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Nice game however after sliding down the hose i lost my dagger for some reason, making it impossible to progress any further.
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Awesome game! OMG super soldiers and zombies?! How could this get any better? But where did the zombies actually come from?
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Not a fan, too pixelated, not enough direction as to what back is and if there is anything else that you can click on to move, shooting is flat out lame, etc. 2 for artwork
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is there any way to open 1st door? (i mean three doors on the lower floor).
there is no lever in the machine that opens other doors =(
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The bombers "desoleted" Germany? "Desolate" isn't a verb, let alone a transitive one, and "decimated" isn't spelled anything close to that, so I dunno what word you're trying for.
Also, I think the Yalta seating order is reversed.
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my favorite part were the documents and the photographs. extremeley well done. the art was superb. and wow. all that time there developping nuclear tanks and super soldiers... youd think theyd work A LITTLE on there alarm systems?
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the phone that is on the table of the first scene is an interesting mutant. First of all it has both a rotary dial and a lever, that is a technology from two different era. And since number 1 is missing probably it has a touchscreen on its back too. Great game though :)
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Not bad, but there are some inconsistencies with click-zones. For instance, you click on the lockers to open them. You get a rifle. But there's more to see in the lockers. You would think that if you actually walked up to a locker and opened it, that you could easily see what's inside it. I mean, it's not like you're actually opening the lockers from 10 feet away...
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i like the genre and this game is quite good, the main problem for me is the graphics make it very hard to distinguish between pick upable items and background, also the place to click back seems to change from the bottom of the screen to wherever there is space, nice story tho
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Hmmm, I don't think I can go down that hall yet. Why you ask? Oh no idea, but you know what, let me "scope" it out with my rifle. Oh Wow! Zombies, who would have guessed, not I, I didn't know that at all..... Don't go down the next hall yet either...
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My only problem is with the bottom "back" area. I'd like an arrow or red border to appear when I mouse over, so that I know it's a back link, rather than something clickable on this screen. I found myself changing screens too often.
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Really really liked it, as any other game Pastelgames has published on Kong. By the way, if you don't find all the bullets before going down the lift shaft, you can always look on top of the locker area (where you pick the rifle): there'll be a box with three bullets and a notebook. Hope this helps. 5/5, by the way.
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These games are masterpieces. Though you really should tell the player that the rifle is scoped; it didn't cross my mind. Also, a minor complaint: I found the "disable the alarm" puzzle in the beginning inelegant... you could have fit a deduce-the-code kind of puzzle there, it would go better with the style of the rest of the game.