Under rating threshold (hideshow)
I shot the king with an arrow into the knee...god I really want to comment about that but I'm pretty convinced vincios means buisness...
Under rating threshold (hideshow)
Terrible game physics. That's pretty much it for a physics puzzler. Huge weight on an angle on two stilts of unequal length shouldn't stand. 1/5
Under rating threshold (hideshow)
King: Taking an arrow to the knee?!!? HA!! Then you are a little fool that's scared of everything! *Takes arrow to face* That's called taking an arrow!!!
Under rating threshold (hideshow)
oh its thiis guy. i wish i could put emphasis on the this but i dont want to work alot unless if i could just use a button
Under rating threshold (hideshow)
King: "Okay everyone, the enemy is attacking. So lets all stand really still on these very skinny and highly berakable wooden blocks." Man: "Shouldn't we evacuate?" King: "No! Stand still!"
Under rating threshold (hideshow)
Just a little bug I found. When you have a cannon and you fire it. If you quickly hit refresh for the page before the ball hits the ground. It will still be in play after the refresh and still do damage and will still remain in the screen for all levels.
Under rating threshold (hideshow)
This is game is very clean. Too me, more enjoyable than crush the castle. Arrow and stone are fun to use, and the destruction feeling is well done.
Under rating threshold (hideshow)
"BOOM headshot!"
"But you didn't even touch--"
*heart attack*
Fun litte game. Nothing too complicated. The targets die of fright if the arrow zips too closely past their heads. =D
Under rating threshold (hideshow)
I found a serious glitch and will now get major highscores...come closer and i will tell you *grabs your ear and knocks you on the ground* JUST KIDDING, THE GLITCH IS MY PRECIOUS!!!
Under rating threshold (hideshow)
I played this game for, a short bit but the thing that got me first was the arrow shooting mechanic, most games in this "Genre" which is mostly comprised of Angry Birds, have you drawing the bow from behind, as like drawing an arrow. Another problem was the camera, the camera is on a fixed angle on the arrow your firing, this creates a problem if the arrow is spinning, just like if it hits a bomb. Also, the enemies die too easily, any contact with anything moving will kill it, like - In the first level, I shot an arrow at the side wall and after about 8 seconds, the king suddenly died. Please address these issues.