Play: Born of Fire TD

Strategy & Defense

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Born of Fire TD

Created by:

Kong_avatar_chat piron

Rating:

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3.8 (7453 ratings)

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Published:

2010-06-01

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Description

Follow Sorgal, the Exiled Demon, and his companions in a crusade against Hells and Heavens.

Born of Fire TD is a hybrid defense and RPG game, with elements that twist the rules of classic TDs.

Seven heroes of four classes (demon incarnate, kitsune, king and shield-maiden) await your command in 40 battles. Slay monsters from the deepest pits of Hells to the fields of Heavens, using over 40 spells. …

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Updates

v1.0.7 – ALT+click a skill in the skill tree to decrease one level; added skill cool-down visual markers; fixed the monster trapped in the dying animation bug; updated the walkthrough video for level 6; cool-down reduced for “gate”.

v1.0.6 – xp penalties are lighter (you may now carry lower ranked heroes with you to gain xp against higher ranked monsters as an alternative t…

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Instructions

ALT+click a skill in the skill tree decreases one level (v1.0.7)
Arrows of WASD to scroll the map.
Esc to abort placing a hero or interactive skill.
T opens the skill tree for the selected hero.
R toggles the skill range for the selected hero.
J toggles the monster HP.

In addition, P pauses, Q cycles through quality settings, M toggles the music and N toggles the sound.

Best (see all)
avatar for Wargod10
Wargod10

Nov. 06, 2010

Under rating threshold (show) it would be nice if u could upgrade units to have like more abilty slots (skill slots) say from 2 to 3 up to 5 PLEASE VOTE THIS SO PIRON SEES THIS

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(325)

avatar for xXavierx25
xXavierx25

Sep. 26, 2011

Under rating threshold (show) wish it had badges

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(11)

avatar for Cisa
Cisa

Nov. 17, 2010

Under rating threshold (show) Great concept. I would like to see more skills usable at once, more time to set up, more passive skills, less grinding. 4/5

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(28)

avatar for whatabrain
whatabrain

Jun. 03, 2010

Under rating threshold (show) Too much grinding, not enough strategy. You can win the game by clumping your heroes together, maxing the speed, and doing the level over and over without looking at the screen. I like the idea of the teleport powers, but they weaken your hero (only two skills allowed, and that's one of them), are hard to use in the middle of a fight, and aren't really worth it when you can get more experience faster by looking away from your monitor and letting the heroes die a few times. Suggested improvements: - Monsters give less experience if they've been through the end-gate. This will encourage players to kill them early. - Have a third available skill, which can only be used for "active" skills like teleport. - Make it easier to level up. The game's not too long, but the grinding makes it _feel_ too long.

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(293)

avatar for Blackbelttx16
Blackbelttx16

Jun. 03, 2010

Under rating threshold (show) this is awsome, i love the ability tree... but, leveling up takes for ever after awhile, it gets old real quick.

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(163)

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