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Finished the game, but the clues didn't really seem to match the ending story. I don't know if I just missed some (if that is possible) or it was just badly written. Okay overall though, 3/5.
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If your 'rude' to young miss, you can still get the information you require by inspecting the tread marks by the third house, you don't have to restart.
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I laugh at the small/tiny minded people who can't give this game a chance longer than 5 mins.Who then rely on a Walkthrough to hold their hand through this pretty epic game.SHAME ON YOU* Click - if your tiny minded. :P
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The last part where the bullet went right through the guy into the girl was pretty cool. AND the last part was scary how you say, "And we still don't know who the girl was."
SCARY!!
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really gets boring after a little while. barely possible without walkthrough and even with its hard and annoying. me no like
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Good game, nice art. But it can be a little frustrating at times. Took me a while to figure out how to dust for prints. You could have told us to use the brush on the dust and then use the brush on the thing we want to check. But even then it's not always easy. I tried to dust the necklace and couldn't until I saw just the right spot on the walkthrough video. Similarly, I didn't know that we could (or had to) combine leads on the board in order to make progress. Navigation was also sometimes difficult. It wasn't always easy to tell which places you could go. Even the walkthrough seems to have missed the fact that you can check more than one place on the girl's body (not that it makes much of a difference). And I spent ages trying to figure out how to get to the outside of the window before giving up and realizing that you inexplicably couldn't. I like the plot, I like the idea, I like the method... but it definitely has some flaws.
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This was an interesting game. However, it was marred by a few points.
First, some of the choices during conversations were not clear.
Second, while the music you used is good, it started to get boring as I heard it again and again. At least the ending had different music. But some more variety in the music would help.
Thirdly, a manual save function would be useful, especially so that if you make a wrong choice, you can go back.
Finally, a link to the previous game wouldn't hurt, as for some people, this is the first time they have dived into the SotC games. In fact, I didn't even know this was the second game until I looked at the "about" section.
But, it's nice how you implemented a walkthrough function to help those who are stuck - and having Tass do a walkthrough is a sign that the game is better than the sea of poor games we normally get.
So, my final rating for SotC: Golden Doll is a solid 4/5.
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Great game. More difficult than it should have been to figure out the controls. Fingerprint tape for blood samples? Who knew. Also, it was a bit difficult to figure out where you were supposed to click. All in all a very enjoyable game and I look forward to more installments.
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Really like the Noir style of this game. The ending seemed a bit forced and rushed. Don't listen to the critics that the controls were too hard. I liked that you actually had to think and combine clues to unlock new areas. Well done 5/5
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there are few puzzle games i play without a walkthrough but this was sooo good that i had to finish it by myself. such a great puzzle game. needs badges though
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the ending kinda made me lol. i got all that just from those clues?? wow i'm smart! :D
at any rate, obviously peter steele's blood type should have been o-.
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this game was good, i liked the art and the atmosphere of the game. I have the same complaint as others. it's not intuitive enough that things can be combined on the lead board and definitely not enough that it can be done more than once. also this game can be played pretty much as a guessing game instead of actually paying attention to what you're doing. I missed some things because the arrow of your mouse just looked the same as if i was to leave the area instead of picking something up. dusting for prints was very hard to figure out as well. but i'll say this game is better than a lot like it on this site so well done!
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Honestly, it's very sloppily made. A lot of mistakes, annoying errors in gameplay, and especially the ending. It's all handed to you. Why can't you check the other house? Why can't you go behind the crime scene? Why can't you get the apartment owner's fingerprints from his doorknob? What do you do with all the clues you have that are important, but still red herrings? There's a lot of pointless junk on the leads board that should have an important place - like who the gun belonged to instead of instantly telling you who, why, and where.
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I've never seen a game like this before (besides the whole point & click 'room escape' layout), and I'm extremely pleased. Great art and a very satisfying atmosphere. 5/5
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The artwork is interesting, and a detective game that's not a pixel hunt is really a breath of fresh air.
Plus "Barbara Young, 68 years old" is pure lol XD
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Amazing concept! The art is gorgeous to look at. The mechanics could be made to be a little more user-friendly, and I'd love to see some voices for the characters. But all-in-all, it was a great game.
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lol, I found a typo, in the police dep. when you highlight the reports on your desk it says "raports" instead of "reports"
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I like how when you zoom in on the right house, some items magically appear out of nowhere like a bucket, a mailbox, and that square slab that's on the left was actually on the right-side when zoomed out.
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It needs to be more free-flowing. A real detective would visit the scene of the crime to gather facts for himself, before going to talk to the witness, but this game forces you to do the latter first, etc. Good atmosphere, but lacking in playability.
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oh ya nice art, i like the shadyness of the game,the ending was a bit well weird for me because the houses are in a row in the end its in a colume, then we should of seen the other hole from the other side,some parts are strat forward then it tests ur mind, an aswome game(4/5),(hmm this crime is over,,,, or is it)
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a furious amount of mistakes in the thing that pops up when you visit sunset motel..
"Mr. Steele" (period after Mr); "...victims necklace, and..." (comma between a compound sentence...the two combined sentences have different subjects so it's compound); "...license were inside..." (sentence needs a verb); "...definitely..." (Sp); "...Is Mr. Steele..." (Sp.); "...where to find Mr. Steele." (or albino? the sentence is ambiguous.)
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This game was alright but really, it's just a guessing game on what to combine. Even after it's over, I'm still not really sure I get it. There's no way that any of that evidence would have led to that conclusion, in my mind.
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Highly enjoyable game (5/5), the story is tense; leaving us wanting more. The black and white makes it feel 'detective' and the leads board was great to play around with.
I disliked that you could not look behind the houses to see where the shot was from, or looking up Gardner. In that sense that we had to do what the game wanted us to do was dissappointing; there could of been miss leads to make it feel like we are doing all the work ;)
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Nice Game but some of the things arent needed like the ciggar and meatlaof in the shop and the wrist area of the girl anyway great game 5/5 btw:dont piss the old woman off by saying she isnt a meddler... You wont be able to finish the game