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This is stressful! I like the idea behind this game, but it's so unfair that you can't pause while you are upgrading, worst of all, this game is hard beyond fun, I came to hang around not to be killed every 30 seconds.
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The pause button autokills you. Action does not stop while the upgrade screen is open. Player runs into an invisible wall on the left side far short of the frame of the Flash player. Wave 3 is not properly balanced in difficulty: either have enemies who lead their shots OR enemies that slow you down; for the constrained movement field, having both is not acceptable. Critical bugs, poor gameplay. 1/5
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The game lagged within the first level, and started to move EXTREMELY slow as if I was rendering videos, and had 100 tabs open in my browser. Not good, that makes control VERY delayed, and impossible to play. It even did this when I set the quality to low.
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Slow movement, vastly excessive reload time (why does a ship game even NEED a reload?), graphics written so as to tax even good computers, slow unupgradable movement, unupgradable reload times, mobs where it's unclear if they're even killable or not, a walkthrough button that gets in the way constantly, bosses that shoot blisteringly fast as you crawl across the screen trying to dodge, coding errors like the pause button... this is MAYBE acceptable as an alpha. Maybe. Take it back to the shop, as it is it's flawed unto the point of unplayability.
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Typos, aforementioned bugs, slow gameplay, complete lack of innovation (no different guns/ship types), nothing that makes me want to keep playing after a few minutes. 2/5 for not sucking completely, but I feel that the developers didn't quite put their hearts into this
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I though it was bugging (I could only play the tutorial), but all I had to do was to put graphic quality on LOW (a first for me for a flash game). There are ideas, and interesting geometric style, but it's all too very slow and commands are all too often unresponsive. There's margin for improvement, though!
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Needs too much processor capacity. Try to make the graphics at least a bit blurry before installing in the game and let not every computer of the gamer waste so much capacity for things which can be done before. Most ef the blur effects dont need to be calculated on gamers pc.
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threr are three things that make this game the worse i have ever played,1.when you press pause,you instantly die,2.the game lags like crap on all qualitys,low,med,high,3.when your in upgrade menu you either die or you get mobbed by all the enemys around you, this game is an instant 1/5 star game fix the problems and ill raise it all the to 5
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remove the video walkthrough-button or at least make it much, MUCH smaller...
even on low graphics it's getting very slow when the screen is totally crowded on lvl 32...
upgrade system is nice, but could need a bit more levels on health/ammo
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Man, this game is quite hard. I already started losing control over the enemies on wave 1. Maybe make an easy mode for the people who think the normal mode is a little too hard?
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As with other comments above, game is way too slow. Started a few rounds and I'm stucking waiting around while nothing is happening. Pause button = game over is a real bummer. Don't use the pause symbol if you can't restate your game afterwards... 1/5.
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Found this via the top 5 "Shooter" list and thought to myself, "Oh wow, a new shooter classic?" So I click it and I see it has < 1k plays. Lol Wut?
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Minor spelling error in the tutorial. Change it to "Click to Shoot," please. Otherwise, gameplay seems to be smooth, overall, a very solid game. A well deserved 4/5.
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I'm sorry. I have no idea how this game made it up to high rated. It's not as good asthe rating would suggest it so. The concept of walking around and shooting stuff coming at you has already been done a thousand times, along with those upgrades you suggest here. Additionaly, it'sstressful for my processor - even on low details lag very much on wave 1. I was afraid to see what happens on later ones. Plus to all that - pause button... i thought it was supposed to PAUSE the game, not kill you?
Sorry. 2/5 - for average graphics.
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There are some serious issues here: Everything moves too slowly! Several times I found myself wondering what to do while I waited for the next wave of enemies. Hitting the pause button counts as a game over, which makes no sense. Perhaps worst of all, there is absolutely nothing original about this game whatsoever. If you can't be troubled to make something innovative, at least do it well. Last thought: Why does Diamond Hollow appear under "More games by Pegas"? Arkeus made that game, not you guys.
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The game is very slow paced, so much so that it loses difficulty. The tutorial at the beginning takes way too much time, and is not needed, just a page that tells us, it's not a hard game to understand the mechanics of. Many grammatical errors. BIGGEST BUG: Pressing the pause button, kills you and ends the game.
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IMO this is a decent game. There are a few grammar errors you could fix and I would say maybe raise the movespeed or have a movespeed upgrade because I feel like you just move so slow without a chance to upgrade it, and also maybe lower the starting reload time a little because it takes soo long to reload but thats just me
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Nice game, but that video walkthrough button pissed me off, every time i tryed to kill stupid robots i seem to hit that button
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Fun game but it needs a mini map or a radar so you don't get overwhelmed so quickly. Shots come from random directions while you're in the middle of a fight and it gets annoying quick. Would also like a movement speed upgrade.