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Good game in potentia. So many bugs; placement issues, a billion treasure chests and rats on the black parts of the map, monsters not attacking, and things just plain not working. Add to that useless spell upgrades, and a majority of the monsters also being ridiculously incompetent, plus stupid difficulty on the hard levels. How am I supposed to stop fifteen enemies in a blitz when I can't summon ghosts, I don't have Fear on this level, I have rats, spiders and skeletons, and 250 gold to start? Sorry I'm so mean, I get very aggravated when a good game is all but ruined by piss poor testing and it's released just because.
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I've noticed a strange bug when using spiders. If I have a lot of food in a spider room, eventually when they've died a lot, a rat will appear in the middle of the room and no more spiders will spawn...even when I clear the room and try to rebuild it, the rat stays. It doesn't attack anything, just kinda sits there.
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Just a side note: You can spam add food to rooms by just hitting 2 and hovering your icon over the room. Then just hit 2 over and over and it will add food to whatever room your mouse is over.
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i Absolutly love this game, its nice and relaxing and it is possible to look past the bugs and play the whole wa through but by god are there alot of bugs. ive never seen a highly praised game have so many bugs before. look forward to a polished sequel :p
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ok the difficulty curve from normal to hard mode is a bit ridiculous. the first couple of stages are managable but cmon. hard mode lvl 6 is more difficult than the last stage
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Stupid priests keep becoming immortal. Not even magic can kill them. The only options are to restart or let them take a chest.
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Could be a great game if the non-attacking and refuse to die creature bugs were fixed, the later levels go on too long or seem unwinnable.
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Fantastic game! A couple of bugs. Stars for completing levels no longer add up correctly for me. Abilities selected in the spellbook no longer show up in the graphics, so I don't know what I have enabled.
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The fix did not correct the non-attacking creature bug. I still can not pass the unnamed level without the hero life bars disappearing. The heros are invunerable at this point and my creatures only attack them when I cast a spell, but only once. Please fix this bug.
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Great game. One issue is once you've selected a spell there's no way to cancel it without casting it. If you switch to another spell/summon it just autocasts. An Esc option would be helpful.
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Using F5 in a game is a very stupid idea. Some popup from Windows got my focus, I clicked back into my browser to get it to the front and pressed F5... puff goes my game. Meh.
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Sometimes, one or more units are ignored by all my units and just walk by, get the treasures and go back, nothing i can do about them.
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OK, this is just sillly, a single normal priest (the only hero left on the map) kills four level 5 dragons one after another...
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My five level 7 spiders SHOULD be able to kill a priest! Been waiting for fifteen minutes for the game to end and no end on sight!
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It seems that you have a problem matching the mouse position to the rooms sometimes. I have to move the map up to click the lower rooms. That is annoying. Also sometimes the food is increased in some other room instead of the one I click.
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I know the balance would be a bit off, but seriously when you unlock something it should stay unlocked so I don't go from being the master of dragons to still learning about undead just to get some extra stars. Crypt is amazingly difficult on hard, and no mix of abilities is helping at all.
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A good game, lots of potential. I had problems with the software, it would not let me place creature or upgrades even though I had the funds. Also, multiple creatures do not seem to attack the same enemy, is that part of the gameplay? Besides that, loads of fun!
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I think in the TR room you should be able to scroll over the Achievements and see what it takes to gain it. If possible go a step further and have a % of completion for that achievement.
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I was enjoying this game until i got to the confusion level. Got to the last wave and had 2 sorcerers left to kill. But impossibility struck, as they constantly healed each other, and my ghosts obviously couldn't be arsed to attack them. Sat here for f****** ages waiting for something to happen. Annoyed.
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Somehow my nest upgrades don´t work. E.g. i buy that animals are produced automatically, but i still have to click the spawn button and pay 8 gold for a rat.
When bug are fixed 5/5 for sure!
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Game is not that good... Has potential, but too many glitches. I hate constantly seeing untouchable monsters run straight past all my monsters and out untouched.
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Fun game, but I've let the last level run on fast for a few hours now. I've got around 4k gold and all spider / dragon nests fully upgraded (except food). I still have my three chests and there are 4 poisoned paladins and a poisoned priest happily chopping away without dying in separate nests. The invlunerablity bug has definitely not been fixed.
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Aiming is decreased; when i "click-drop" a room it sometimes add the room to another location.
HUD inteferance; when i try to make a room and there is something in the way like, an achivement banner or HUD keys (not yet in use) i am not allowed to proceed with my action
Graphics needs a touchup BUT the music is epic IMO ****
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Using the fear spell near the door when enemies appear make them go away directly. The last wave with the boss take 2s using this.
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Great game xD
Really want to see part 2 or something like that with more monsters , spells , masterys etc.
Also , Imo masterys should be passives :S
And what about classes/branches like anthromonancer , necromancer , overlord etc.
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Bugfix 1.3 didn´t do much. Invulnerable priests are still around and, at least in my perception, fear spell got less effective...