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So you, a detective for the police, break into car rental to steal classified information, for which you had more than enough need to justify a warrant being pushed through in like 5 hours tops? Other than that, good job.
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Didn`t gave the foto to the dude in the pharmacy, cant go back neither talk to the morgue. Thanks for my frustration.
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coming from someone who wants to become a police officer/detective this game is extremely entertaining to me! It's fairly simple to locate clues but not so simple that it is easy. Some parts are challenging but with proper attentiveness and some patience they can be overcome. 5/5
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Very nice game, definitely enjoyed playing old-school had to resort to the walkthrough once or twice thankfully it did not spoonfeed and spoil the game.
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Note: There is a game breaking bug in the last room! You must click on the portrait in the card BEFORE you find the clues on the board. If you don't and find the faces on the card last, the ending cut scene will never play!
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I did not like this game nearly as much as the last one. The last game felt like actual detective work (well, like video game detective work). You had to make connections using your own reasoning. This one felt more like a cross between and escape game and "find the difference"-- the game made all of the connections and forced you down a linear path that involved breaking and entering at the drop of a hat. I mean, come on. When your police procedure is less realistic than CSI, you know you're doing something wrong.
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@pchz the 4 clues in AMBA arent really accurate, as there are 3: The guy's fingerprints, the fingerprints on the steering wheel, the license plate, and the "last" one is the bayonet in the trunk, gotten to with the key and frustration.
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It makes no sense! Why would a cop who wants to get into a room and need something to push open the door be unable to come up with anything other than unscrewing a name badge? Also can anyone else find 4th clue at AMBA?
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The interface was pretty poor, I found many hidden click boxes problematic... Too bad this as not been corrected, it cloud an outerwise nice game.
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These games are some of my favorite on Kongregate, and yet I felt that this one was your worst yet. I loved the gritty feel of the last one with the black and white art, the control you had over the board, and the freedom to move about in the game. This one led you along a very linear path (for example, making previous locations no longer viewable) and was extremely frustrating when you had to click about randomly to find a clue that was not even vaguely mentioned in the walkthrough. Please go back to the style of the last game- this wasn't an improvement. That being said, I am a HUGE fan and I have nothing but support for your work!
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Great game as usual, the artwork and atmosphere are fantastic. However, I don't like that the story and gameplay is too linear compared to the previous installments. It feels like there's very little actual investigating and trying to figure out the case; instead all you do is search for the clues and the game feeds you all the information automatically. I liked the overall gameplay of the previous games much more. 4/5 because of this.
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after 7 clues at secret room what supposed to do? i have nowhere to go except appartment and police station and nowhere i find sth to do...