper, and fails to have the cool of tower defenses too. Plus I have 6 things not covered in tutorials that don't seem to work at all or I have no clue what they're supposed to do... please fix. Or maybe, stop making games please.
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i have finished all the waves but there are 6 heroes still running around killing my monsters..they dont get attacked. i can scare them ad cast fireballs on them but the priest just heals....gg but im dun
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wow this game is glitchy!. in the later levels im getting heros that my monsters dont attack. heros that ignore all monsters and spells. and now my monsters dont even heal..great concept but need to fix it!!!!
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A nice game, but please make sure that it works before uploading.
It appears that the upgrades don't actually do anything - I've tried both Master of Stockbreeding and Magnificent Animals, with no effect.
So far it's 1/5, fix the bugs and I'll happily up it to 4/5.
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One more suggestion if i've unlocked ex. "Spider Nest" I should be able to use it in 1st mission (tutorial) in other words Hard is impossible in the way you've thoughted it out
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Also, for earlier levels. Always try to max out the newest monsters, and use them instead. Don't even bother with the earlier monsters. The only exception is when you first get the newest monsters as you can't upgrade them, so use the ones before it.
P.S. Sorry for that wall of text, I didn't realize it did that when I tried to space it out.
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Upgrade the latest availible units, on remaining stars buy +2 levels upgrade and the rest, spam it's housing on the level -> instawin. 1/5
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The game looks promising, but after i entered the mastering lab, when I get out it goes to the menu, and when i go to the lab again it goes straight to the mastering lab, I can't choose the other labs!