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SPOILER/WALKTHROUGH
SCENE 1 (with bike)
From Scene = nail
From Bike = chain, rack, small rack
From Top-right Shelf = right ski
From Bottom-right crate = hammer, nail
SCENE 2 (with Shelf)
From Scene = left ski, screwdriver, nail
From Top-Right of Shelf = carrot (in jar)
From Bottom-Right of Shelf = planks (use hammer on box)
SCENE 3 (with Washing Machine)
From Scene = nail x2
From Washing Machine = tumbler
From Sink = nail, rope
From Shoe = shoe lace, nail
From Mouse Hole = mouse, nail
SCENE 4 (with Ceiling Door)
1. remove nails on panel with screwdriver
2. place tumbler, rack, small rack, and chain in opened panel
3. place mouse on tumbler
4. combine carrot and shoe lace
5. attach carrot/lace to ceiling hook
6. place left & right skis between ski poles
7. place planks between skis
8. attach rope to hanging rope
9. click rope and then ceiling door to exit
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Nail 1: In box near bike.
Nail 2: On jar shelf.
Nail 3: At mouse hole.
Nail 4: In front of washing machine.
Nail 5: On top of a jar in front of bike.
Nail 6: Right by shoes.
Nail 7: On box next to shoes.
Nail 8: Click sink, nail on washing machine.
Hope this helps!
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Quick escape game, not too difficult. Although the final contraption you have to make is a not so logical as you would figure.
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so i need 8 nails... screws wont do!?? there are 2 screwdrivers and lots of screws lying around! ... .... ...ofc, i'm writing this while looking for the 8th nail... ... ugh.!!! ... OK, back to game... ;-)
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The difference between how my brain works, and how the brain of the guy in the game works:
Him: Clearly, I will tie this carrot up in this shoelace and hang it from the ceiling. I will then find a mouse inside the wall, capture it, take apart this bike for gears and make an elaborate opening mechanism to keep this rope pulled.
Me: Hang/tie bike to the rope, weight will open door. Climb up rope, peace out!
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Would have been better if I could find the stupid 8th nail. I even used the video walkthrough (I hate vid walkthrus) and couldn't figure it out.
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I hate it when point&clicks require clicking n everything because there might be a something to find/click, rather than because it's reasonable or according to a plan to try to do something. This is a prime example of the former. "Pick up this left ski? I have no idea why the hell why, but sure!"
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one question: when the right ski is taken, the contents fall onto the floor. But why are they on the floor before it falls?
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guy who locks me in my house im callin the cops honey help 911 yas someone keeps lokin meh in my house in random places right know im in the beasement once i was locked in th attic bathroom livingroom bedroom its crazy me 911 come here i live blah blah blahh i hate my wife
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the last game in this series is not on Kongregate, unfortunately: the Great House Escape. (spoiler: GHOSTS keep locking the doors and you have to deal with them)