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ok so the 6 clue at the apartment is eluding me....and the walkthrough is crap, what's the story here guys? The walkthrough is useless, anyone find all 6 clues at the apt?
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Not much better than a pixel hunter which is a pity. It's so close to being a good game. I'm stuck in the apartment and the walkthrough doesn't actually tell you WHERE the clues are!
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@Blackskull8642.
You have no idea how real that ending is. In the US that is a real problem since leads and evidence goes cold or becomes a dead end when the criminals move to another police departments area. The time it takes for a case to be moved to another police department leaves the criminal with a lot of time to get away. At least in the time the game is set in. The 50's didn't have computers with internet so digital versions of evidence could be sent to the other side of the country in a few seconds.
This game gives a very realistic look into how detective work was done, in a half-legal/illegal way during the 50's.
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I agree with a lot of people on here who are saying that you seem to just be finding things to click. I was having a decent time until I hit a point where I couldn't find a couple clues, and that's when I realized I was just clicking the sh-t out of every little clue to find what I missed. It's a cool game though, the art is fantastic, I like that there isn't too much in the way of annoying music... I'd give it a 2.5 if I could, but since I can't, it's a 3/5. Good luck on any future projects.
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mostly random clicking hoping for finding clues
too many place changes where clues could (should ?) be placed
I'm going out of the apartment when I click on the piece of furniture !
useless walkthrough
I miss 1 clue I can't even find with thouroughly clicking every squared inch of the screen, the walkthrough tells me : "search for clues"
don't deserve better than 1
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To those who got stuck at the car: 1st clue (click on the trunk) Use fingerprint brush on the gas nozzle area. 2nd: Bag on head. 3rd: Rope on feet. (Back out and open the door to the car, and go inside) 4th: Prescription paper. 5th: Bottle. 6th:Click on the steering wheel, open compartment, click ID. 7th: Use Fingerprint brush on steering wheel. 8th: License plate behind car. + to keep this going! ♥
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I'm disappointed with this one. It looks great and there's a good flow, but it's so limited with what you have to do- and even what you can do. There's very little sense of discovery, particularly since many of the things you had to pick up or brush for prints have a little glint of light screaming "HEY, TOUCH ME".
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I like when you see that there's a walkthrough so you click on it hoping to get help, but the walkthrough only says "Get clues"
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Stuck at Nova. *SPOILER* I have the Kovac on the Resignation Letter and the Car Registration from the book. I've clicked everywhere, where's the 3rd clue??
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"I can only help you if you have a warrant." Well, guess I should ask the police to get a warrant. Orrrrr we're just gonna break in, apparently.
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These games are some of my favorite on Kongregate, and yet I felt that this one was your worst yet. I loved the gritty feel of the last one with the black and white art, the control you had over the board, and the freedom to move about in the game. This one led you along a very linear path (for example, making previous locations no longer viewable) and was extremely frustrating when you had to click about randomly to find a clue that was not even vaguely mentioned in the walkthrough. Please go back to the style of the last game- this wasn't an improvement. That being said, I am a HUGE fan and I have nothing but support for your work!
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I think this episode is worse than eps 1 and 2. It gives you too many clues (such as the shine on the fingerprints places, or the number of total clues per location). In addition, I preffer the black and white style, much more adecuated to the time the story is suppossed to happen.
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Showing people how much progress done in evidence makes the game less fun. In my opinion the second game was far better. You were combining the clues on board, you had to give money and some items to poor beggar on the street etc. Well visuals are getting better each game. But the third game's scenario isn't satisfying. I'm just a gamer who loves inspector style, i have no offensive acts against you. Just consider my words as one of your fan...
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I agree, I wish there was more you could do with the board. And it could use to be a little bit more than just point and click. But the atmosphere was cool, and I dug the game
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Loved the clues and mystery of the case. Good start, middle, end was a bit of a question mark lol, All I have to say is..
Scene of the Crime: 2 ??
I'd love to solve another case!
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Am I the only one who is a bit disturbed to be playing a cop/detective who routinely breaks and enters while searching for clues?
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interesting game. Compelling game play but not enough interaction from the player. Just a bunch of point and click. No real challenge other than find the clicky spot.
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The interface was pretty poor, I found many hidden click boxes problematic... Too bad this as not been corrected, it cloud an outerwise nice game.
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after 7 clues at secret room what supposed to do? i have nowhere to go except appartment and police station and nowhere i find sth to do...
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Note: There is a game breaking bug in the last room! You must click on the portrait in the card BEFORE you find the clues on the board. If you don't and find the faces on the card last, the ending cut scene will never play!
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I like the style and atmosphere of these games. The detective work itself is a mixed bag, often the 'detecting' is actually figuring out what it is you have to do. For example, it would be nice if at the doctor's office I was told, "there is no one here and the door is locked. I must find a way to get in and look for clues."
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I personally have to agree with almost everyone. The ending was like watching and Alfred Hitchcock Movie, The FBI takes over and I never find anything to take back the crime scene. The glint off of things when you were clicking aimlessly or excessively while it is appreciated it isn't a good game unless it frustrates you a little. The move from room to room sucked it was constantly unsure if I was clicking into a clue or a room transfer.
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Such a boring game. Nothing but looking for things to click and clicking them. We as players did not have to figure a single thing out, and by the end, I was so zoned out that I beat the game without realizing what was happening. I skipped every dialogue box and still managed to get to the end. If we are to play a detective, have us work as one.
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So you, a detective for the police, break into car rental to steal classified information, for which you had more than enough need to justify a warrant being pushed through in like 5 hours tops? Other than that, good job.
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No warrant? Break in to the office. Feds take the case? Go rogue. Throw in some witty dialogue, and I think this guy might be Axel Foley.
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So this game evidently takes place in Hunstville, Alabama based on the references to ABMA and Wernher von Braun. The time period (early 1950s judging by the cars) would also point to this conclusion.
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I've solved the first "murder" - the creep was high on drugs and crashed his car, then put a bag over his head, tied his own hands up and locked himself in the boot to make it look like a murder!
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Great game as usual, the artwork and atmosphere are fantastic. However, I don't like that the story and gameplay is too linear compared to the previous installments. It feels like there's very little actual investigating and trying to figure out the case; instead all you do is search for the clues and the game feeds you all the information automatically. I liked the overall gameplay of the previous games much more. 4/5 because of this.
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Ok, from what I gather, I should have a fingerprint kit and a map in my inventory from the start.... which is not the case. Am I missing something or is it a glitch, cuz right now, I am stuck 6/8 on the very first scene.