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K this was a really relaxing puzzle game... Only the last level requires some sort of "timing drop" and the rest don't take much effort to figure out. Clearly a sequel could be made that is a bit more challenging and I'm not just talking a ton of timing drops that make the game annoying. I'm thinking limited space to work with but unlimited pieces or just more than two colors at one time like the last level but where things are interacting with each other more and some cross pattern designs. Lot's of potential.
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The only thing I'm not digging is the dragging and dropping. Been nice if you could simply click the type of piece you wanted and clicked to drop it into play. Though the 'hot keys' suggestion in the topics wouldn't be bad either.
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No offence, but I hate games with no mute button ;__; I like to be able to listen to my own music whilst playing games without loads of sound effects in the background T__T
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Very beautiful moods, from groovy to relaxing, and the idea of combining rhythm with flying balls that get a sound from everything they hit... just great! 5/5
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No. 4 I had to use a walkthrough to solve. I would never of thought of doing it that way in a million years. But rest were easy.
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Having the mirrors freeze in place as soon as you drop them, without being able to reposition them, was a horrible idea.
Some of us play on a shitty touchpad, which puts your accuracy in the f***ing toilet. Please make an update or something!
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Fun game I would like to see more, it is very refined and very well done but it is over so fast leaving us wanting more content and more levels. 4/5
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Whoever downgraded TheSkeeve's comment, shame on you. Just because you're not colourblind doesn't mean the comment isn't valid. What would be wrong with having the option for patterned balls anyway?
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this is a great idea. good to have the number of levels kept short in this one. nice to explore different ideas, esp. the need to remove some established routes (the 180' reflector).
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I'd like an undo button.. but with each undo, all switches would be reset and all particles would be removed, to prevent exploitation. Also would be great for the music to continue playing after you completed a level. Anyway, pretty fun and challenging!
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Guys, before you continue whining, just figure out how to use your OS's per application volume mixer. While it's not convenient, if it is such a big gripe just use it. Windows has it since vista, linux since pulse and macos has soundbunny for it.
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To me the 5th level was actually the hardest of all of them. I see alot of potential in a game like this though, good work. But, even though the sound is nice, add a mute button just so people will stop complaining.