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The end puzzle feels a little odd since so few of the previous ones rely on timing (unless I solved it wrong-right somehow, lol) but overall, neat game, love the way the gameplay and music work together!
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I HATE musical rhythm games! I suck at them, badly! So I was really concerned when I opened this to find this was the BOTD I needed for my shiny. However, this game was actually not what the tags would have lead me to believe, and it was super delightful and fun. 5/5 for something I never would have touched based on the tags alone. Really wonderful game.
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The game needs its levels seriously re-sorted by difficulty. Swap level 5 and 16, then swap 6-10 with 11-15, and it would progress much better. Multi-color management is a lot easier than having to manage timing and order of operations.
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I finally beat lv.12, you have to have the orange balls hit the orange beam and hit the orange button, I thought it was a door and that's why I had so much trouble. Then, have the red balls break the white door and win.
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I really don't know what to do on lv.12 I have the red balls hit the orange starting button and it does nothing. I have the orange balls hit the orange wall and nothing happens. I don't even know how I would win if I had infinite pieces.
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Finally beat lv.9, the trick is to get double usage out of the first piece you place in front of the door, so if deflects down and then later to the right.
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Willy2ty2 start by going up, go across (Ignore orange button), Go down so that it hits blue button. After hitting blue, go left, up the middle, and put in the last piece.
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isn't lvl 5 literally impossible? I've tried for literally 20 minutes and STILL can't figure it out. every method leaves me with the wrong piece at the end. am I just dumb?
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To those who claim that you should be able to remove/shift pieces: there are levels which rely on your inability to do so to work, that is to say the placement of a piece blocks off another colour's route (or the same route, later on). So really, only being given the option to reset the puzzle makes sense.
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Fun lil game. I agree with others about being unable to re-set or slide a piece already set, but this is a minor issue on an 8 year old game, so...
Will look for the sequel.
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This was really great. At the red levels I actually realized the music totally matches the gameplay and since then the only thing I did not liked were the levels ends.
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I would like to have a 'go back one' button so I could remove the last piece placed rather than having to reset the entire board.