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And you would just go in a fishbowl hooked up with a weird machine made by a mad scientist...
Absolutely, I mean why not?
Lol 5/5 %?%
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Very enjoyable. tricky without being annoyingly hard and not too punishing on clicking the exact spot. just would have liked it to have moved on to the next room instead of waiting
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What a nice little point&click game and 4(?) more episodes to come - sweet. Nice artwork, decent unannoying background music and logical riddles - if every upcoming chapter will become more difficult - it'd be a 5/5 as a whole! :)
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after i played this game i tried to teleport myself using the same mechanism but it didnt work...3rd degree shock burns hurt
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3/5 good concept but shorter than i excepted and this was very easy too.
the only thing id like to see on the next chapter is to be a bit harder and longer.
good luck.
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(Continuation) couch and use knife to slice the couch,click the gem,return,click to the right twice,now with the blueprint scroll,put the gear on the stand then put the bowl under the stand and put the bulb at the top of the stand and put the wire between the bowl and the gear (I mean,click the wire and click on the side of the gear)then put the gem inside the gear.The End.Guys,rate up so there will be a walkthrough.Rate my two comments up to see it.
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First of all,click the table and click the first monkey twice and the second monkey once,get the blueprint scroll,click below the table,then click the first symbol thrice then the second symbol once and the third symbol twice,get the fish net,then retun to the entire room,click the clock,set it to 5:00,then get the clock's gear,return,move to left twice,click the lamp then quickly get the bulb,click the bowl,use the fish net in the bowl (do this after you get the glass,I will tell it how you can get the glass later),get the bowl and leave the fish there,then return to the room,get the knife sucked in the book,move left,click the glass ,go to the right twice,click the telephone,click the knife and use it to the wire,get the wire,return,go to right,click the ...(continuation on the next comment)...
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Not the most fun game of this type I've played but a good 5-10 minute time waster if that's what you were going for. My only real complaint is that there were no clues at all as to what you could pick up aside from the cursor changing, this isn't such a big deal on games such as say, Reincarnation where everything is fully colored but when everything is shades of blue it can be hard to pick out a required item (like the knife) from the mundane (like the multitude of books and containers). I do like the shades of blue gives the game though.
And Minamikaze gets a thumbs up from me for remembering No One Lives Forever, great game especially for its time.
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Easy and hard. Finding the screwdriver is hard, if the creator made "important" items pop a little more off the screen, that'd have been better.
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guys.. go read a textbook if you want something predictable. if a boring ninja guy in all black stepped into the teleporter you guys would complain. if the teleporter were made of all scifi stuff, you guys would complain. if the game were any longer you guys would comment on its length.(its only part 1 anyway, more to come). if the art were more polish you guys would say ugh yet another one of these. there's just no pleasing everyone. constructive comments please. (btw Ro9ge: how is the #1 ninja in surprising ppl and making loud entrances stealthy? :D)
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I don't understand all these comments about orange thief. How about No One Lives Forever, Evil Genius, Austin Powers and suchlike? Our internets are so lame these days...
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Knight8183, to your question of how he got in there without unlocking the door, he did it santa style and climped down a chimney O.o
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Okay game. Kind of silly-original with nice, sketchy looking artwork. Far too short though. I've definitely seen far worse adventures on here with a much higher score. 3/5
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Stuck a long time on figuring out where to put the fish bowl and the wire on the coat hanger.. The fish bowl is way too far from the coat hanger and I figured I should put the wire first. Weird, but I still got it in the end.
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How does a thief "sneak" into a "locked" room in the first place without somehow unlocking or finding a way in... which nulls the whole notion of a "locked" room? At least most other games of this type have a slight feasibility by having the protagonist wake up with amnesia or something similar.
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The illustration is a lot like the Submachine series - not a personal favourite, but certainly not a bad thing. It was a little too easy, but that won't be noticed if this truly is continued as a series. Do it! 4/5
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it's easy to get into, nothing complicated, art direction is nice and overall pretty fun way to kill a few minutes. 4/5 because nothing's perfect ;)
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No wonder the way the items "click" when you interact them and the UI looks familiar, Mateusz Skutnik of Submachine fame wrote the program! Awesome!
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this game was very dissapointing, it was very hard to figure out the clock as it had to be precise, you had to click on the tool to deselect it, and was boring. I had no fun playing this at all. 1/5
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@iam007 Don't you hate it when people you don't know ask you if you hate things just to bring up their own stupid points?