CandyZilla

CandyZilla

by patrickd3
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CandyZilla

Rating:
2.7
Released: January 27, 2011
Last updated: February 02, 2011
Developer: patrickd3

Tags for CandyZilla

Description

CANDYZILLA SWEET NIGHTMARE

Candyzilla loves to eat candies, specially when he is hungry.

Is he awake? Or just had a SWEET NIGHTMARE?

Come to join us in this fun game and find out what´s going on in the dark and mysterious forest.
But BECAREFULL with the Pink Devils, they are trying to fool and kill Candyzilla all the time.
Help Candyzilla to eat ALL candies and another gate will open to another adventure.
Mushrooms are poison to candyzilla, let him slowly, keep distance!

So what you wating for? Let´s PLAY!

How to Play

Mouse to Control the FAIRY and kill the pink ghosts.
Use Arrows to move or ASWD
Ctrl to shoot - left Mouse
shift to run -
space to jump - right Mouse
alt to snap the camera - Midle Mouse

Developer Updates

Jan 23, 2011 5:10pm

New Traps Added
Game Optimization, load and Runing Faster

Beta version 0.2
This preview has been done using unity 3 free version.
Total days of work : 27

Comments

0/1000
GatesDev avatar

GatesDev

Jan. 28, 2011

9
0

Nice game! Once again, another good piece of work from D3 Studios! How many updates are planned for this game?

khanstruct avatar

khanstruct

Jan. 27, 2011

4
1

Umm... what is this? I tried playing... picked up some sweets and have some random winged things pinning me in a corner and it just randomly restarts... am I missing something?

jhh172 avatar

jhh172

Jan. 27, 2011

4
1

It was hard to see anything during certain points, especially when you get into the forest. The rate at which the camera 'snaps' should be way faster. And what does that fairy thingy do?? I feel this game was very rudimentary and could use some refining. It seems like it has some depth but I couldn't get to far without being frustrated.

SulphureTroll avatar

SulphureTroll

Nov. 26, 2012

1
0

dafuq? did I just see a Totoro??

kitchen_wolf avatar

kitchen_wolf

Jan. 28, 2011

4
2

Graphics are nice. Unfortunately, everything else is just plain awful. The control scheme seems lifted from an overhead game from years in the past. The camera should at least follow where your eyeballs are pointed. Arrow keys don't cut it, especially when the flying guys that want you to eat your veggies can come in at other than right angles. Try making the side arrows rotate instead of cardinal directions, and add ADSW for those of us that don't enjoy carpal tunnel syndrome. There's no real tutorial explaining what the hell's going on, just a list of (oddly mapped) controls. I'm sorry, I want to like it, but I just can't.

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