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About time Kong fixed this. Now I just have to hope I get the badge every day for the rest of the week so I can get the shiny, or that they follow through with awarding the previous couple badges of the day.
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You can walk past the tentacles by clicking on the Sleeping Beauty. Left Side of the tentacles inside the wall. Tip for the speedrunners ;)
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finally got the BoTD missed Tuesdays even though I completed it before it was the BOTD (Couldn't do Mondays don't have a good enough Geographical memory,) I wonder have they actually managed to fix what went wrong,
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About the Silly Hat badge, it's possible to have it in a few minutes :
when you arrive at your old ship with Fry Boyter on the deck, use the small pink starfish on the wreck.
It's one of the possible hats, and will award the badge.
Mind you, I didn't have any problem with the cliff, just waited and it went on the next area itself.
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The game worked perfectly in the incognito window, I got the BoTD at once! I could not proceed past the cliff in a standard window.
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Got yesterday's badge (no kongpanion lol), and now this. I'm pretty sure i tried that bucket on XD I even found a real hat! (no today's BOTD =( )
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I had the same issue not being able to progress past the cliff. I opened the game in a private/incognito window, and for some reason I was able to complete the game and get the badge that way.
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Echoing what Rook54 said, I can't proceed past the cliff either. Game saves don't seem to work either; it is gone after refreshing page. It's bad enough that I couldn't get the botd on monday due to these bugs, now I can't even do this one even if the botd bug is fixed. :(
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Not sure if this is just me, but once moving to the cliff nothing happens? I can't go back or progress to the next part? I'm not able to access the inventory or anything I can just shuffle around a bit but no mermaid etc (according to walkthrough). Flash is enabled, what should I do? Was hoping to earn the BoTD before blocks hits...
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I'm afraid the bad outweighs the good. A pity because I like the artwork and navigation. I had to use the walkthrough for various reasons: multi-state items, dialogue and puzzles not matching up...
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one of the best point-n-click adventures I've played in a long time. All the subtle hints you get through NPC interactions really do a good job of walking that thin line between keeping the game from devolving into a bunch of blind trying everything on everything without being so on the nose that it just walks you through everything.
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Wanted poster you can give to the mermaid who rejects it as her philosophy, before you use the treasure map. Old bell I think is just a good old school red herring
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The game itself is fine but the constant going back from one area to the other via 3-4 areas to get there was annoying. maybe add a map that you can instant click to an area directly